Player Matchup

Tiamat
Tiamat
Cag8spartano
Tiamat
Level 88
God Stats
9W - 14L
1,330 SR
Queue Stats
315W - 296L
1,467 Elo+
Party 3
Horus
Horus
D0gg097
Horus
Level 123
God Stats
26W - 21L
1,657 SR
Queue Stats
548W - 577L
1,444 Elo+
Party 1
Cliodhna
Cliodhna
Drastr45
Cliodhna
Level 96
God Stats
4W - 9L
1,399 SR
Queue Stats
438W - 422L
1,488 Elo+
Party 3
Charon
Charon
S7 Risk
Charon
Level 127
God Stats
3W - 6L
1,377 SR
Queue Stats
438W - 472L
1,395 Elo+
Party 1
Izanami
Izanami
groovy_petouzz
Izanami
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 45L
1,421 Elo+
Solo
Team Averages
Level 95
1,453 SR
1,443 Elo+

VS

Team Averages
Level 78
1,493 SR
1,363 Elo+
Shiva
Shiva
IbezZebi
Shiva
Level 35
God Stats
10W - 13L
1,343 SR
Queue Stats
46W - 73L
1,175 Elo+
Party 2
Charon
Charon
MalikTheMarksman
Charon
Level 127
God Stats
5W - 1L
1,779 SR
Queue Stats
382W - 374L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Trolleur-steevy
Baron Samedi
Level 81
God Stats
2W - 0L
1,584 SR
Queue Stats
97W - 96L
1,519 Elo+
Solo
Skadi
Skadi
adler155
Skadi
Level 29
God Stats
2W - 0L
1,687 SR
Queue Stats
42W - 66L
1,203 Elo+
Party 2
Ne Zha
Ne Zha
p2011683
Ne Zha
Level 118
God Stats
1W - 6L
1,072 SR
Queue Stats
150W - 154L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 4 / 1
6,192
476
4,298
9,224
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
D0gg097
Horus
11
2 / 5 / 0
6,919
532
8,068
14,083
8,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Drastr45
Cliodhna
13
1 / 0 / 1
7,001
539
5,457
10,745
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
S7 Risk
Charon
10
2 / 3 / 1
6,665
513
5,311
11,459
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 2
7,908
608
6,396
9,028
4,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
IbezZebi
Shiva
12
4 / 1 / 0
7,815
601
9,604
12,290
10,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 0 / 7
7,368
567
5,398
8,170
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Trolleur-steevy
Baron Samedi
13
3 / 2 / 4
8,064
620
9,574
7,445
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
adler155
Skadi
12
3 / 4 / 1
7,030
541
5,972
9,463
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
p2011683
Ne Zha
12
3 / 0 / 2
7,404
570
4,892
12,382
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
14
14
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
1
0.13
L
Horus
D0gg097
Horus
2
5
0
0.4
L
Cliodhna
Drastr45
Cliodhna
1
0
1
1.5
W
Shiva
IbezZebi
Shiva
4
1
0
4
W
1
0
7
4.5
L
Charon
S7 Risk
Charon
2
3
1
0.83
W
Baron Samedi
Trolleur-steevy
Baron Samedi
3
2
4
2.5
W
Skadi
adler155
Skadi
3
4
1
0.88
L
2
2
2
1.5
W
Ne Zha
p2011683
Ne Zha
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
35,440
54,539
Taken
49,750
31,332
Mitigated
30,044
16,046
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,298
174
0
2,617
9,224
4,867
0
4,396
4,828
33,504
0
L
Horus
D0gg097
Horus
8,068
3,047
192
1,852
14,083
8,936
0
1,768
12,105
1,149
42,272
L
Cliodhna
Drastr45
Cliodhna
5,457
744
0
6,914
10,745
4,295
0
2,306
8,439
0
58,601
W
Shiva
IbezZebi
Shiva
9,604
2,445
0
2,666
12,290
10,679
1,121
358
11,932
84
48,782
W
5,398
1,057
0
3,770
8,170
6,890
52
2,321
5,599
26,859
0
L
Charon
S7 Risk
Charon
5,311
571
227
1,708
11,459
9,156
384
4,385
6,799
22,143
0
W
Baron Samedi
Trolleur-steevy
Baron Samedi
9,574
978
612
2,273
7,445
4,199
734
2,984
4,247
60,255
0
W
Skadi
adler155
Skadi
5,972
2,630
0
509
9,463
3,147
925
2,095
7,224
0
45,627
L
6,396
5,133
0
2,536
9,028
4,078
261
1,792
7,236
0
72,573
W
Ne Zha
p2011683
Ne Zha
4,892
1,750
0
7,553
12,382
5,129
0
2,024
10,038
0
58,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
37,681
377
Minions Killed
377
0
Camps Cleared
0
1,263,994
Distance Traveled
1,277,386
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,192
476
62
5
0
214,928
0
L
Horus
6,919
532
63
5
0
233,806
0
L
Cliodhna
7,001
539
97
7
0
335,515
0
W
Shiva
7,815
601
79
6
0
227,980
0
W
Charon
7,368
567
21
2
0
243,849
1
L
Charon
6,665
513
24
2
0
243,916
0
W
Baron Samedi
8,064
620
96
7
0
228,472
0
W
Skadi
7,030
541
84
6
0
256,743
0
L
Izanami
7,908
608
131
10
0
235,829
0
W
Ne Zha
7,404
570
97
7
0
320,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role