Player Matchup

Eset
Eset
MarkJB89
Eset
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,449 Elo+
Solo
Charon
Charon
MolhoQuente
Charon
Level 86
God Stats
13W - 10L
1,503 SR
Queue Stats
407W - 391L
1,500 Elo+
Solo
Nemesis
Nemesis
N-PsyD
Nemesis
Level 157
God Stats
3W - 5L
1,166 SR
Queue Stats
455W - 452L
1,480 Elo+
Solo
Vamana
Vamana
SpeedyGunzales30
Vamana
Level 41
God Stats
39W - 43L
1,370 SR
Queue Stats
40W - 50L
1,313 Elo+
Solo
Jing Wei
Jing Wei
XKoenigX
Jing Wei
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,397 Elo+
Solo
Team Averages
Level 109
1,408 SR
1,428 Elo+

VS

Team Averages
Level 107
1,563 SR
1,507 Elo+
Raijin
Raijin
Big_Daddy0w0
Raijin
Level 137
God Stats
2W - 0L
1,689 SR
Queue Stats
323W - 280L
1,515 Elo+
Solo
Athena
Athena
ElBron21
Athena
Level 54
God Stats
28W - 21L
1,438 SR
Queue Stats
108W - 109L
1,456 Elo+
Solo
Charon
Charon
TheButcher68580
Charon
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 144L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
XjustawitchX
Sun Wukong
Level 125
God Stats
2W - 0L
1,714 SR
Queue Stats
101W - 101L
1,506 Elo+
Solo
Artemis
Artemis
XvonXrivaX
Artemis
Level 100
God Stats
13W - 10L
1,471 SR
Queue Stats
140W - 162L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
0 / 5 / 1
5,539
396
3,170
6,698
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charon
11
1 / 1 / 3
6,960
497
5,776
13,943
9,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
N-PsyD
Nemesis
11
1 / 2 / 0
6,713
480
1,919
8,727
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 0
6,789
485
4,803
11,404
8,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
XKoenigX
Jing Wei
12
6 / 3 / 1
8,030
574
8,620
10,526
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
7 / 0 / 0
9,222
659
10,593
7,748
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ElBron21
Athena
10
1 / 1 / 5
7,357
526
3,021
13,403
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 7
7,545
539
4,065
8,809
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
XjustawitchX
Sun Wukong
14
5 / 0 / 1
8,907
636
7,414
9,362
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
XvonXrivaX
Artemis
10
1 / 6 / 2
6,613
472
4,633
10,932
3,717
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
16
16
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
0
0
7
W
Athena
ElBron21
Athena
1
1
5
3.5
L
Eset
0
5
1
0.1
L
Charon
1
1
3
2.5
L
Nemesis
N-PsyD
Nemesis
1
2
0
0.5
L
0
5
0
0
W
2
2
7
2.75
L
Jing Wei
XKoenigX
Jing Wei
6
3
1
2.17
W
Sun Wukong
XjustawitchX
Sun Wukong
5
0
1
5.5
W
Artemis
XvonXrivaX
Artemis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,288
Damage
29,726
51,298
Taken
50,254
27,789
Mitigated
29,663
10,879
Healing
11,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,593
1,212
0
1,706
7,748
3,316
0
3,195
4,553
70,282
0
W
Athena
ElBron21
Athena
3,021
1,043
0
2,958
13,403
9,687
182
4,606
8,797
15,321
0
L
Eset
3,170
203
110
871
6,698
2,110
0
3,675
2,733
24,975
0
L
Charon
5,776
984
0
3,889
13,943
9,286
0
7,460
6,108
31,389
0
L
Nemesis
N-PsyD
Nemesis
1,919
584
0
2,500
8,727
3,792
0
1,995
6,608
0
56,841
L
4,803
3,192
0
816
11,404
8,837
0
752
10,649
0
50,519
W
4,065
1,063
0
1,758
8,809
6,771
111
1,169
7,640
25,329
7,867
L
Jing Wei
XKoenigX
Jing Wei
8,620
6,807
0
2,693
10,526
3,764
357
2,790
7,684
0
45,962
W
Sun Wukong
XjustawitchX
Sun Wukong
7,414
2,073
0
2,836
9,362
6,172
388
40
9,322
0
61,300
W
Artemis
XvonXrivaX
Artemis
4,633
1,519
0
2,116
10,932
3,717
1,404
1,087
9,845
0
34,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
39,644
341
Minions Killed
345
0
Camps Cleared
0
1,248,605
Distance Traveled
1,346,773
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,222
659
125
9
0
277,031
2
W
Athena
7,357
526
17
1
0
288,401
0
L
Eset
5,539
396
41
3
0
169,682
0
L
Charon
6,960
497
25
2
0
277,060
4
L
Nemesis
6,713
480
99
7
0
250,396
0
L
Vamana
6,789
485
85
6
0
280,414
0
W
Charon
7,545
539
44
3
0
278,229
0
L
Jing Wei
8,030
574
91
7
0
271,053
0
W
Sun Wukong
8,907
636
111
8
0
259,593
0
W
Artemis
6,613
472
48
3
0
243,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role