Player Matchup

Artemis
Artemis
AllendraSormana
Artemis
Level 85
God Stats
47W - 34L
1,589 SR
Queue Stats
506W - 483L
1,470 Elo+
Solo
Ne Zha
Ne Zha
NemoN0body
Ne Zha
Level 107
God Stats
4W - 5L
1,531 SR
Queue Stats
295W - 276L
1,564 Elo+
Solo
Bellona
Bellona
Razersox
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,200 Elo+
Solo
Hera
Hera
Tanjiro919
Hera
Level 50
God Stats
6W - 7L
1,718 SR
Queue Stats
262W - 261L
1,394 Elo+
Solo
Bacchus
Bacchus
oneclickhead
Bacchus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 40L
1,466 Elo+
Solo
Team Averages
Level 69
1,567 SR
1,419 Elo+

VS

Team Averages
Level 90
1,535 SR
1,435 Elo+
Anubis
Anubis
Lukeshark9871
Anubis
Level 68
God Stats
14W - 7L
1,586 SR
Queue Stats
126W - 121L
1,519 Elo+
Solo
Charon
Charon
Ryan25
Charon
Level 107
God Stats
9W - 4L
1,711 SR
Queue Stats
72W - 62L
1,482 Elo+
Solo
Jing Wei
Jing Wei
Vesmashana
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,353 Elo+
Solo
Mercury
Mercury
WorldKingg
Mercury
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,357 Elo+
Solo
Cu Chulainn
Cu Chulainn
scareblade666
Cu Chulainn
Level 154
God Stats
17W - 10L
1,380 SR
Queue Stats
77W - 73L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,075
590
7,680
6,523
2,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
NemoN0body
Ne Zha
10
2 / 3 / 3
5,929
494
6,704
11,245
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Razersox
Bellona
10
1 / 3 / 2
5,836
486
3,552
11,281
10,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
3 / 3 / 0
6,434
536
4,779
6,789
1,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
oneclickhead
Bacchus
9
0 / 1 / 2
6,050
504
2,421
6,461
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,200
600
4,930
8,183
3,630
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
Ryan25
Charon
10
3 / 1 / 0
6,801
567
5,216
8,621
4,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Vesmashana
Jing Wei
11
0 / 3 / 1
6,102
509
3,062
8,437
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
WorldKingg
Mercury
11
1 / 3 / 2
6,634
553
2,056
8,562
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
scareblade666
Cu Chulainn
14
4 / 1 / 1
8,277
690
9,278
9,274
9,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
11
11
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
3
1
1
3.5
L
Ne Zha
NemoN0body
Ne Zha
2
3
3
1.17
L
Bellona
Razersox
Bellona
1
3
2
0.67
W
Charon
Ryan25
Charon
3
1
0
3
L
3
3
0
1
W
Jing Wei
Vesmashana
Jing Wei
0
3
1
0.17
W
Mercury
WorldKingg
Mercury
1
3
2
0.67
L
Bacchus
oneclickhead
Bacchus
0
1
2
1
W
Cu Chulainn
scareblade666
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
24,542
42,299
Taken
43,077
23,896
Mitigated
22,107
11,160
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,680
4,179
0
2,865
6,523
2,626
0
1,398
5,125
0
66,240
W
4,930
207
0
4,091
8,183
3,630
440
4,214
3,571
48,249
0
L
Ne Zha
NemoN0body
Ne Zha
6,704
2,796
0
2,780
11,245
3,656
0
3,768
7,477
0
30,689
L
Bellona
Razersox
Bellona
3,552
1,612
0
2,206
11,281
10,469
0
1,903
9,378
0
29,517
W
Charon
Ryan25
Charon
5,216
870
155
1,124
8,621
4,035
93
792
7,829
23,859
0
L
4,779
372
0
1,750
6,789
1,984
0
3,745
3,044
41,760
0
W
Jing Wei
Vesmashana
Jing Wei
3,062
1,347
0
1,949
8,437
2,839
0
1,425
7,012
0
34,394
W
Mercury
WorldKingg
Mercury
2,056
800
0
970
8,562
2,556
359
326
8,191
0
55,385
L
Bacchus
oneclickhead
Bacchus
2,421
169
0
1,559
6,461
5,161
0
1,696
4,765
13,601
0
W
Cu Chulainn
scareblade666
Cu Chulainn
9,278
1,497
0
3,263
9,274
9,047
288
159
9,115
11,738
50,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,324
Gold Earned
35,014
301
Minions Killed
357
0
Camps Cleared
0
1,262,764
Distance Traveled
1,243,877
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,075
590
110
9
0
211,605
3
W
Anubis
7,200
600
94
8
0
230,409
0
L
Ne Zha
5,929
494
42
4
0
279,914
0
L
Bellona
5,836
486
52
4
0
268,736
2
W
Charon
6,801
567
24
2
0
245,302
0
L
Hera
6,434
536
80
7
0
237,375
1
W
Jing Wei
6,102
509
67
6
0
255,269
0
W
Mercury
6,634
553
82
7
0
262,155
0
L
Bacchus
6,050
504
17
1
0
265,134
2
W
Cu Chulainn
8,277
690
90
8
0
250,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role