Player Matchup

Hachiman
Hachiman
Moabzy
Hachiman
Level 191
God Stats
2W - 4L
1,610 SR
Queue Stats
230W - 256L
1,574 Elo+
Party 2
Geb
Geb
OmniZZ
Geb
Level 145
God Stats
6W - 9L
1,537 SR
Queue Stats
524W - 516L
1,578 Elo+
Solo
The Morrigan
The Morrigan
OzKnight666
The Morrigan
Level 173
God Stats
20W - 17L
1,675 SR
Queue Stats
1,030W - 1,054L
1,522 Elo+
Solo
Da Ji
Da Ji
Yserà
Da Ji
Level 220
God Stats
3W - 2L
1,739 SR
Queue Stats
112W - 104L
1,649 Elo+
Party 2
Olorun
Olorun
spurgeon127
Olorun
Level 157
God Stats
2W - 3L
1,493 SR
Queue Stats
575W - 560L
1,454 Elo+
Solo
Team Averages
Level 177
1,611 SR
1,555 Elo+

VS

Team Averages
Level 149
1,522 SR
1,552 Elo+
Danzaburou
Danzaburou
HitMwitDaRythm
Danzaburou
Level 162
God Stats
4W - 2L
1,595 SR
Queue Stats
361W - 357L
1,581 Elo+
Solo
Agni
Agni
Polar Buurrr
Agni
Level 149
God Stats
6W - 5L
1,362 SR
Queue Stats
290W - 266L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
Tezzz_29
Baron Samedi
Level 234
God Stats
1W - 0L
1,522 SR
Queue Stats
10W - 14L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
lolilover21
Ratatoskr
Level 136
God Stats
2W - 1L
1,560 SR
Queue Stats
217W - 202L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
papiarzac
Sun Wukong
Level 63
God Stats
4W - 3L
1,573 SR
Queue Stats
103W - 74L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Moabzy
Hachiman
19
6 / 4 / 5
10,817
721
23,093
15,764
8,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
OmniZZ
Geb
16
0 / 6 / 6
9,719
648
12,980
22,504
26,199
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

The Morrigan
OzKnight666
The Morrigan
15
1 / 6 / 5
8,916
594
8,905
12,289
6,673
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Yserà
Da Ji
17
3 / 6 / 5
10,249
683
11,648
19,809
21,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
17
2 / 6 / 9
9,767
651
15,712
17,827
10,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HitMwitDaRythm
Danzaburou
18
3 / 3 / 16
11,983
799
12,573
17,916
9,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 18
10,775
718
17,981
13,421
6,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Tezzz_29
Baron Samedi
20
10 / 3 / 14
12,572
838
21,769
19,759
12,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
lolilover21
Ratatoskr
17
5 / 6 / 12
10,515
701
10,100
16,839
15,272
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
papiarzac
Sun Wukong
20
8 / 1 / 15
12,221
815
20,008
24,602
29,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
12
Kills
28
28
Deaths
17
30
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HitMwitDaRythm
Danzaburou
3
3
16
3.67
L
Hachiman
Moabzy
Hachiman
6
4
5
2.13
L
Geb
OmniZZ
Geb
0
6
6
0.5
L
The Morrigan
OzKnight666
The Morrigan
1
6
5
0.58
W
2
4
18
2.75
W
Baron Samedi
Tezzz_29
Baron Samedi
10
3
14
5.67
L
Da Ji
Yserà
Da Ji
3
6
5
0.92
W
Ratatoskr
lolilover21
Ratatoskr
5
6
12
1.83
W
Sun Wukong
papiarzac
Sun Wukong
8
1
15
15.5
L
Olorun
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,338
Damage
82,431
88,193
Taken
92,537
73,986
Mitigated
74,124
26,289
Healing
40,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HitMwitDaRythm
Danzaburou
12,573
4,547
738
6,296
17,916
9,669
3,786
5,869
11,833
0
41,462
L
Hachiman
Moabzy
Hachiman
23,093
11,656
624
4,544
15,764
8,531
304
6,764
8,895
0
45,781
L
Geb
OmniZZ
Geb
12,980
679
2,700
2,313
22,504
26,199
165
9,717
12,599
24,288
0
L
The Morrigan
OzKnight666
The Morrigan
8,905
1,144
1,289
1,850
12,289
6,673
50
6,763
5,270
20,358
3,709
W
17,981
568
2,465
2,007
13,421
6,919
1,712
4,301
9,120
47,711
0
W
Baron Samedi
Tezzz_29
Baron Samedi
21,769
595
9,465
8,170
19,759
12,683
1,976
6,500
13,179
44,389
0
L
Da Ji
Yserà
Da Ji
11,648
1,350
532
1,004
19,809
21,634
631
8,301
11,109
357
20,959
W
Ratatoskr
lolilover21
Ratatoskr
10,100
1,174
1,223
3,740
16,839
15,272
0
6,458
10,134
0
16,602
W
Sun Wukong
papiarzac
Sun Wukong
20,008
2,862
631
5,882
24,602
29,581
97
10,864
13,646
0
28,971
L
Olorun
15,712
6,177
5,859
5,574
17,827
10,949
1,449
8,219
9,438
29,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,468
Gold Earned
58,066
144
Minions Killed
203
0
Camps Cleared
0
1,255,733
Distance Traveled
1,447,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,983
799
64
4
0
265,264
0
L
Hachiman
10,817
721
42
3
0
282,248
0
L
Geb
9,719
648
24
2
0
268,713
0
L
The Morrigan
8,916
594
29
2
0
218,468
0
W
Agni
10,775
718
47
3
0
258,596
0
W
Baron Samedi
12,572
838
62
4
0
284,759
0
L
Da Ji
10,249
683
17
1
0
242,631
0
W
Ratatoskr
10,515
701
9
1
0
308,712
0
W
Sun Wukong
12,221
815
21
1
0
330,109
0
L
Olorun
9,767
651
32
2
0
243,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role