Player Matchup

Charon
Charon
 
Charon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ek0CJ1721
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 162L
1,408 Elo+
Solo
The Morrigan
The Morrigan
MaybeJake
The Morrigan
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
187W - 189L
1,450 Elo+
Party 2
Athena
Athena
RedneckMunchBox
Athena
Level 156
God Stats
0W - 1L
1,267 SR
Queue Stats
100W - 107L
1,519 Elo+
Solo
Medusa
Medusa
StepAsideBoyz
Medusa
Level 15
God Stats
17W - 11L
1,378 SR
Queue Stats
22W - 17L
1,496 Elo+
Party 2
Team Averages
Level 83
1,429 SR
1,474 Elo+

VS

Team Averages
Level 109
1,525 SR
1,488 Elo+
Nemesis
Nemesis
Freyinusa
Nemesis
Level 88
God Stats
46W - 32L
1,723 SR
Queue Stats
53W - 55L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
GermanBlackBird
Erlang Shen
Level 109
God Stats
6W - 8L
1,335 SR
Queue Stats
362W - 357L
1,520 Elo+
Solo
Charon
Charon
Mochi Misfit
Charon
Level 77
God Stats
17W - 12L
1,527 SR
Queue Stats
334W - 332L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
MrTeenWolf
Nu Wa
Level 146
God Stats
3W - 3L
1,384 SR
Queue Stats
106W - 111L
1,408 Elo+
Solo
Hachiman
Hachiman
StagierArrow798
Hachiman
Level 126
God Stats
41W - 21L
1,658 SR
Queue Stats
351W - 360L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
1 / 4 / 1
9,090
535
8,049
14,997
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Ek0CJ1721
Bakasura
13
3 / 5 / 1
8,613
507
11,914
18,052
7,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
MaybeJake
The Morrigan
15
1 / 4 / 1
8,830
519
8,993
11,643
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 2 / 0
5,495
323
402
5,980
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 6 / 2
7,385
434
4,395
13,640
4,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Freyinusa
Nemesis
17
7 / 1 / 3
10,195
600
9,863
15,763
6,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
GermanBlackBird
Erlang Shen
16
4 / 3 / 4
10,281
605
11,284
18,828
12,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
12
2 / 1 / 4
8,991
529
3,263
11,988
11,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
15
2 / 0 / 8
9,326
549
11,581
6,145
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
17
6 / 2 / 3
10,498
618
12,065
16,276
7,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
21
21
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
4
1
0.38
L
Bakasura
Ek0CJ1721
Bakasura
3
5
1
0.7
W
Nemesis
Freyinusa
Nemesis
7
1
3
8.5
W
Erlang Shen
GermanBlackBird
Erlang Shen
4
3
4
2
L
The Morrigan
MaybeJake
The Morrigan
1
4
1
0.38
W
Charon
2
1
4
4
W
Nu Wa
2
0
8
6
L
0
2
0
0
W
Hachiman
6
2
3
3.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,753
Damage
48,056
64,312
Taken
69,000
27,457
Mitigated
40,617
11,497
Healing
26,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,049
1,753
0
2,780
14,997
7,993
350
1,469
13,528
68,161
0
L
Bakasura
Ek0CJ1721
Bakasura
11,914
7,993
0
3,394
18,052
7,130
590
4,296
13,700
0
43,436
W
Nemesis
Freyinusa
Nemesis
9,863
4,853
0
3,001
15,763
6,802
599
3,172
11,876
0
90,988
W
Erlang Shen
GermanBlackBird
Erlang Shen
11,284
6,437
0
9,633
18,828
12,747
35
7,793
10,044
0
74,416
L
The Morrigan
MaybeJake
The Morrigan
8,993
1,545
0
1,287
11,643
4,625
0
4,513
7,130
70,719
0
W
Charon
3,263
517
1,866
1,617
11,988
11,117
193
2,318
8,823
25,255
0
W
Nu Wa
11,581
2,168
0
1,447
6,145
2,024
172
2,225
3,496
69,245
0
L
402
186
0
1,312
5,980
2,781
0
2,236
3,744
6,617
0
W
Hachiman
12,065
7,735
0
8,645
16,276
7,927
1,764
2,224
12,955
0
100,964
L
4,395
1,164
0
2,724
13,640
4,928
0
2,330
11,310
0
38,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
49,291
427
Minions Killed
525
0
Camps Cleared
0
1,391,984
Distance Traveled
1,635,834
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,090
535
116
7
0
296,925
0
L
Bakasura
8,613
507
84
5
0
347,426
0
W
Nemesis
10,195
600
112
7
0
429,521
0
W
Erlang Shen
10,281
605
118
7
0
324,948
1
L
The Morrigan
8,830
519
140
8
0
320,398
4
W
Charon
8,991
529
25
1
0
298,762
4
W
Nu Wa
9,326
549
127
7
0
296,742
3
L
Athena
5,495
323
11
1
0
96,016
0
W
Hachiman
10,498
618
143
8
0
285,861
0
L
Medusa
7,385
434
76
4
0
331,219
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role