Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
DylanDayPhD
Charon
Level 208
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 18L
1,681 Elo+
Party 1
Sun Wukong
Sun Wukong
GetGuude
Sun Wukong
Level 211
God Stats
2W - 0L
1,833 SR
Queue Stats
47W - 29L
1,682 Elo+
Party 1
Fafnir
Fafnir
LordTonguePunch
Fafnir
Level 176
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 21L
1,693 Elo+
Party 1
Loki
Loki
ainuuchan
Loki
Level 158
God Stats
25W - 9L
1,932 SR
Queue Stats
172W - 165L
1,585 Elo+
Solo
Team Averages
Level 183
1,653 SR
1,628 Elo+

VS

Team Averages
Level 144
1,585 SR
1,536 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Kuda 3680
Chernobog
Level 128
God Stats
2W - 4L
1,687 SR
Queue Stats
66W - 65L
1,529 Elo+
Party 2
Ymir
Ymir
ThickJupiter
Ymir
Level 124
God Stats
4W - 5L
1,543 SR
Queue Stats
40W - 36L
1,583 Elo+
Party 2
Sol
Sol
Valianŧh
Sol
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 83L
1,566 Elo+
Solo
Charon
Charon
twitchprimeguy
Charon
Level 140
God Stats
1W - 1L
1,695 SR
Queue Stats
85W - 97L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 0 / 1
4,576
915
1,862
2,592
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
10
1 / 0 / 2
4,498
900
2,141
1,296
797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
GetGuude
Sun Wukong
10
2 / 0 / 2
4,665
933
3,093
3,394
1,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 3
4,596
919
1,176
3,827
3,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Loki
10
2 / 0 / 1
4,854
971
2,682
2,051
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 3 / 0
4,177
835
2,712
3,635
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
Kuda 3680
Chernobog
7
0 / 0 / 0
3,782
756
924
2,050
633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
3,981
796
2,194
3,519
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

8
0 / 2 / 0
4,022
804
2,736
3,365
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,621
724
0
194
86
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
6
Kills
0
0
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Kukulkan
 
Kukulkan
0
3
0
0
W
Charon
1
0
2
2
W
Sun Wukong
GetGuude
Sun Wukong
2
0
2
3
L
Chernobog
Kuda 3680
Chernobog
0
0
0
0
W
0
0
3
1.5
L
0
1
0
0
L
0
2
0
0
W
Loki
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,954
Damage
8,566
13,160
Taken
12,763
7,843
Mitigated
5,682
3,275
Healing
1,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,862
112
0
250
2,592
834
45
1,355
1,143
13,298
0
L
Kukulkan
 
Kukulkan
2,712
385
0
0
3,635
1,497
0
1,892
1,584
11,718
0
W
Charon
2,141
701
0
281
1,296
797
192
568
728
12,430
0
W
Sun Wukong
GetGuude
Sun Wukong
3,093
375
0
100
3,394
1,833
0
1,951
1,365
0
14,482
L
Chernobog
Kuda 3680
Chernobog
924
582
0
113
2,050
633
0
784
1,225
0
4,495
W
1,176
285
0
1,316
3,827
3,571
9
2,164
1,485
4,790
0
L
2,194
277
0
0
3,519
2,502
0
1,094
2,305
6,314
0
L
2,736
1,403
0
1,074
3,365
964
0
977
2,388
9,555
0
W
Loki
2,682
873
0
1,328
2,051
808
0
1,259
776
0
12,780
L
0
0
0
0
194
86
0
194
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,189
Gold Earned
19,583
108
Minions Killed
66
0
Camps Cleared
0
582,950
Distance Traveled
322,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,576
915
20
4
0
102,880
0
L
Kukulkan
4,177
835
29
6
0
104,455
0
W
Charon
4,498
900
29
6
0
105,170
0
W
Sun Wukong
4,665
933
32
6
0
127,615
0
L
Chernobog
3,782
756
7
1
0
55,063
0
W
Fafnir
4,596
919
4
1
0
129,789
0
L
Ymir
3,981
796
11
2
0
97,895
0
L
Sol
4,022
804
19
4
0
64,777
0
W
Loki
4,854
971
23
5
0
117,496
0
L
Charon
3,621
724
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role