Player Matchup

Shiva
Shiva
Platinum V
BigLaineCrane
Shiva
Platinum V
Level 124
God Stats
17W - 11L
1,644 SR
Queue Stats
18W - 11L
1,833 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
LatexXxtreme
Gilgamesh
Platinum V
Level 142
God Stats
2W - 0L
1,924 SR
Queue Stats
19W - 11L
1,833 MMR
Party 1
Ix Chel
Ix Chel
Platinum V
LoganDP
Ix Chel
Platinum V
Level 126
God Stats
3W - 0L
1,761 SR
Queue Stats
19W - 11L
1,833 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,776 SR
1,833 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,685 SR
1,478 MMR
Nu Wa
Nu Wa
Gold II
Jediraider92
Nu Wa
Gold II
Level 162
God Stats
25W - 33L
1,661 SR
Queue Stats
733W - 763L
1,342 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Karma-_-Rouge
Xbalanque
Gold IV
Level 84
God Stats
3W - 6L
1,683 SR
Queue Stats
179W - 220L
1,591 MMR
Solo
Ravana
Ravana
Silver I
Skizmondo007
Ravana
Silver I
Level 129
God Stats
2W - 1L
1,712 SR
Queue Stats
23W - 28L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
10,543
753
13,761
18,374
14,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
LatexXxtreme
Gilgamesh
13
4 / 0 / 6
10,033
717
4,611
13,242
12,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
LoganDP
Ix Chel
14
2 / 0 / 8
10,370
741
8,361
10,049
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ThorAchillesAgniAo KuangAtlas

VS

Bans
HachimanBaba YagaJanusPersephoneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
9,282
663
12,423
7,974
2,499
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Karma-_-Rouge
Xbalanque
11
1 / 5 / 0
8,676
620
12,029
10,905
4,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
10
0 / 4 / 0
8,321
594
7,523
11,493
11,530
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
0
2
1
0.25
L
Xbalanque
Karma-_-Rouge
Xbalanque
1
5
0
0.2
W
Gilgamesh
LatexXxtreme
Gilgamesh
4
0
6
7
W
Ix Chel
LoganDP
Ix Chel
2
0
8
6
L
Ravana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
31,975
41,665
Taken
30,372
32,169
Mitigated
18,055
13,069
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,761
2,073
536
3,896
18,374
14,874
28
5,404
12,970
81
56,937
L
12,423
6,000
80
2,925
7,974
2,499
303
2,327
5,555
55,910
0
L
Xbalanque
Karma-_-Rouge
Xbalanque
12,029
4,873
0
995
10,905
4,026
40
2,761
8,129
0
35,443
W
Gilgamesh
LatexXxtreme
Gilgamesh
4,611
730
0
628
13,242
12,896
0
6,230
6,968
43
19,864
W
Ix Chel
LoganDP
Ix Chel
8,361
944
3,522
4,487
10,049
4,399
460
4,583
5,466
70,631
0
L
Ravana
7,523
579
0
3,196
11,493
11,530
44
3,483
8,010
6,023
15,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
26,279
196
Minions Killed
138
0
Camps Cleared
0
801,305
Distance Traveled
704,425
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,543
753
61
4
0
274,261
0
L
Nu Wa
9,282
663
62
4
0
218,166
0
L
Xbalanque
8,676
620
54
4
0
237,480
0
W
Gilgamesh
10,033
717
25
2
0
273,841
0
W
Ix Chel
10,370
741
110
8
0
253,203
2
L
Ravana
8,321
594
22
2
0
248,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role