Player Matchup

Ne Zha
Ne Zha
Silver I
Deionn4
Ne Zha
Silver I
Level 157
God Stats
1W - 3L
1,857 SR
Queue Stats
240W - 241L
1,046 MMR
Solo
Izanami
Izanami
Silver II
H3ntti
Izanami
Silver II
Level 67
God Stats
3W - 5L
1,737 SR
Queue Stats
54W - 69L
1,050 MMR
Solo
Agni
Agni
Silver II
MildlyBuzzing
Agni
Silver II
Level 77
God Stats
4W - 2L
1,795 SR
Queue Stats
204W - 201L
1,003 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
The_Wendigo_1001
Morgan Le Fay
Silver IV
Level 125
God Stats
7W - 4L
1,446 SR
Queue Stats
45W - 60L
1,008 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
fullmerca
Kuzenbo
Silver II
Level 157
God Stats
12W - 12L
1,494 SR
Queue Stats
159W - 169L
1,014 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,666 SR
1,024 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,460 SR
1,009 MMR
Aphrodite
Aphrodite
Silver II
Buradx
Aphrodite
Silver II
Level 89
God Stats
35W - 35L
1,438 SR
Queue Stats
176W - 203L
1,059 MMR
Solo
Janus
Janus
Silver I
Kuzenbosfarts
Janus
Silver I
Level 48
God Stats
9W - 6L
1,428 SR
Queue Stats
104W - 115L
1,070 MMR
Solo
Surtr
Surtr
Silver III
MrTomato8904
Surtr
Silver III
Level 124
God Stats
4W - 6L
1,332 SR
Queue Stats
223W - 234L
911 MMR
Party 1
Osiris
Osiris
Silver III
SuperWaifu6
Osiris
Silver III
Level 124
God Stats
4W - 3L
1,600 SR
Queue Stats
223W - 234L
946 MMR
Party 1
Ullr
Ullr
Gold V
irulelol3
Ullr
Gold V
Level 183
God Stats
5W - 2L
1,500 SR
Queue Stats
393W - 407L
1,060 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deionn4
Ne Zha
14
5 / 3 / 1
8,374
558
9,113
15,564
7,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
H3ntti
Izanami
8
0 / 5 / 0
5,738
383
2,147
8,079
2,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 5 / 4
7,378
492
10,535
9,020
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
The_Wendigo_1001
Morgan Le Fay
12
2 / 3 / 2
7,943
530
8,337
9,862
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kuzenbo
fullmerca
Kuzenbo
11
0 / 3 / 1
6,632
442
6,175
12,123
14,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
HachimanKaliAthena

VS

Bans
Ao KuangRavanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Buradx
Aphrodite
13
2 / 2 / 5
7,611
507
7,525
13,598
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 4 / 1
9,062
604
7,093
11,053
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
1 / 2 / 0
8,639
576
2,505
11,564
6,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
17
9 / 1 / 2
10,798
720
8,710
13,378
7,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
14
3 / 0 / 3
8,912
594
6,916
9,771
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
19
19
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Buradx
Aphrodite
2
2
5
2.25
L
Ne Zha
Deionn4
Ne Zha
5
3
1
1.83
L
Izanami
H3ntti
Izanami
0
5
0
0
W
4
4
1
1.13
L
1
5
4
0.6
W
1
2
0
0.5
W
Osiris
9
1
2
10
L
Morgan Le Fay
The_Wendigo_1001
Morgan Le Fay
2
3
2
1
L
Kuzenbo
fullmerca
Kuzenbo
0
3
1
0.17
W
Ullr
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,307
Damage
32,749
54,648
Taken
59,364
34,603
Mitigated
30,687
11,979
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Buradx
Aphrodite
7,525
629
4,741
5,448
13,598
7,750
664
6,631
6,269
32,088
305
L
Ne Zha
Deionn4
Ne Zha
9,113
2,887
0
5,041
15,564
7,853
0
4,704
10,552
0
73,751
L
Izanami
H3ntti
Izanami
2,147
1,709
0
2,176
8,079
2,558
0
1,312
6,767
0
27,470
W
7,093
531
0
1,527
11,053
4,069
1,650
3,994
6,595
67,638
0
L
10,535
765
0
920
9,020
3,207
0
4,629
4,067
52,104
0
W
2,505
881
0
3,180
11,564
6,837
2,016
4,927
6,210
279
58,172
W
Osiris
8,710
4,068
0
2,159
13,378
7,899
551
4,104
8,874
0
93,001
L
Morgan Le Fay
The_Wendigo_1001
Morgan Le Fay
8,337
995
0
1,932
9,862
6,784
0
944
8,876
50,301
293
L
Kuzenbo
fullmerca
Kuzenbo
6,175
1,410
0
1,910
12,123
14,201
0
2,269
9,800
36,725
0
W
Ullr
6,916
3,791
0
1,928
9,771
4,132
2,031
2,875
6,516
0
64,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
45,022
399
Minions Killed
516
0
Camps Cleared
0
1,306,214
Distance Traveled
1,473,721
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,611
507
43
3
0
300,765
2
L
Ne Zha
8,374
558
101
7
0
344,205
0
L
Izanami
5,738
383
43
3
0
138,011
4
W
Janus
9,062
604
120
8
0
288,501
1
L
Agni
7,378
492
92
6
0
291,296
0
W
Surtr
8,639
576
97
6
0
260,597
0
W
Osiris
10,798
720
134
9
0
356,532
0
L
Morgan Le Fay
7,943
530
100
7
0
239,241
2
L
Kuzenbo
6,632
442
63
4
0
293,461
1
W
Ullr
8,912
594
122
8
0
267,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role