Player Matchup

Fenrir
Fenrir
Artiozx
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,454 Elo+
Solo
Guan Yu
Guan Yu
BlazeK1B
Guan Yu
Level 141
God Stats
9W - 3L
1,647 SR
Queue Stats
47W - 63L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ElMalilla
Morgan Le Fay
Level 87
God Stats
5W - 2L
1,517 SR
Queue Stats
102W - 105L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JIAFUGG
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 121L
1,631 Elo+
Party 1
Charon
Charon
Kraviitz
Charon
Level 198
God Stats
4W - 3L
1,500 SR
Queue Stats
158W - 161L
1,530 Elo+
Party 1
Team Averages
Level 137
1,533 SR
1,537 Elo+

VS

Team Averages
Level 148
1,674 SR
1,555 Elo+
Thor
Thor
ESPINBLACK
Thor
Level 183
God Stats
18W - 13L
1,565 SR
Queue Stats
861W - 858L
1,460 Elo+
Party 3
Charon
Charon
Larsqqwwer
Charon
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
284W - 289L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
WheezyNormal96
Cthulhu
Level 191
God Stats
2W - 1L
1,927 SR
Queue Stats
95W - 87L
1,595 Elo+
Party 2
Anubis
Anubis
kodaih
Anubis
Level 103
God Stats
12W - 18L
1,534 SR
Queue Stats
134W - 106L
1,605 Elo+
Solo
Danzaburou
Danzaburou
spyalval
Danzaburou
Level 129
God Stats
6W - 5L
1,845 SR
Queue Stats
85W - 72L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artiozx
Fenrir
12
1 / 5 / 4
7,794
487
5,623
11,847
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
BlazeK1B
Guan Yu
15
2 / 1 / 4
8,981
561
8,849
17,820
18,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ElMalilla
Morgan Le Fay
16
2 / 1 / 1
9,729
608
4,579
4,864
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
JIAFUGG
Ah Muzen Cab
17
5 / 1 / 1
10,334
646
11,033
11,709
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Kraviitz
Charon
13
2 / 0 / 6
8,922
558
7,789
11,463
7,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,325
520
10,725
16,600
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Larsqqwwer
Charon
12
0 / 4 / 4
7,412
463
5,155
14,112
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 1
8,231
514
12,182
18,502
16,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
kodaih
Anubis
1
0 / 1 / 0
4,738
296
0
656
101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
spyalval
Danzaburou
15
1 / 2 / 0
8,894
556
5,797
10,509
4,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
7
8
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Artiozx
Fenrir
1
5
4
0.6
W
Guan Yu
BlazeK1B
Guan Yu
2
1
4
4
L
4
3
2
1.67
W
Morgan Le Fay
ElMalilla
Morgan Le Fay
2
1
1
2.5
W
Ah Muzen Cab
JIAFUGG
Ah Muzen Cab
5
1
1
5.5
W
Charon
Kraviitz
Charon
2
0
6
5
L
Charon
Larsqqwwer
Charon
0
4
4
0.5
L
2
3
1
0.83
L
Anubis
kodaih
Anubis
0
1
0
0
L
Danzaburou
spyalval
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
33,859
57,703
Taken
60,379
38,187
Mitigated
38,765
21,701
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Artiozx
Fenrir
5,623
2,471
0
2,068
11,847
4,107
800
1,430
10,249
0
38,080
W
Guan Yu
BlazeK1B
Guan Yu
8,849
1,271
500
6,528
17,820
18,076
292
8,488
8,026
0
61,043
L
10,725
2,536
0
4,421
16,600
6,562
0
4,725
11,699
0
56,868
W
Morgan Le Fay
ElMalilla
Morgan Le Fay
4,579
536
90
829
4,864
2,042
1,349
1,062
3,802
90,319
0
W
Ah Muzen Cab
JIAFUGG
Ah Muzen Cab
11,033
5,497
0
5,555
11,709
5,999
148
482
11,227
0
103,598
W
Charon
Kraviitz
Charon
7,789
1,957
1,995
4,136
11,463
7,963
107
3,465
7,827
27,026
0
L
Charon
Larsqqwwer
Charon
5,155
861
299
2,369
14,112
11,191
0
3,744
10,199
27,793
0
L
12,182
1,406
0
2,449
18,502
16,402
0
2,085
15,240
65,899
823
L
Anubis
kodaih
Anubis
0
0
0
31
656
101
0
0
656
96
0
L
Danzaburou
spyalval
Danzaburou
5,797
2,555
0
2,854
10,509
4,509
752
1,830
8,544
0
79,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,760
Gold Earned
37,600
508
Minions Killed
378
0
Camps Cleared
0
1,631,318
Distance Traveled
1,333,107
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,794
487
62
4
0
312,828
0
W
Guan Yu
8,981
561
93
6
0
356,076
5
L
Thor
8,325
520
94
6
0
349,952
0
W
Morgan Le Fay
9,729
608
158
10
0
301,907
0
W
Ah Muzen Cab
10,334
646
172
11
0
318,087
0
W
Charon
8,922
558
23
1
0
342,420
4
L
Charon
7,412
463
43
3
0
331,676
0
L
Cthulhu
8,231
514
94
6
0
307,958
0
L
Anubis
4,738
296
0
0
0
16,054
0
L
Danzaburou
8,894
556
147
9
0
327,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role