Player Matchup

Hercules
Hercules
IAmTooGoodBuddy
Hercules
Level 36
God Stats
50W - 49L
1,495 SR
Queue Stats
289W - 300L
1,460 Elo+
Party 1
Scylla
Scylla
Original Reign
Scylla
Level 64
God Stats
7W - 4L
1,590 SR
Queue Stats
22W - 13L
1,484 Elo+
Solo
Jing Wei
Jing Wei
stonednebula
Jing Wei
Level 60
God Stats
222W - 211L
1,521 SR
Queue Stats
380W - 390L
1,442 Elo+
Party 1
Team Averages
Level 53
1,536 SR
1,462 Elo+

VS

Team Averages
Level 101
1,508 SR
1,456 Elo+
Charon
Charon
AceFireBlade2
Charon
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,412 Elo+
Party 2
Vulcan
Vulcan
BatmanWitDaPump
Vulcan
Level 83
God Stats
11W - 9L
1,544 SR
Queue Stats
120W - 142L
1,388 Elo+
Solo
Chaac
Chaac
musicalF0X
Chaac
Level 127
God Stats
3W - 3L
1,480 SR
Queue Stats
21W - 17L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 1 / 7
11,375
758
13,355
21,958
25,913
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 3 / 2
11,663
778
13,556
12,219
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
stonednebula
Jing Wei
14
3 / 1 / 4
11,928
795
11,893
15,621
7,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
10,581
705
11,966
16,937
9,871
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 2 / 2
9,193
613
1,962
4,925
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
15
4 / 1 / 1
11,365
758
17,588
23,858
32,551
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
7
Kills
5
5
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
0
2
2
0.5
W
Hercules
0
1
7
3.5
W
4
3
2
1.67
L
Chaac
4
1
1
4.5
W
Jing Wei
stonednebula
Jing Wei
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,804
Damage
31,516
49,798
Taken
45,720
37,853
Mitigated
44,466
19,867
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,966
1,113
235
2,574
16,937
9,871
0
6,351
10,586
38,944
0
L
1,962
1,060
0
250
4,925
2,044
0
1,391
3,534
6,888
0
W
Hercules
13,355
2,794
0
11,717
21,958
25,913
285
6,321
14,771
0
38,912
W
13,556
884
0
1,482
12,219
4,887
598
4,183
7,847
43,378
0
L
Chaac
17,588
1,704
0
4,858
23,858
32,551
0
5,932
17,926
0
46,698
W
Jing Wei
stonednebula
Jing Wei
11,893
9,168
0
6,668
15,621
7,053
2,510
3,704
11,793
0
77,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
31,139
178
Minions Killed
90
0
Camps Cleared
0
856,486
Distance Traveled
635,553
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,581
705
45
3
0
259,328
1
L
Vulcan
9,193
613
9
1
0
72,908
0
W
Hercules
11,375
758
37
2
0
317,644
0
W
Scylla
11,663
778
39
3
0
277,445
0
L
Chaac
11,365
758
36
2
0
303,317
0
W
Jing Wei
11,928
795
102
7
0
261,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role