Player Matchup

Baba Yaga
Baba Yaga
CScristinaCS
Baba Yaga
Level 134
God Stats
6W - 6L
1,451 SR
Queue Stats
44W - 31L
1,567 Elo+
Party 1
Ra
Ra
El_Bestia_0404
Ra
Level 31
God Stats
4W - 2L
1,701 SR
Queue Stats
35W - 23L
1,571 Elo+
Party 1
Medusa
Medusa
EpicBaileyking9
Medusa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 101L
1,489 Elo+
Party 2
Pele
Pele
Mastahkillerh98
Pele
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 110L
1,484 Elo+
Party 2
Charon
Charon
cesitar2003
Charon
Level 156
God Stats
10W - 7L
1,685 SR
Queue Stats
181W - 170L
1,574 Elo+
Solo
Team Averages
Level 91
1,567 SR
1,537 Elo+

VS

Team Averages
Level 119
1,473 SR
1,505 Elo+
Loki
Loki
EmranMain97
Loki
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 33L
1,481 Elo+
Solo
Kukulkan
Kukulkan
GhostOfSlippery
Kukulkan
Level 147
God Stats
3W - 11L
1,416 SR
Queue Stats
274W - 258L
1,501 Elo+
Solo
Charon
Charon
Jonru69
Charon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,484 Elo+
Solo
Charybdis
Charybdis
KMA_KSK
Charybdis
Level 107
God Stats
7W - 14L
1,345 SR
Queue Stats
608W - 586L
1,568 Elo+
Solo
Thor
Thor
sneakymoose21
Thor
Level 87
God Stats
9W - 10L
1,601 SR
Queue Stats
209W - 198L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CScristinaCS
Baba Yaga
10
1 / 0 / 0
5,960
596
3,322
3,985
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 1
7,643
764
7,084
6,398
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 1
5,991
599
5,756
5,379
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 2
5,413
541
3,162
7,135
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
8
0 / 0 / 2
5,132
513
4,428
6,967
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,242
524
3,144
7,873
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
10
0 / 1 / 0
5,585
559
1,257
4,610
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Jonru69
Charon
8
0 / 1 / 1
5,021
502
3,375
7,135
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
KMA_KSK
Charybdis
8
0 / 3 / 2
4,837
484
5,113
8,731
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,474
547
3,142
9,394
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
3
3
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CScristinaCS
Baba Yaga
1
0
0
1
W
4
1
1
4.5
L
2
3
1
0.83
W
4
1
1
4.5
L
Kukulkan
0
1
0
0
L
Charon
Jonru69
Charon
0
1
1
0.5
L
Charybdis
KMA_KSK
Charybdis
0
3
2
0.33
W
1
1
2
2
W
Charon
0
0
2
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,752
Damage
16,031
29,864
Taken
37,743
12,071
Mitigated
16,859
8,466
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CScristinaCS
Baba Yaga
3,322
0
0
909
3,985
1,377
12
1,711
2,274
40,807
0
W
7,084
1,242
0
3,592
6,398
2,495
459
101
6,297
62,094
0
L
3,144
824
0
2,579
7,873
2,675
0
2,104
5,769
0
29,277
W
5,756
3,760
0
930
5,379
1,862
0
1,107
4,272
0
32,431
L
Kukulkan
1,257
0
0
1,052
4,610
1,608
0
2,404
2,206
44,065
0
L
Charon
Jonru69
Charon
3,375
575
0
2,526
7,135
4,811
0
2,567
4,568
13,373
0
L
Charybdis
KMA_KSK
Charybdis
5,113
2,544
0
3,419
8,731
2,911
0
2,211
6,520
0
30,288
W
3,162
1,057
0
761
7,135
2,232
0
594
6,541
0
33,263
W
Charon
4,428
1,295
0
2,274
6,967
4,105
0
1,220
5,747
17,913
0
L
3,142
400
0
500
9,394
4,854
0
5,530
3,782
66
42,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
26,159
303
Minions Killed
274
0
Camps Cleared
0
992,004
Distance Traveled
974,613
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,960
596
76
8
0
191,148
0
W
Ra
7,643
764
113
11
0
198,511
0
L
Loki
5,242
524
47
5
0
220,814
0
W
Medusa
5,991
599
45
5
0
175,674
1
L
Kukulkan
5,585
559
98
10
0
192,596
0
L
Charon
5,021
502
11
1
0
208,784
2
L
Charybdis
4,837
484
48
5
0
173,705
2
W
Pele
5,413
541
50
5
0
201,377
0
W
Charon
5,132
513
19
2
0
225,294
3
L
Thor
5,474
547
70
7
0
178,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role