Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
GoddessAsuna---
Hades
Level 152
God Stats
3W - 0L
1,932 SR
Queue Stats
196W - 178L
1,577 Elo+
Party 1
Charon
Charon
JibbleJub
Charon
Level 155
God Stats
72W - 44L
1,500 SR
Queue Stats
683W - 684L
1,494 Elo+
Solo
Arachne
Arachne
Lokoo_94
Arachne
Level 129
God Stats
69W - 44L
1,585 SR
Queue Stats
132W - 119L
1,493 Elo+
Party 2
Ullr
Ullr
awilixkindacute
Ullr
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 37L
1,487 Elo+
Party 1
Team Averages
Level 114
1,603 SR
1,510 Elo+

VS

Team Averages
Level 136
1,603 SR
1,509 Elo+
Charon
Charon
 
Charon
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BAKIISUPRENDEER
Cupid
Level 53
God Stats
1W - 1L
1,667 SR
Queue Stats
113W - 112L
1,515 Elo+
Solo
Ah Puch
Ah Puch
Cup nxxdles
Ah Puch
Level 125
God Stats
18W - 17L
1,645 SR
Queue Stats
484W - 479L
1,493 Elo+
Solo
Thor
Thor
Jake_OR95
Thor
Level 156
God Stats
12W - 14L
1,620 SR
Queue Stats
342W - 321L
1,530 Elo+
Solo
Loki
Loki
No1FanGirl
Loki
Level 146
God Stats
27W - 21L
1,583 SR
Queue Stats
47W - 39L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 0
5,784
578
1,597
5,921
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 3
6,769
677
4,251
10,188
4,375
Charon
JibbleJub
Charon
9
1 / 0 / 0
6,248
625
1,911
5,594
4,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Lokoo_94
Arachne
10
2 / 0 / 1
6,026
603
2,000
5,347
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
5,719
572
3,355
6,651
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 0
4,363
436
1,621
4,246
2,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 0 / 0
3,557
356
39
132
35
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Cup nxxdles
Ah Puch
10
1 / 1 / 0
5,312
531
7,374
6,184
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
1 / 1 / 0
5,444
544
3,705
6,423
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 1
5,817
582
3,485
6,922
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
3
3
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
1
0
0
L
Charon
 
Charon
0
0
0
0
L
0
0
0
0
L
Ah Puch
Cup nxxdles
Ah Puch
1
1
0
1
W
0
1
3
1.5
L
Thor
1
1
0
1
W
Charon
JibbleJub
Charon
1
0
0
1
W
Arachne
Lokoo_94
Arachne
2
0
1
2.5
L
1
1
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,114
Damage
16,224
33,701
Taken
23,907
15,015
Mitigated
11,146
13,625
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,597
979
0
3,343
5,921
1,963
917
1,464
4,457
0
38,559
L
Charon
 
Charon
1,621
55
106
1,106
4,246
2,155
0
529
3,717
18,031
0
L
39
0
0
107
132
35
0
0
132
0
731
L
Ah Puch
Cup nxxdles
Ah Puch
7,374
451
0
1,633
6,184
2,466
0
1,534
4,650
37,370
0
W
4,251
923
435
7,425
10,188
4,375
0
610
9,578
52,513
0
L
Thor
3,705
493
0
750
6,423
2,416
0
997
5,426
0
41,546
W
Charon
JibbleJub
Charon
1,911
240
0
1,599
5,594
4,186
0
2,886
2,708
17,788
0
W
Arachne
Lokoo_94
Arachne
2,000
1,573
0
235
5,347
1,856
387
1,067
4,280
0
32,626
L
3,485
745
0
2,241
6,922
4,074
0
3,102
3,820
0
42,438
W
3,355
568
0
588
6,651
2,635
0
2,968
3,683
0
46,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,546
Gold Earned
24,493
345
Minions Killed
237
0
Camps Cleared
0
956,369
Distance Traveled
799,059
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,784
578
73
7
0
162,772
0
L
Charon
4,363
436
13
1
0
121,093
2
L
Cupid
3,557
356
1
0
0
49,715
0
L
Ah Puch
5,312
531
75
8
0
204,639
0
W
Hades
6,769
677
102
10
0
181,669
0
L
Thor
5,444
544
64
6
0
215,275
0
W
Charon
6,248
625
16
2
0
212,902
6
W
Arachne
6,026
603
69
7
0
228,879
0
L
Loki
5,817
582
84
8
0
208,337
1
W
Ullr
5,719
572
85
9
0
170,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role