Player Matchup

Charybdis
Charybdis
Silver IV
EP1DEM1CRWBY
Charybdis
Silver IV
Level 147
God Stats
17W - 19L
1,592 SR
Queue Stats
225W - 241L
770 MMR
Solo
Apollo
Apollo
Bronze I
IttzDino
Apollo
Bronze I
Level 109
God Stats
13W - 10L
1,511 SR
Queue Stats
64W - 92L
501 MMR
Solo
Bakasura
Bakasura
Bronze I
SERGIO_MORO_1
Bakasura
Bronze I
Level 120
God Stats
32W - 24L
1,438 SR
Queue Stats
370W - 399L
430 MMR
Solo
He Bo
He Bo
Silver IV
Wolgfangf
He Bo
Silver IV
Level 143
God Stats
5W - 21L
1,153 SR
Queue Stats
337W - 391L
727 MMR
Solo
Cerberus
Cerberus
Bronze III
riskitfitbiscuit
Cerberus
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 247L
281 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,439 SR
542 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 155
1,495 SR
542 MMR
Achilles
Achilles
Bronze I
BeaMeUpSkadi
Achilles
Bronze I
Level 99
God Stats
5W - 4L
1,260 SR
Queue Stats
198W - 219L
503 MMR
Solo
Ravana
Ravana
Silver III
Hurt My Beef
Ravana
Silver III
Level 89
God Stats
14W - 8L
1,644 SR
Queue Stats
106W - 117L
855 MMR
Solo
Bacchus
Bacchus
Bronze I
OuTKasT-X
Bacchus
Bronze I
Level 144
God Stats
44W - 33L
1,602 SR
Queue Stats
368W - 410L
460 MMR
Solo
Martichoras
Martichoras
Bronze I
Simbo borac
Martichoras
Bronze I
Level 153
God Stats
4W - 6L
1,501 SR
Queue Stats
236W - 279L
393 MMR
Solo
Chronos
Chronos
Silver V
remilson1
Chronos
Silver V
Level 288
God Stats
11W - 11L
1,469 SR
Queue Stats
781W - 851L
498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EP1DEM1CRWBY
Charybdis
11
1 / 1 / 0
6,110
611
5,291
8,267
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Apollo
IttzDino
Apollo
8
0 / 2 / 1
4,695
470
1,448
6,106
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
SERGIO_MORO_1
Bakasura
10
1 / 1 / 1
5,602
560
1,790
8,371
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Wolgfangf
He Bo
9
0 / 2 / 0
4,929
493
2,954
5,620
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,951
495
1,698
8,607
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
NeithGaneshaThanatosThor

VS

Bans
King ArthurVamanaAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeaMeUpSkadi
Achilles
10
1 / 1 / 1
5,078
508
3,590
8,476
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
10
3 / 0 / 2
5,951
595
4,907
4,273
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
OuTKasT-X
Bacchus
9
1 / 0 / 3
5,356
536
3,664
6,352
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
Simbo borac
Martichoras
9
2 / 1 / 2
5,012
501
6,133
5,803
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
remilson1
Chronos
11
0 / 0 / 3
5,828
583
4,084
6,784
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
8
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
BeaMeUpSkadi
Achilles
1
1
1
1.5
L
Charybdis
EP1DEM1CRWBY
Charybdis
1
1
0
1
W
Ravana
3
0
2
4
L
Apollo
IttzDino
Apollo
0
2
1
0.25
W
Bacchus
OuTKasT-X
Bacchus
1
0
3
2.5
L
Bakasura
SERGIO_MORO_1
Bakasura
1
1
1
1.5
W
Martichoras
Simbo borac
Martichoras
2
1
2
3
L
He Bo
Wolgfangf
He Bo
0
2
0
0
W
Chronos
remilson1
Chronos
0
0
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,181
Damage
22,378
36,971
Taken
31,688
15,275
Mitigated
19,508
13,760
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BeaMeUpSkadi
Achilles
3,590
188
0
2,614
8,476
7,853
0
0
8,476
0
21,807
L
Charybdis
EP1DEM1CRWBY
Charybdis
5,291
2,653
0
4,674
8,267
2,297
325
399
7,267
0
51,383
W
Ravana
4,907
1,343
0
891
4,273
1,633
0
606
3,667
0
42,341
L
Apollo
IttzDino
Apollo
1,448
1,137
0
2,919
6,106
2,025
0
1,626
4,480
0
25,551
W
Bacchus
OuTKasT-X
Bacchus
3,664
395
0
1,404
6,352
5,497
0
924
5,419
13,903
0
L
Bakasura
SERGIO_MORO_1
Bakasura
1,790
1,485
0
2,098
8,371
3,389
0
918
7,453
0
23,472
W
Martichoras
Simbo borac
Martichoras
6,133
2,080
0
1,564
5,803
2,010
0
823
4,940
0
40,096
L
He Bo
Wolgfangf
He Bo
2,954
0
0
1,250
5,620
1,653
0
3,254
2,366
26,739
0
W
Chronos
remilson1
Chronos
4,084
430
0
2,568
6,784
2,515
0
2,390
4,394
48,210
0
L
1,698
149
0
2,819
8,607
5,911
0
1,628
6,979
17,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,287
Gold Earned
27,225
274
Minions Killed
248
0
Camps Cleared
0
887,744
Distance Traveled
954,201
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,078
508
34
3
0
182,208
0
L
Charybdis
6,110
611
78
8
0
169,320
1
W
Ravana
5,951
595
58
6
0
214,402
0
L
Apollo
4,695
470
49
5
0
156,361
2
W
Bacchus
5,356
536
16
2
0
193,756
0
L
Bakasura
5,602
560
68
7
0
224,362
1
W
Martichoras
5,012
501
57
6
0
176,044
3
L
He Bo
4,929
493
45
5
0
190,473
0
W
Chronos
5,828
583
83
8
0
187,791
1
L
Cerberus
4,951
495
34
3
0
147,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role