Player Matchup

Atlas
Atlas
I3uckeye_
Atlas
Level 69
God Stats
5W - 5L
1,462 SR
Queue Stats
192W - 183L
1,426 Elo+
Solo
Cthulhu
Cthulhu
PABLO FRX
Cthulhu
Level 126
God Stats
5W - 7L
1,384 SR
Queue Stats
394W - 407L
1,339 Elo+
Solo
Chang'e
Chang'e
maxander17
Chang'e
Level 80
God Stats
0W - 1L
1,588 SR
Queue Stats
53W - 46L
1,494 Elo+
Solo
Thanatos
Thanatos
stepbro_ShamSham
Thanatos
Level 99
God Stats
1W - 2L
1,394 SR
Queue Stats
163W - 214L
1,302 Elo+
Solo
Ymir
Ymir
xX ErCabEe Xx
Ymir
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,500 Elo+
Solo
Team Averages
Level 106
1,466 SR
1,412 Elo+

VS

Team Averages
Level 96
1,415 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
YOUNG_LUCYFER
Xing Tian
Level 131
God Stats
1W - 0L
1,278 SR
Queue Stats
85W - 80L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
antiBLM
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
Сабудай
Tsukuyomi
Level 129
God Stats
5W - 5L
1,298 SR
Queue Stats
209W - 201L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
I3uckeye_
Atlas
15
2 / 6 / 10
9,430
725
17,128
17,304
11,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PABLO FRX
Cthulhu
17
2 / 5 / 7
9,614
740
16,589
14,020
7,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
maxander17
Chang'e
19
7 / 4 / 5
10,602
816
13,447
15,533
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 6 / 3
9,484
730
6,438
13,364
5,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
6,424
494
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 4 / 13
10,023
771
13,316
13,384
7,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
17
3 / 4 / 12
9,939
765
5,543
17,655
18,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xing Tian
YOUNG_LUCYFER
Xing Tian
17
1 / 2 / 12
9,957
766
8,578
16,783
15,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
antiBLM
Ao Kuang
19
8 / 3 / 8
11,317
871
14,788
15,098
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Сабудай
Tsukuyomi
18
6 / 3 / 10
10,742
826
14,236
13,996
7,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
15
Kills
21
21
Deaths
16
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
4
13
2.38
W
Sylvanus
 
Sylvanus
3
4
12
2.25
L
Atlas
I3uckeye_
Atlas
2
6
10
1.17
L
Cthulhu
PABLO FRX
Cthulhu
2
5
7
1.1
W
Xing Tian
YOUNG_LUCYFER
Xing Tian
1
2
12
3.5
W
Ao Kuang
antiBLM
Ao Kuang
8
3
8
4
L
Chang'e
maxander17
Chang'e
7
4
5
2.38
L
4
6
3
0.92
L
0
0
0
0
W
Tsukuyomi
Сабудай
Tsukuyomi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,602
Damage
56,461
60,221
Taken
76,916
30,705
Mitigated
60,181
19,938
Healing
31,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,316
4,094
1,195
1,323
13,384
7,211
3,179
8,997
4,041
0
36,039
W
Sylvanus
 
Sylvanus
5,543
666
8,712
4,788
17,655
18,418
297
10,446
6,942
10,641
0
L
Atlas
I3uckeye_
Atlas
17,128
4,343
790
1,932
17,304
11,277
0
6,910
9,902
28,360
305
L
Cthulhu
PABLO FRX
Cthulhu
16,589
59
114
156
14,020
7,772
228
6,438
7,214
35,243
0
W
Xing Tian
YOUNG_LUCYFER
Xing Tian
8,578
338
2,172
4,124
16,783
15,342
581
10,791
5,992
25,080
0
W
Ao Kuang
antiBLM
Ao Kuang
14,788
2,943
273
4,441
15,098
11,609
3,288
8,622
6,346
30,103
0
L
Chang'e
maxander17
Chang'e
13,447
818
5,493
6,746
15,533
6,467
200
7,010
8,164
22,264
0
L
6,438
813
448
4,259
13,364
5,189
876
7,187
5,780
0
13,855
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Сабудай
Tsukuyomi
14,236
2,600
925
3,241
13,996
7,601
1,115
7,369
6,448
0
28,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,554
Gold Earned
51,978
122
Minions Killed
137
0
Camps Cleared
0
830,238
Distance Traveled
1,130,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,023
771
45
3
0
229,126
0
W
Sylvanus
9,939
765
11
1
0
183,367
0
L
Atlas
9,430
725
19
1
0
213,816
0
L
Cthulhu
9,614
740
53
4
0
195,904
0
W
Xing Tian
9,957
766
41
3
0
246,589
0
W
Ao Kuang
11,317
871
19
1
0
247,114
0
L
Chang'e
10,602
816
31
2
0
216,067
0
L
Thanatos
9,484
730
19
1
0
204,090
0
L
Ymir
6,424
494
0
0
0
361
0
W
Tsukuyomi
10,742
826
21
2
0
223,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role