Player Matchup

Charon
Charon
 
Charon
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JbpRed
Bellona
Level 35
God Stats
0W - 2L
1,296 SR
Queue Stats
25W - 42L
1,234 Elo+
Party 2
Thor
Thor
charliethegamer
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,304 Elo+
Party 2
Artemis
Artemis
ignacholita
Artemis
Level 3
God Stats
3W - 4L
1,264 SR
Queue Stats
3W - 5L
1,206 Elo+
Party 2
Agni
Agni
papijou2433
Agni
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 40L
1,324 Elo+
Party 2
Team Averages
Level 52
1,412 SR
1,314 Elo+

VS

Team Averages
Level 72
1,470 SR
1,411 Elo+
Agni
Agni
Alheyk
Agni
Level 60
God Stats
7W - 4L
1,494 SR
Queue Stats
98W - 120L
1,357 Elo+
Party 1
Anubis
Anubis
JahaerysII
Anubis
Level 36
God Stats
14W - 16L
1,463 SR
Queue Stats
31W - 59L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
Jazirix
Danzaburou
Level 62
God Stats
7W - 4L
1,444 SR
Queue Stats
94W - 106L
1,380 Elo+
Party 1
Charon
Charon
MortonKoops
Charon
Level 135
God Stats
6W - 5L
1,500 SR
Queue Stats
120W - 114L
1,494 Elo+
Solo
Bellona
Bellona
Yoko3881
Bellona
Level 69
God Stats
5W - 5L
1,451 SR
Queue Stats
417W - 400L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 3 / 2
6,202
443
2,222
12,926
8,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
JbpRed
Bellona
11
0 / 2 / 0
6,432
459
4,843
12,282
11,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 2 / 0
7,659
547
5,224
10,865
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ignacholita
Artemis
10
1 / 3 / 0
6,140
439
2,796
6,639
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 2 / 0
6,597
471
6,447
8,520
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Alheyk
Agni
12
2 / 1 / 1
7,076
505
4,434
5,257
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
JahaerysII
Anubis
13
4 / 1 / 6
8,122
580
9,355
9,081
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Jazirix
Danzaburou
11
2 / 2 / 2
7,412
529
5,866
8,275
2,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
12
3 / 0 / 4
8,244
589
5,175
6,211
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Yoko3881
Bellona
14
1 / 0 / 3
8,584
613
6,455
9,866
11,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
12
12
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
2
0.33
W
Agni
Alheyk
Agni
2
1
1
2.5
W
Anubis
JahaerysII
Anubis
4
1
6
7
W
Danzaburou
Jazirix
Danzaburou
2
2
2
1.5
L
Bellona
JbpRed
Bellona
0
2
0
0
W
Charon
3
0
4
5
W
Bellona
Yoko3881
Bellona
1
0
3
2.5
L
3
2
0
1.5
L
Artemis
ignacholita
Artemis
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,532
Damage
31,285
51,232
Taken
38,690
29,091
Mitigated
25,951
9,472
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,222
284
1,291
2,259
12,926
8,449
91
5,821
7,009
23,982
0
W
Agni
Alheyk
Agni
4,434
256
0
1,095
5,257
1,965
276
2,763
2,494
37,156
0
W
Anubis
JahaerysII
Anubis
9,355
677
0
3,819
9,081
4,588
530
2,798
6,283
66,977
0
W
Danzaburou
Jazirix
Danzaburou
5,866
1,140
0
3,121
8,275
2,985
791
1,851
6,424
0
46,738
L
Bellona
JbpRed
Bellona
4,843
2,228
0
2,850
12,282
11,150
0
2,708
9,574
0
38,272
W
Charon
5,175
1,118
0
2,523
6,211
4,888
0
1,338
4,873
29,443
0
W
Bellona
Yoko3881
Bellona
6,455
2,595
0
5,539
9,866
11,525
378
202
9,664
0
65,545
L
5,224
373
0
1,000
10,865
4,201
0
2,995
7,870
0
62,943
L
Artemis
ignacholita
Artemis
2,796
1,453
0
832
6,639
2,058
345
2,810
3,829
0
26,612
L
6,447
427
0
1,240
8,520
3,233
0
4,607
3,913
49,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
39,438
317
Minions Killed
421
0
Camps Cleared
0
1,269,461
Distance Traveled
1,290,904
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,202
443
26
2
0
229,735
0
W
Agni
7,076
505
82
6
0
260,026
0
W
Anubis
8,122
580
109
8
0
282,163
0
W
Danzaburou
7,412
529
82
6
0
230,359
0
L
Bellona
6,432
459
60
4
0
274,352
2
W
Charon
8,244
589
28
2
0
284,437
3
W
Bellona
8,584
613
120
9
0
233,919
0
L
Thor
7,659
547
100
7
0
286,504
1
L
Artemis
6,140
439
52
4
0
222,688
0
L
Agni
6,597
471
79
6
0
256,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role