Player Matchup

Surtr
Surtr
CcUuSsTtEeRr
Surtr
Level 13
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 5L
1,127 Elo+
Party 2
Sylvanus
Sylvanus
goodASgravy
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,385 Elo+
Party 2
Izanami
Izanami
kiddfree
Izanami
Level 88
God Stats
7W - 5L
1,530 SR
Queue Stats
186W - 187L
1,443 Elo+
Party 2
Team Averages
Level 42
1,458 SR
1,318 Elo+

VS

Team Averages
Level 119
1,511 SR
1,309 Elo+
Hades
Hades
Averah
Hades
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 14L
1,116 Elo+
Party 1
Charon
Charon
JainoxM
Charon
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 22L
1,249 Elo+
Party 1
Nemesis
Nemesis
night-o-dread
Nemesis
Level 144
God Stats
4W - 5L
1,533 SR
Queue Stats
303W - 298L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
7,819
782
4,051
7,948
6,161
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sylvanus
goodASgravy
Sylvanus
9
0 / 4 / 2
6,987
699
3,767
8,316
4,547
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
kiddfree
Izanami
10
0 / 3 / 1
7,217
722
6,607
8,177
2,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Averah
Hades
11
2 / 2 / 5
7,693
769
2,573
6,389
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
JainoxM
Charon
11
1 / 0 / 9
7,965
797
5,615
6,322
4,399
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
12
7 / 1 / 3
9,047
905
10,456
8,251
3,092
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
10
10
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
Averah
Hades
2
2
5
2.25
L
3
3
0
1
W
Charon
JainoxM
Charon
1
0
9
5.5
L
Sylvanus
goodASgravy
Sylvanus
0
4
2
0.25
L
Izanami
kiddfree
Izanami
0
3
1
0.17
W
Nemesis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,425
Damage
18,644
24,441
Taken
20,962
13,648
Mitigated
10,469
2,654
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Averah
Hades
2,573
144
224
772
6,389
2,978
0
873
5,516
17,829
0
L
4,051
940
0
205
7,948
6,161
0
2,577
5,161
592
12,657
W
Charon
JainoxM
Charon
5,615
990
0
0
6,322
4,399
0
1,427
4,801
17,454
1,149
L
Sylvanus
goodASgravy
Sylvanus
3,767
628
109
1,189
8,316
4,547
0
2,682
5,519
14,169
0
L
Izanami
kiddfree
Izanami
6,607
3,723
0
1,151
8,177
2,940
0
2,328
5,773
0
39,885
W
Nemesis
10,456
5,594
0
1,408
8,251
3,092
71
2,329
5,695
0
40,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,023
Gold Earned
24,705
88
Minions Killed
129
0
Camps Cleared
0
482,934
Distance Traveled
601,745
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,693
769
38
4
0
182,242
0
L
Surtr
7,819
782
10
1
0
183,071
0
W
Charon
7,965
797
29
3
0
203,152
0
L
Sylvanus
6,987
699
24
2
0
129,172
0
L
Izanami
7,217
722
54
5
0
170,691
2
W
Nemesis
9,047
905
62
6
0
216,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role