Player Matchup

Mercury
Mercury
 
Mercury
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ChampChad
Sol
Level 105
God Stats
217W - 203L
1,623 SR
Queue Stats
290W - 277L
1,614 Elo+
Solo
Charon
Charon
Gaycactus
Charon
Level 134
God Stats
1W - 0L
1,244 SR
Queue Stats
17W - 9L
1,479 Elo+
Solo
Cupid
Cupid
ToXiNoiD
Cupid
Level 100
God Stats
1W - 1L
1,237 SR
Queue Stats
180W - 170L
1,433 Elo+
Party 1
Sobek
Sobek
sebrash
Sobek
Level 65
God Stats
1W - 1L
1,313 SR
Queue Stats
41W - 41L
1,493 Elo+
Solo
Team Averages
Level 90
1,383 SR
1,504 Elo+

VS

Team Averages
Level 91
1,599 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SexyOlorun
Tiamat
Level 174
God Stats
21W - 20L
1,766 SR
Queue Stats
434W - 416L
1,511 Elo+
Solo
Charon
Charon
TheDollmaster
Charon
Level 105
God Stats
19W - 20L
1,666 SR
Queue Stats
33W - 37L
1,414 Elo+
Solo
Amaterasu
Amaterasu
VészHerceg
Amaterasu
Level 46
God Stats
3W - 1L
1,700 SR
Queue Stats
13W - 10L
1,536 Elo+
Solo
Jing Wei
Jing Wei
trolletroro
Jing Wei
Level 89
God Stats
2W - 7L
1,362 SR
Queue Stats
233W - 222L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 1 / 1
7,370
567
4,304
9,634
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 4 / 2
7,867
605
8,474
8,760
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
Gaycactus
Charon
14
3 / 1 / 3
7,974
613
8,342
7,608
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
ToXiNoiD
Cupid
10
1 / 2 / 1
6,007
462
5,126
9,236
3,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
sebrash
Sobek
8
0 / 5 / 2
5,972
459
3,101
12,496
8,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
4 / 4 / 2
7,169
551
3,920
12,459
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
SexyOlorun
Tiamat
13
0 / 2 / 4
6,951
535
4,410
8,092
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 8
6,800
523
6,485
10,344
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
VészHerceg
Amaterasu
8
1 / 2 / 0
5,416
417
3,659
7,822
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
trolletroro
Jing Wei
11
8 / 1 / 1
7,328
564
10,865
7,734
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
11
Kills
13
13
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
1
3.5
L
Tsukuyomi
 
Tsukuyomi
4
4
2
1.25
W
4
4
2
1.25
W
Charon
Gaycactus
Charon
3
1
3
4.5
L
Tiamat
SexyOlorun
Tiamat
0
2
4
1
L
0
2
8
2
W
Cupid
ToXiNoiD
Cupid
1
2
1
0.75
L
Amaterasu
VészHerceg
Amaterasu
1
2
0
0.5
W
Sobek
sebrash
Sobek
0
5
2
0.2
L
Jing Wei
trolletroro
Jing Wei
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
29,339
47,734
Taken
46,451
22,490
Mitigated
24,411
15,663
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,304
2,063
0
2,791
9,634
3,543
0
1,487
8,045
0
48,549
L
Tsukuyomi
 
Tsukuyomi
3,920
969
0
610
12,459
5,043
0
2,421
10,038
0
48,626
W
8,474
3,361
0
1,973
8,760
3,570
1,325
3,180
5,532
48,130
5,173
W
Charon
Gaycactus
Charon
8,342
1,761
0
2,490
7,608
3,844
145
158
7,450
54,602
0
L
Tiamat
SexyOlorun
Tiamat
4,410
361
0
1,363
8,092
4,644
0
5,630
2,442
49,201
0
L
6,485
976
0
1,803
10,344
8,256
149
3,208
7,028
22,184
0
W
Cupid
ToXiNoiD
Cupid
5,126
2,334
660
3,401
9,236
3,212
184
3,081
6,155
0
37,819
L
Amaterasu
VészHerceg
Amaterasu
3,659
1,461
0
3,149
7,822
3,442
74
4,584
3,238
0
21,342
W
Sobek
sebrash
Sobek
3,101
423
1,216
3,132
12,496
8,321
0
2,753
9,629
12,299
0
L
Jing Wei
trolletroro
Jing Wei
10,865
9,231
0
1,970
7,734
3,026
673
3,712
4,022
0
44,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,190
Gold Earned
33,664
323
Minions Killed
305
0
Camps Cleared
0
1,282,669
Distance Traveled
1,119,719
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,370
567
77
6
0
321,851
0
L
Tsukuyomi
7,169
551
65
5
0
244,414
0
W
Sol
7,867
605
96
7
0
247,601
0
W
Charon
7,974
613
80
6
0
214,214
0
L
Tiamat
6,951
535
97
7
0
245,983
4
L
Charon
6,800
523
43
3
0
244,297
0
W
Cupid
6,007
462
60
5
0
228,796
0
L
Amaterasu
5,416
417
32
2
0
164,979
2
W
Sobek
5,972
459
10
1
0
270,207
2
L
Jing Wei
7,328
564
68
5
0
220,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role