Player Matchup

Susano
Susano
 
Susano
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Rich MC5736
Chang'e
Level 122
God Stats
5W - 2L
1,838 SR
Queue Stats
361W - 365L
1,395 Elo+
Solo
King Arthur
King Arthur
UmbraLumiere
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,454 Elo+
Solo
Hercules
Hercules
earth_bender600
Hercules
Level 135
God Stats
10W - 9L
1,632 SR
Queue Stats
473W - 508L
1,432 Elo+
Party 1
Sol
Sol
happyhoagie6
Sol
Level 119
God Stats
10W - 10L
1,358 SR
Queue Stats
425W - 458L
1,426 Elo+
Party 1
Team Averages
Level 101
1,566 SR
1,441 Elo+

VS

Team Averages
Level 124
1,479 SR
1,486 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Areneavir
Discordia
Level 99
God Stats
8W - 9L
1,493 SR
Queue Stats
262W - 254L
1,446 Elo+
Solo
Tsukuyomi
Tsukuyomi
HellRaiser81
Tsukuyomi
Level 152
God Stats
11W - 10L
1,561 SR
Queue Stats
382W - 358L
1,525 Elo+
Solo
Skadi
Skadi
Lone2Soul3
Skadi
Level 156
God Stats
8W - 5L
1,594 SR
Queue Stats
289W - 305L
1,491 Elo+
Solo
Odin
Odin
TheKiiroiSaru
Odin
Level 105
God Stats
1W - 1L
1,248 SR
Queue Stats
139W - 120L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 6 / 3
7,325
733
7,124
11,001
4,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Rich MC5736
Chang'e
13
1 / 5 / 3
7,760
776
4,673
10,947
3,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
UmbraLumiere
King Arthur
12
0 / 8 / 2
6,694
669
1,593
12,927
10,664
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
15
5 / 4 / 2
8,325
833
7,598
16,855
13,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 5 / 4
7,805
781
6,741
10,620
3,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
2
0 / 0 / 0
3,052
305
0
0
0
Discordia
Areneavir
Discordia
15
3 / 2 / 13
8,832
883
12,142
5,834
2,401
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
HellRaiser81
Tsukuyomi
19
13 / 1 / 13
11,380
1,138
26,544
16,107
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
16
7 / 3 / 14
9,406
941
11,775
9,173
4,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 20
9,561
956
5,309
10,912
11,171
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
8
Kills
28
28
Deaths
9
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
6
3
0.42
W
Horus
 
Horus
0
0
0
0
W
Discordia
Areneavir
Discordia
3
2
13
4.75
W
Tsukuyomi
HellRaiser81
Tsukuyomi
13
1
13
19.5
W
Skadi
7
3
14
4.67
L
Chang'e
Rich MC5736
Chang'e
1
5
3
0.5
W
5
3
20
5
L
King Arthur
UmbraLumiere
King Arthur
0
8
2
0.13
L
Hercules
5
4
2
1.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
55,770
62,350
Taken
42,026
35,234
Mitigated
26,434
14,063
Healing
15,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
7,124
675
245
728
11,001
4,117
0
2,725
8,276
0
13,388
W
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
Areneavir
Discordia
12,142
112
1,537
1,202
5,834
2,401
1,174
2,000
3,834
21,305
0
W
Tsukuyomi
HellRaiser81
Tsukuyomi
26,544
6,182
1,717
5,710
16,107
8,380
1,137
3,101
12,662
0
48,686
W
Skadi
11,775
5,423
202
1,903
9,173
4,482
801
2,759
6,350
0
24,026
L
Chang'e
Rich MC5736
Chang'e
4,673
826
1,234
2,367
10,947
3,777
270
2,294
8,629
13,368
0
W
5,309
897
1,433
2,255
10,912
11,171
192
3,190
7,452
0
11,633
L
King Arthur
UmbraLumiere
King Arthur
1,593
11
171
436
12,927
10,664
0
1,043
11,884
0
6,970
L
Hercules
7,598
2,191
334
5,448
16,855
13,303
0
3,306
13,321
0
13,396
L
6,741
1,016
632
2,468
10,620
3,373
0
2,833
7,711
18,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
42,231
83
Minions Killed
113
0
Camps Cleared
0
793,971
Distance Traveled
806,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,325
733
14
1
0
163,430
0
W
Horus
3,052
305
0
0
0
0
0
W
Discordia
8,832
883
27
3
0
182,037
0
W
Tsukuyomi
11,380
1,138
43
4
0
242,042
0
W
Skadi
9,406
941
28
3
0
173,335
0
L
Chang'e
7,760
776
24
2
0
147,069
0
W
Odin
9,561
956
15
2
0
209,211
0
L
King Arthur
6,694
669
7
1
0
166,533
0
L
Hercules
8,325
833
12
1
0
154,998
0
L
Sol
7,805
781
26
3
0
161,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role