Player Matchup

Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
IndraMundo_Yyami
Awilix
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,550 Elo+
Party 2
Ra
Ra
MaybeJake
Ra
Level 62
God Stats
4W - 5L
1,349 SR
Queue Stats
187W - 189L
1,438 Elo+
Party 3
Ymir
Ymir
StepAsideBoyz
Ymir
Level 15
God Stats
5W - 5L
1,572 SR
Queue Stats
22W - 17L
1,452 Elo+
Party 3
Izanami
Izanami
oso gael
Izanami
Level 100
God Stats
16W - 21L
1,323 SR
Queue Stats
286W - 276L
1,476 Elo+
Solo
Team Averages
Level 89
1,449 SR
1,483 Elo+

VS

Team Averages
Level 89
1,513 SR
1,507 Elo+
Charon
Charon
 
Charon
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
HUAPA456
Artemis
Level 107
God Stats
12W - 9L
1,563 SR
Queue Stats
321W - 299L
1,534 Elo+
Solo
Guan Yu
Guan Yu
fearless_cordon4
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
imperfect632hook
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 3 / 1
4,253
709
1,005
4,994
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
4 / 0 / 1
4,800
800
4,403
3,705
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,648
775
1,112
3,176
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 2
4,662
777
987
2,985
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
oso gael
Izanami
7
2 / 0 / 1
4,416
736
2,518
1,999
607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
7
3 / 2 / 0
4,602
767
2,768
4,678
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
 
Nu Wa
7
0 / 2 / 1
3,726
621
2,658
2,956
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HUAPA456
Artemis
1
0 / 1 / 0
2,654
442
0
1,180
222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 4 / 0
2,961
494
492
4,941
2,250
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 2 / 1
3,099
517
506
2,644
698
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
3
1
0.5
L
Charon
 
Charon
3
2
0
1.5
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Artemis
HUAPA456
Artemis
0
1
0
0
W
4
0
1
4.5
W
1
0
0
1
W
1
0
2
2
L
0
4
0
0
L
0
2
1
0.25
W
Izanami
oso gael
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,025
Damage
6,424
16,859
Taken
16,399
6,581
Mitigated
5,728
3,913
Healing
2,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,005
188
0
473
4,994
2,246
0
1,988
2,761
0
16,156
L
Charon
 
Charon
2,768
642
0
625
4,678
1,797
0
0
4,678
16,893
0
L
Nu Wa
 
Nu Wa
2,658
575
0
774
2,956
761
0
1,148
1,808
26,178
0
L
Artemis
HUAPA456
Artemis
0
0
0
304
1,180
222
0
0
1,180
0
1,333
W
4,403
2,291
0
0
3,705
1,171
0
1,227
2,370
0
22,968
W
1,112
186
60
1,970
3,176
1,010
756
1,471
1,705
35,031
0
W
987
515
0
864
2,985
1,547
209
290
2,695
9,590
0
L
492
303
54
464
4,941
2,250
0
624
4,317
0
4,015
L
506
128
0
324
2,644
698
0
327
2,317
0
7,627
W
Izanami
oso gael
Izanami
2,518
2,148
0
546
1,999
607
491
97
1,902
0
30,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,779
Gold Earned
17,042
203
Minions Killed
99
0
Camps Cleared
0
634,491
Distance Traveled
510,113
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,253
709
35
6
0
145,110
0
L
Charon
4,602
767
37
6
0
107,810
0
L
Nu Wa
3,726
621
42
7
0
119,782
0
L
Artemis
2,654
442
0
0
0
14,597
0
W
Awilix
4,800
800
37
6
0
156,487
0
W
Ra
4,648
775
52
9
0
113,304
1
W
Ymir
4,662
777
17
3
0
117,200
0
L
Guan Yu
2,961
494
4
1
0
120,429
0
L
Thanatos
3,099
517
16
3
0
147,495
0
W
Izanami
4,416
736
62
10
0
102,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role