Player Matchup

Cernunnos
Cernunnos
Bansheesheild
Cernunnos
Level 149
God Stats
8W - 12L
1,461 SR
Queue Stats
233W - 234L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
Cometruby
Ne Zha
Level 128
God Stats
2W - 3L
1,457 SR
Queue Stats
149W - 132L
1,580 Elo+
Solo
Khepri
Khepri
Mayson 117
Khepri
Level 144
God Stats
27W - 17L
1,737 SR
Queue Stats
201W - 200L
1,567 Elo+
Party 2
Vulcan
Vulcan
Skadi2Belleza
Vulcan
Level 144
God Stats
4W - 15L
1,383 SR
Queue Stats
161W - 154L
1,562 Elo+
Party 2
Charon
Charon
luke2G
Charon
Level 153
God Stats
1W - 1L
1,711 SR
Queue Stats
62W - 49L
1,572 Elo+
Solo
Team Averages
Level 144
1,550 SR
1,566 Elo+

VS

Team Averages
Level 101
1,545 SR
1,554 Elo+
Discordia
Discordia
AKA Treyway
Discordia
Level 128
God Stats
6W - 6L
1,406 SR
Queue Stats
45W - 56L
1,486 Elo+
Party 1
Charon
Charon
CallMeHemp
Charon
Level 88
God Stats
19W - 6L
1,926 SR
Queue Stats
256W - 222L
1,598 Elo+
Party 3
Xbalanque
Xbalanque
FlanCAN
Xbalanque
Level 93
God Stats
5W - 8L
1,530 SR
Queue Stats
33W - 32L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
TomboyEnjoyer420
Gilgamesh
Level 159
God Stats
2W - 0L
1,365 SR
Queue Stats
54W - 66L
1,528 Elo+
Party 1
Camazotz
Camazotz
kindaokay
Camazotz
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 27L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bansheesheild
Cernunnos
14
2 / 3 / 1
8,559
535
9,141
13,332
6,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Cometruby
Ne Zha
13
2 / 6 / 3
8,085
505
8,983
16,652
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Mayson 117
Khepri
13
0 / 2 / 1
7,468
467
3,558
8,669
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 0
7,843
490
5,726
9,786
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
luke2G
Charon
14
0 / 2 / 0
8,186
512
7,676
16,887
15,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AKA Treyway
Discordia
14
2 / 1 / 2
8,494
531
7,002
7,181
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
CallMeHemp
Charon
14
3 / 0 / 4
8,715
545
4,503
10,654
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
FlanCAN
Xbalanque
15
1 / 2 / 5
8,858
554
9,007
13,460
5,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
15
1 / 0 / 3
9,401
588
10,455
14,350
11,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
kindaokay
Camazotz
16
9 / 2 / 6
10,120
633
15,241
19,862
8,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
16
16
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
AKA Treyway
Discordia
2
1
2
3
L
Cernunnos
Bansheesheild
Cernunnos
2
3
1
0.83
W
Charon
CallMeHemp
Charon
3
0
4
5
L
Ne Zha
Cometruby
Ne Zha
2
6
3
0.58
W
Xbalanque
FlanCAN
Xbalanque
1
2
5
1.75
L
Khepri
Mayson 117
Khepri
0
2
1
0.25
L
1
3
0
0.33
W
Gilgamesh
1
0
3
2.5
W
Camazotz
kindaokay
Camazotz
9
2
6
6
L
Charon
luke2G
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
46,208
65,326
Taken
65,507
41,161
Mitigated
36,672
18,531
Healing
32,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AKA Treyway
Discordia
7,002
95
0
266
7,181
2,481
0
3,134
3,895
71,215
0
L
Cernunnos
Bansheesheild
Cernunnos
9,141
5,141
0
4,848
13,332
6,555
192
1,171
12,161
0
77,977
W
Charon
CallMeHemp
Charon
4,503
406
0
4,367
10,654
8,691
135
3,710
6,762
28,193
549
L
Ne Zha
Cometruby
Ne Zha
8,983
2,981
0
5,619
16,652
6,886
0
1,982
14,670
0
65,295
W
Xbalanque
FlanCAN
Xbalanque
9,007
4,661
0
8,470
13,460
5,396
0
1,387
12,067
0
83,160
L
Khepri
Mayson 117
Khepri
3,558
106
326
1,284
8,669
8,449
0
2,657
6,012
30,029
0
L
5,726
1,012
0
2,006
9,786
4,093
57
4,594
5,192
61,107
0
W
Gilgamesh
10,455
3,310
0
4,259
14,350
11,720
0
4,703
8,979
362
72,480
W
Camazotz
kindaokay
Camazotz
15,241
5,611
0
14,655
19,862
8,384
0
2,007
17,733
0
94,888
L
Charon
luke2G
Charon
7,676
1,691
0
4,448
16,887
15,178
0
949
15,829
54,936
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
45,588
504
Minions Killed
564
0
Camps Cleared
0
1,595,626
Distance Traveled
1,672,831
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,494
531
134
8
0
341,529
3
L
Cernunnos
8,559
535
130
8
0
283,579
8
W
Charon
8,715
545
34
2
0
330,847
0
L
Ne Zha
8,085
505
92
6
0
354,267
0
W
Xbalanque
8,858
554
140
9
0
306,293
1
L
Khepri
7,468
467
34
2
0
329,776
3
L
Vulcan
7,843
490
121
8
0
334,154
6
W
Gilgamesh
9,401
588
124
8
0
313,309
2
W
Camazotz
10,120
633
132
8
0
380,853
0
L
Charon
8,186
512
127
8
0
293,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role