Player Matchup

Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
HonoredYouth
Sun Wukong
Level 128
God Stats
39W - 31L
1,568 SR
Queue Stats
252W - 237L
1,478 Elo+
Party 2
Skadi
Skadi
Parmajean
Skadi
Level 118
God Stats
2W - 1L
1,720 SR
Queue Stats
101W - 94L
1,490 Elo+
Solo
Thoth
Thoth
Raziel1
Thoth
Level 17
God Stats
1W - 1L
1,407 SR
Queue Stats
12W - 17L
1,451 Elo+
Party 3
Rama
Rama
Sarge_SpRiT3
Rama
Level 66
God Stats
5W - 1L
1,564 SR
Queue Stats
87W - 73L
1,503 Elo+
Party 3
Team Averages
Level 91
1,552 SR
1,485 Elo+

VS

Team Averages
Level 53
1,459 SR
1,486 Elo+
Medusa
Medusa
Br105
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Charon
Charon
ForegoneBison70
Charon
Level 140
God Stats
30W - 21L
1,234 SR
Queue Stats
557W - 753L
1,448 Elo+
Party 4
Charybdis
Charybdis
TheTrueBunny
Charybdis
Level 52
God Stats
18W - 19L
1,562 SR
Queue Stats
93W - 93L
1,479 Elo+
Party 4
Cthulhu
Cthulhu
VLAD666666
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Janus
Janus
ocram10
Janus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
2 / 1 / 0
5,734
521
3,307
6,963
3,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
HonoredYouth
Sun Wukong
11
3 / 0 / 1
6,725
611
6,039
8,888
6,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
Parmajean
Skadi
10
0 / 0 / 1
5,548
504
2,705
5,679
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Raziel1
Thoth
10
0 / 0 / 2
5,691
517
5,518
2,434
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
3 / 2 / 0
5,527
502
3,138
8,496
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Br105
Medusa
7
1 / 2 / 0
4,824
439
2,941
7,713
2,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 0 / 1
5,429
494
4,044
8,008
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
TheTrueBunny
Charybdis
10
1 / 1 / 0
5,701
518
3,239
6,433
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VLAD666666
Cthulhu
7
0 / 4 / 1
4,622
420
4,922
8,174
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
ocram10
Janus
9
0 / 1 / 0
5,160
469
2,380
4,601
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
0
2
L
Medusa
Br105
Medusa
1
2
0
0.5
L
0
0
1
0.5
W
Sun Wukong
HonoredYouth
Sun Wukong
3
0
1
3.5
W
Skadi
Parmajean
Skadi
0
0
1
0.5
W
Thoth
Raziel1
Thoth
0
0
2
1
W
3
2
0
1.5
L
Charybdis
TheTrueBunny
Charybdis
1
1
0
1
L
Cthulhu
VLAD666666
Cthulhu
0
4
1
0.13
L
Janus
ocram10
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,707
Damage
17,526
32,460
Taken
34,929
15,257
Mitigated
14,496
8,088
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,307
608
1,149
1,330
6,963
3,179
0
2,430
4,393
19,518
0
L
Medusa
Br105
Medusa
2,941
1,811
0
1,187
7,713
2,330
74
1,231
6,427
0
19,920
L
4,044
701
0
2,860
8,008
5,052
162
2,931
4,957
15,843
0
W
Sun Wukong
HonoredYouth
Sun Wukong
6,039
1,168
0
2,323
8,888
6,774
256
3,684
4,672
54
47,299
W
Skadi
Parmajean
Skadi
2,705
1,047
0
774
5,679
1,812
0
1,532
4,143
0
36,301
W
Thoth
Raziel1
Thoth
5,518
222
0
0
2,434
828
0
959
1,399
45,841
0
W
3,138
2,174
0
2,512
8,496
2,664
38
1,882
6,452
0
20,137
L
Charybdis
TheTrueBunny
Charybdis
3,239
1,832
0
4,367
6,433
2,026
801
841
5,559
0
48,209
L
Cthulhu
VLAD666666
Cthulhu
4,922
699
0
1,046
8,174
3,820
0
1,082
6,843
20,109
0
L
Janus
ocram10
Janus
2,380
145
0
0
4,601
1,268
0
2,725
1,876
30,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,225
Gold Earned
25,736
274
Minions Killed
223
0
Camps Cleared
0
1,033,191
Distance Traveled
1,045,123
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,734
521
21
2
0
209,555
0
L
Medusa
4,824
439
33
3
0
203,524
0
L
Charon
5,429
494
13
1
0
216,208
3
W
Sun Wukong
6,725
611
76
7
0
235,242
0
W
Skadi
5,548
504
77
7
0
197,367
0
W
Thoth
5,691
517
67
6
0
188,837
0
W
Rama
5,527
502
33
3
0
202,190
0
L
Charybdis
5,701
518
88
8
0
192,014
2
L
Cthulhu
4,622
420
24
2
0
220,657
0
L
Janus
5,160
469
65
6
0
212,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role