Player Matchup

Zhong Kui
Zhong Kui
JapanGator
Zhong Kui
Level 187
God Stats
30W - 12L
1,813 SR
Queue Stats
224W - 128L
1,832 Elo+
Party 2
King Arthur
King Arthur
Joshfarsaie
King Arthur
Level 145
God Stats
16W - 7L
1,495 SR
Queue Stats
99W - 110L
1,485 Elo+
Solo
Khepri
Khepri
TrungLatias
Khepri
Level 34
God Stats
14W - 12L
1,709 SR
Queue Stats
85W - 66L
1,715 Elo+
Party 2
Ra
Ra
ll Serith ll
Ra
Level 159
God Stats
1W - 1L
1,571 SR
Queue Stats
55W - 27L
1,707 Elo+
Party 2
Charon
Charon
xBenchii
Charon
Level 254
God Stats
33W - 8L
1,849 SR
Queue Stats
401W - 193L
1,858 Elo+
Party 2
Team Averages
Level 156
1,687 SR
1,719 Elo+

VS

Team Averages
Level 124
1,477 SR
1,539 Elo+
Artio
Artio
IceCreamSunday
Artio
Level 89
God Stats
1W - 3L
1,347 SR
Queue Stats
51W - 50L
1,510 Elo+
Party 1
Ix Chel
Ix Chel
Just 2 Phresh
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,707 Elo+
Solo
Anhur
Anhur
Oborawatabinost
Anhur
Level 125
God Stats
1W - 1L
1,782 SR
Queue Stats
49W - 38L
1,557 Elo+
Party 1
Nemesis
Nemesis
breakdown25
Nemesis
Level 143
God Stats
1W - 4L
1,421 SR
Queue Stats
103W - 107L
1,452 Elo+
Solo
Charon
Charon
もっちりみどつき
Charon
Level 152
God Stats
23W - 33L
1,337 SR
Queue Stats
985W - 1,022L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JapanGator
Zhong Kui
12
4 / 0 / 4
8,429
1,405
9,828
3,927
5,914
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Joshfarsaie
King Arthur
13
2 / 1 / 6
7,168
1,195
7,832
8,935
6,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
12
0 / 0 / 5
7,250
1,208
1,351
3,308
2,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 0 / 7
7,735
1,289
12,456
3,754
1,823
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
xBenchii
Charon
12
2 / 0 / 8
7,393
1,232
10,292
3,660
3,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

371

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,812
1,135
2,938
11,649
10,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
11
0 / 3 / 0
6,335
1,056
5,488
7,560
3,459
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,808
1,135
7,346
10,657
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
breakdown25
Nemesis
11
0 / 3 / 1
6,451
1,075
3,903
13,586
7,635
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

11
0 / 0 / 0
6,232
1,039
1,633
3,197
2,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
10
Kills
1
1
Deaths
10
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Zhong Kui
JapanGator
Zhong Kui
4
0
4
6
W
King Arthur
Joshfarsaie
King Arthur
2
1
6
5
L
Ix Chel
0
3
0
0
L
1
3
0
0.33
W
Khepri
0
0
5
2.5
L
Nemesis
breakdown25
Nemesis
0
3
1
0.17
W
2
0
7
5.5
W
Charon
xBenchii
Charon
2
0
8
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,759
Damage
21,308
23,584
Taken
46,649
20,420
Mitigated
29,497
7,720
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,938
562
1,415
3,714
11,649
10,668
0
7,402
4,075
17,394
0
W
Zhong Kui
JapanGator
Zhong Kui
9,828
362
0
706
3,927
5,914
0
1,650
2,277
11,202
1,536
W
King Arthur
Joshfarsaie
King Arthur
7,832
465
99
1,855
8,935
6,891
0
2,318
6,617
0
17,130
L
Ix Chel
5,488
595
537
79
7,560
3,459
0
5,853
1,707
14,566
0
L
7,346
5,243
0
881
10,657
4,743
0
7,774
2,806
0
19,196
W
Khepri
1,351
117
1,194
1,231
3,308
2,716
0
2,494
814
4,586
0
L
Nemesis
breakdown25
Nemesis
3,903
1,386
0
1,098
13,586
7,635
0
8,114
5,445
0
9,919
W
12,456
504
842
1,143
3,754
1,823
0
1,744
2,010
34,547
0
W
Charon
xBenchii
Charon
10,292
685
0
650
3,660
3,076
0
1,822
1,838
18,907
1,452
L
1,633
468
390
362
3,197
2,992
0
1,652
1,545
5,428
109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
32,638
110
Minions Killed
110
4
Camps Cleared
4
665,307
Distance Traveled
531,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,812
1,135
35
6
2
136,516
0
W
Zhong Kui
8,429
1,405
3
1
1
127,805
0
W
King Arthur
7,168
1,195
19
3
0
133,200
0
L
Ix Chel
6,335
1,056
18
3
0
108,559
0
L
Anhur
6,808
1,135
37
6
1
109,146
0
W
Khepri
7,250
1,208
14
2
2
129,448
0
L
Nemesis
6,451
1,075
18
3
1
139,851
0
W
Ra
7,735
1,289
60
10
1
142,734
0
W
Charon
7,393
1,232
14
2
0
132,120
0
L
Charon
6,232
1,039
2
0
0
37,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role