Player Matchup

Ganesha
Ganesha
Atrunis
Ganesha
Level 68
God Stats
11W - 7L
1,653 SR
Queue Stats
447W - 466L
1,412 Elo+
Solo
Fenrir
Fenrir
Pr0_Raptor4
Fenrir
Level 120
God Stats
1W - 0L
1,360 SR
Queue Stats
19W - 24L
1,366 Elo+
Solo
Izanami
Izanami
Vortex Sail
Izanami
Level 109
God Stats
3W - 1L
1,384 SR
Queue Stats
203W - 189L
1,572 Elo+
Solo
Set
Set
l7p0BoKaT0p
Set
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anhur
Anhur
wasdqe001
Anhur
Level 62
God Stats
8W - 2L
1,654 SR
Queue Stats
148W - 150L
1,514 Elo+
Solo
Team Averages
Level 85
1,510 SR
1,473 Elo+

VS

Team Averages
Level 111
1,382 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ChrisEsk
Agni
Level 59
God Stats
4W - 4L
1,403 SR
Queue Stats
326W - 330L
1,460 Elo+
Solo
Pele
Pele
Jono-mon
Pele
Level 129
God Stats
0W - 2L
1,237 SR
Queue Stats
117W - 117L
1,530 Elo+
Solo
Hachiman
Hachiman
Tionnor V7
Hachiman
Level 157
God Stats
3W - 5L
1,269 SR
Queue Stats
995W - 989L
1,437 Elo+
Solo
Lancelot
Lancelot
Vindictar
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 133L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Atrunis
Ganesha
20
1 / 2 / 13
10,196
850
11,093
11,126
7,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
12
1 / 1 / 3
8,415
701
1,503
3,144
1,859
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Vortex Sail
Izanami
18
5 / 3 / 7
10,665
889
9,315
8,495
3,824
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 6 / 5
10,280
857
13,061
13,727
8,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
wasdqe001
Anhur
18
7 / 2 / 3
10,712
893
5,628
23,655
20,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 5 / 6
9,596
800
12,038
10,266
2,583
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
16
3 / 5 / 7
9,046
754
10,378
9,155
3,763
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
16
5 / 3 / 6
9,163
764
10,972
12,946
5,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Tionnor V7
Hachiman
15
1 / 6 / 7
8,654
721
10,488
11,870
4,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Vindictar
Lancelot
6
0 / 1 / 1
6,276
523
758
1,651
1,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
20
Kills
12
14
Deaths
20
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
6
1.2
W
Ganesha
Atrunis
Ganesha
1
2
13
3.75
L
Agni
3
5
7
1.3
L
Pele
5
3
6
2.67
W
Fenrir
1
1
3
2.5
L
Hachiman
Tionnor V7
Hachiman
1
6
7
0.75
L
Lancelot
Vindictar
Lancelot
0
1
1
0.5
W
Izanami
Vortex Sail
Izanami
5
3
7
2.83
W
6
6
5
1.42
W
Anhur
wasdqe001
Anhur
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,600
Damage
44,634
60,147
Taken
45,888
41,745
Mitigated
16,739
18,635
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,038
67
515
745
10,266
2,583
60
5,486
4,685
34,846
0
W
Ganesha
Atrunis
Ganesha
11,093
183
1,051
2,008
11,126
7,673
805
3,670
7,388
36,164
0
L
Agni
10,378
319
1,204
1,208
9,155
3,763
0
2,075
7,028
21,543
0
L
Pele
10,972
1,982
278
3,720
12,946
5,116
0
1,140
11,588
0
19,006
W
Fenrir
1,503
152
215
92
3,144
1,859
353
521
1,841
0
3,146
L
Hachiman
Tionnor V7
Hachiman
10,488
5,259
238
826
11,870
4,085
480
2,418
9,422
0
19,988
L
Lancelot
Vindictar
Lancelot
758
40
0
0
1,651
1,192
0
270
1,381
0
758
W
Izanami
Vortex Sail
Izanami
9,315
5,337
857
1,320
8,495
3,824
4,881
3,915
4,512
0
29,061
W
13,061
5,491
0
2,179
13,727
8,043
1,417
5,026
8,577
0
21,205
W
Anhur
wasdqe001
Anhur
5,628
1,605
1,473
9,440
23,655
20,346
532
9,352
14,133
219
17,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
42,735
132
Minions Killed
121
0
Camps Cleared
0
980,450
Distance Traveled
894,988
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,596
800
48
4
0
213,851
0
W
Ganesha
10,196
850
2
0
0
266,424
3
L
Agni
9,046
754
26
2
0
207,285
0
L
Pele
9,163
764
11
1
0
212,326
0
W
Fenrir
8,415
701
5
0
0
61,871
0
L
Hachiman
8,654
721
36
3
0
199,101
0
L
Lancelot
6,276
523
0
0
0
62,425
0
W
Izanami
10,665
889
57
5
0
220,532
0
W
Set
10,280
857
31
3
0
228,138
0
W
Anhur
10,712
893
37
3
0
203,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role