Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Chaney M8039
Tyr
Level 83
God Stats
30W - 45L
1,558 SR
Queue Stats
422W - 435L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
soccerwizard
Baron Samedi
Level 178
God Stats
18W - 14L
1,545 SR
Queue Stats
304W - 328L
1,356 Elo+
Solo
Team Averages
Level 113
1,534 SR
1,464 Elo+

VS

Team Averages
Level 120
1,501 SR
1,362 Elo+
Persephone
Persephone
CodeDeath87
Persephone
Level 126
God Stats
4W - 6L
1,231 SR
Queue Stats
55W - 69L
1,221 Elo+
Solo
Danzaburou
Danzaburou
HuckVenom
Danzaburou
Level 76
God Stats
4W - 3L
1,772 SR
Queue Stats
17W - 12L
1,475 Elo+
Party 1
Charon
Charon
SnazyEmperor
Charon
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 18L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 8 / 0
12,882
716
8,993
19,644
12,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 4 / 2
12,547
697
14,181
26,110
28,460
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
soccerwizard
Baron Samedi
14
0 / 5 / 4
12,314
684
10,208
15,407
11,225

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CodeDeath87
Persephone
15
3 / 1 / 11
13,894
772
12,659
9,893
3,485
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
HuckVenom
Danzaburou
18
10 / 2 / 6
15,152
842
18,588
13,846
6,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
17
4 / 2 / 13
14,491
805
19,175
18,504
21,872
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
17
17
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
0
0.38
L
2
4
2
0.75
W
Persephone
CodeDeath87
Persephone
3
1
11
8.5
W
Danzaburou
HuckVenom
Danzaburou
10
2
6
6.5
W
Charon
4
2
13
5.25
L
Baron Samedi
soccerwizard
Baron Samedi
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,382
Damage
50,422
61,161
Taken
42,243
52,100
Mitigated
31,427
16,991
Healing
12,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,993
868
157
4,210
19,644
12,415
0
10,266
9,298
0
33,826
L
14,181
1,223
0
8,525
26,110
28,460
73
11,378
14,187
0
51,204
W
Persephone
CodeDeath87
Persephone
12,659
986
459
2,262
9,893
3,485
1,409
1,899
7,786
41,297
0
W
Danzaburou
HuckVenom
Danzaburou
18,588
9,725
0
6,613
13,846
6,070
1,282
4,195
9,447
0
73,470
W
Charon
19,175
4,215
0
3,316
18,504
21,872
0
4,751
13,600
62,247
0
L
Baron Samedi
soccerwizard
Baron Samedi
10,208
550
1,917
2,182
15,407
11,225
196
9,835
5,190
52,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
43,537
181
Minions Killed
196
0
Camps Cleared
0
964,007
Distance Traveled
948,537
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,882
716
40
2
0
331,271
0
L
Tyr
12,547
697
60
3
0
350,797
0
W
Persephone
13,894
772
43
2
0
315,150
0
W
Danzaburou
15,152
842
93
5
0
322,278
4
W
Charon
14,491
805
60
3
0
311,109
4
L
Baron Samedi
12,314
684
81
5
0
281,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role