Player Matchup

Hachiman
Hachiman
Malicecin
Hachiman
Level 44
God Stats
1W - 1L
1,295 SR
Queue Stats
40W - 68L
1,308 Elo+
Party 1
Charon
Charon
ShadowOfTorment
Charon
Level 122
God Stats
4W - 2L
1,508 SR
Queue Stats
133W - 144L
1,392 Elo+
Party 1
Janus
Janus
wolf luckey 7
Janus
Level 39
God Stats
2W - 2L
1,510 SR
Queue Stats
119W - 127L
1,306 Elo+
Party 1
Team Averages
Level 68
1,438 SR
1,336 Elo+

VS

Team Averages
Level 77
1,419 SR
1,294 Elo+
Danzaburou
Danzaburou
BommerHandsPiggy
Danzaburou
Level 17
God Stats
40W - 27L
1,257 SR
Queue Stats
64W - 64L
1,168 Elo+
Party 2
Jormungandr
Jormungandr
EyeOfHorus559
Jormungandr
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
150W - 149L
1,449 Elo+
Party 2
Kukulkan
Kukulkan
TOFR
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Malicecin
Hachiman
14
3 / 6 / 2
11,233
702
9,434
13,778
5,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 1
10,819
676
11,606
17,785
12,504
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 3
10,984
687
12,126
11,874
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BommerHandsPiggy
Danzaburou
14
3 / 3 / 8
11,656
729
9,217
11,390
4,514
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
EyeOfHorus559
Jormungandr
16
4 / 1 / 9
12,000
750
14,102
18,812
11,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Kukulkan
TOFR
Kukulkan
16
7 / 3 / 5
12,993
812
12,936
10,157
4,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
14
14
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BommerHandsPiggy
Danzaburou
3
3
8
2.33
W
Jormungandr
EyeOfHorus559
Jormungandr
4
1
9
8.5
L
Hachiman
Malicecin
Hachiman
3
6
2
0.67
L
3
2
1
1.75
W
Kukulkan
TOFR
Kukulkan
7
3
5
3.17
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
36,255
43,437
Taken
40,359
22,764
Mitigated
19,813
7,335
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BommerHandsPiggy
Danzaburou
9,217
4,365
0
2,007
11,390
4,514
544
7,075
4,077
0
26,954
W
Jormungandr
EyeOfHorus559
Jormungandr
14,102
3,462
0
4,592
18,812
11,119
451
8,565
9,825
48,050
0
L
Hachiman
Malicecin
Hachiman
9,434
5,802
76
1,996
13,778
5,231
0
9,614
4,096
0
32,830
L
11,606
1,252
0
3,868
17,785
12,504
0
11,256
6,529
40,986
421
W
Kukulkan
TOFR
Kukulkan
12,936
587
0
1,908
10,157
4,180
396
7,556
2,439
56,026
0
L
12,126
292
0
1,395
11,874
5,029
0
7,130
4,744
59,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,036
Gold Earned
36,649
170
Minions Killed
161
0
Camps Cleared
0
799,392
Distance Traveled
760,738
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,656
729
23
1
0
223,393
0
W
Jormungandr
12,000
750
52
3
0
290,886
0
L
Hachiman
11,233
702
45
3
0
234,250
0
L
Charon
10,819
676
41
3
0
296,980
0
W
Kukulkan
12,993
812
86
5
0
246,459
4
L
Janus
10,984
687
84
5
0
268,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role