Player Matchup

Ix Chel
Ix Chel
C4nS3rB3ro
Ix Chel
Level 162
God Stats
25W - 26L
1,573 SR
Queue Stats
1,805W - 1,759L
1,614 Elo+
Solo
Mercury
Mercury
EvDog123
Mercury
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
275W - 274L
1,372 Elo+
Party 1
Charon
Charon
jumper17
Charon
Level 58
God Stats
4W - 5L
1,170 SR
Queue Stats
409W - 416L
1,429 Elo+
Party 1
Team Averages
Level 79
1,414 SR
1,472 Elo+

VS

Team Averages
Level 104
1,623 SR
1,494 Elo+
Martichoras
Martichoras
LucidZer0sTTV
Martichoras
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,366 Elo+
Solo
Persephone
Persephone
Vallarynn
Persephone
Level 54
God Stats
9W - 6L
1,592 SR
Queue Stats
110W - 107L
1,561 Elo+
Solo
Charon
Charon
kuroinekochan
Charon
Level 144
God Stats
5W - 2L
1,776 SR
Queue Stats
95W - 94L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
C4nS3rB3ro
Ix Chel
18
2 / 4 / 4
15,577
779
16,789
15,985
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
EvDog123
Mercury
14
0 / 8 / 4
12,966
648
3,832
17,874
6,858
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
jumper17
Charon
20
4 / 1 / 2
15,941
797
12,282
21,424
26,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LucidZer0sTTV
Martichoras
3
0 / 0 / 0
10,118
506
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Vallarynn
Persephone
18
8 / 4 / 3
15,627
781
24,853
14,292
6,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 7
13,810
691
14,702
23,264
35,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
12
13
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
C4nS3rB3ro
Ix Chel
2
4
4
1
W
Mercury
EvDog123
Mercury
0
8
4
0.25
L
Martichoras
LucidZer0sTTV
Martichoras
0
0
0
0
L
Persephone
Vallarynn
Persephone
8
4
3
2.38
W
Charon
jumper17
Charon
4
1
2
5
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,903
Damage
39,555
55,283
Taken
37,556
39,857
Mitigated
42,601
13,803
Healing
1,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
C4nS3rB3ro
Ix Chel
16,789
1,003
2,753
4,567
15,985
6,829
562
11,055
4,930
101,356
0
W
Mercury
EvDog123
Mercury
3,832
1,503
0
734
17,874
6,858
733
12,983
4,891
0
35,615
L
Martichoras
LucidZer0sTTV
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
Vallarynn
Persephone
24,853
806
0
1,041
14,292
6,717
0
11,674
2,584
91,288
0
W
Charon
jumper17
Charon
12,282
2,199
0
5,749
21,424
26,170
970
12,915
8,509
54,335
0
L
14,702
1,969
156
581
23,264
35,884
0
17,785
5,479
32,940
3,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,484
Gold Earned
39,555
224
Minions Killed
147
0
Camps Cleared
0
1,056,646
Distance Traveled
658,291
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
15,577
779
120
6
0
361,978
0
W
Mercury
12,966
648
49
2
0
351,899
0
L
Martichoras
10,118
506
0
0
0
0
0
L
Persephone
15,627
781
114
6
0
321,807
4
W
Charon
15,941
797
55
3
0
342,769
0
L
Charon
13,810
691
33
2
0
336,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role