Player Matchup

Janus
Janus
CrispySarnie
Janus
Level 114
God Stats
4W - 1L
1,494 SR
Queue Stats
117W - 128L
1,371 Elo+
Party 1
Thanatos
Thanatos
TerpsRecon
Thanatos
Level 42
God Stats
11W - 3L
1,929 SR
Queue Stats
280W - 237L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
TheGaterAID
Sun Wukong
Level 67
God Stats
87W - 68L
1,829 SR
Queue Stats
124W - 118L
1,500 Elo+
Solo
Rama
Rama
Yonkai_Raz
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 109L
1,361 Elo+
Party 1
Zhong Kui
Zhong Kui
iux_-77
Zhong Kui
Level 57
God Stats
2W - 0L
1,789 SR
Queue Stats
75W - 90L
1,416 Elo+
Solo
Team Averages
Level 62
1,708 SR
1,414 Elo+

VS

Team Averages
Level 116
1,421 SR
1,394 Elo+
Kukulkan
Kukulkan
CinderGaze
Kukulkan
Level 69
God Stats
8W - 10L
1,368 SR
Queue Stats
47W - 62L
1,358 Elo+
Party 2
Bastet
Bastet
HiImNeiners
Bastet
Level 147
God Stats
8W - 11L
1,450 SR
Queue Stats
410W - 393L
1,465 Elo+
Solo
Skadi
Skadi
PALEX32
Skadi
Level 112
God Stats
4W - 4L
1,497 SR
Queue Stats
87W - 84L
1,434 Elo+
Party 2
Hel
Hel
TTVLadyLilli
Hel
Level 134
God Stats
2W - 5L
1,539 SR
Queue Stats
36W - 53L
1,298 Elo+
Solo
Mulan
Mulan
merrp33
Mulan
Level 120
God Stats
1W - 8L
1,254 SR
Queue Stats
195W - 206L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
10,314
573
11,805
5,930
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
TerpsRecon
Thanatos
18
13 / 0 / 5
11,961
665
15,017
17,414
7,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
TheGaterAID
Sun Wukong
16
2 / 0 / 6
9,047
503
7,145
9,536
7,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 4
8,235
458
5,140
13,323
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
iux_-77
Zhong Kui
14
2 / 0 / 5
9,012
501
6,469
7,777
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CinderGaze
Kukulkan
13
0 / 6 / 1
7,502
417
4,768
11,263
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
16
5 / 3 / 0
9,327
518
10,629
14,813
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
PALEX32
Skadi
11
0 / 3 / 1
7,086
394
4,018
9,128
2,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 5 / 1
7,338
408
4,968
13,101
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
merrp33
Mulan
12
0 / 7 / 0
8,134
452
6,143
19,088
17,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
24
Kills
5
5
Deaths
24
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CinderGaze
Kukulkan
0
6
1
0.08
W
7
1
4
9
L
Bastet
5
3
0
1.67
L
Skadi
PALEX32
Skadi
0
3
1
0.17
L
0
5
1
0.1
W
Thanatos
TerpsRecon
Thanatos
13
0
5
15.5
W
Sun Wukong
TheGaterAID
Sun Wukong
2
0
6
5
W
0
4
4
0.5
W
Zhong Kui
iux_-77
Zhong Kui
2
0
5
4.5
L
Mulan
merrp33
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,576
Damage
30,526
53,980
Taken
67,393
28,415
Mitigated
33,331
24,302
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CinderGaze
Kukulkan
4,768
505
0
537
11,263
3,565
55
4,592
6,297
47,792
0
W
11,805
567
0
144
5,930
2,014
820
2,798
3,072
68,122
0
L
Bastet
10,629
1,481
0
7,818
14,813
5,388
0
2,006
12,721
0
87,079
L
Skadi
PALEX32
Skadi
4,018
1,875
285
1,994
9,128
2,841
0
3,927
5,115
0
44,335
L
4,968
91
1,444
4,206
13,101
4,527
0
5,151
7,817
21,417
0
W
Thanatos
TerpsRecon
Thanatos
15,017
5,752
0
13,995
17,414
7,522
1,563
2,610
14,804
0
100,823
W
Sun Wukong
TheGaterAID
Sun Wukong
7,145
906
0
2,346
9,536
7,025
742
190
9,346
0
55,493
W
5,140
3,970
0
3,705
13,323
4,192
2,824
2,135
11,188
0
44,778
W
Zhong Kui
iux_-77
Zhong Kui
6,469
629
0
4,112
7,777
7,662
346
2,003
5,450
47,801
0
L
Mulan
merrp33
Mulan
6,143
542
0
2,082
19,088
17,010
76
1,975
17,106
0
55,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
39,387
464
Minions Killed
382
0
Camps Cleared
0
1,781,838
Distance Traveled
1,665,729
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,502
417
80
4
0
312,322
0
W
Janus
10,314
573
105
6
0
359,762
1
L
Bastet
9,327
518
119
7
0
401,448
0
L
Skadi
7,086
394
69
4
0
324,631
5
L
Hel
7,338
408
33
2
0
340,878
5
W
Thanatos
11,961
665
126
7
0
410,118
0
W
Sun Wukong
9,047
503
78
4
0
379,880
0
W
Rama
8,235
458
83
5
0
301,892
6
W
Zhong Kui
9,012
501
72
4
0
330,186
0
L
Mulan
8,134
452
81
5
0
286,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role