Player Matchup

Horus
Horus
 
Horus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Messichiquito01
Cernunnos
Level 29
God Stats
4W - 11L
1,478 SR
Queue Stats
20W - 47L
1,714 Elo+
Party 2
Thoth
Thoth
juaniyaleja
Thoth
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 43L
1,714 Elo+
Party 2
Team Averages
Level 37
1,493 SR
1,643 Elo+

VS

Team Averages
Level 74
1,546 SR
1,607 Elo+
Hachiman
Hachiman
 
Hachiman
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Destello10
Arachne
Level 24
God Stats
20W - 8L
1,638 SR
Queue Stats
24W - 10L
1,662 Elo+
Party 1
Tiamat
Tiamat
Resaka91
Tiamat
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 1
6,827
621
2,213
8,374
7,105
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Messichiquito01
Cernunnos
9
0 / 6 / 1
7,103
646
3,962
9,454
3,385
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
7,706
701
6,651
7,032
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 0 / 3
8,979
816
11,638
8,088
2,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Destello10
Arachne
13
4 / 0 / 5
8,994
818
6,132
6,241
2,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tiamat
Resaka91
Tiamat
11
1 / 1 / 8
8,464
769
4,041
5,049
2,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
W
Hachiman
 
Hachiman
5
0
3
6.5
W
Arachne
Destello10
Arachne
4
0
5
6.5
L
Cernunnos
Messichiquito01
Cernunnos
0
6
1
0.08
W
Tiamat
Resaka91
Tiamat
1
1
8
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,826
Damage
21,811
24,860
Taken
19,378
13,143
Mitigated
7,799
4,199
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,213
1,075
1,548
1,582
8,374
7,105
0
2,263
5,951
0
3,978
W
Hachiman
 
Hachiman
11,638
6,363
0
988
8,088
2,587
1,232
3,346
4,490
0
53,054
W
Arachne
Destello10
Arachne
6,132
3,592
0
3,710
6,241
2,755
0
1,712
4,464
0
22,278
L
Cernunnos
Messichiquito01
Cernunnos
3,962
1,017
0
569
9,454
3,385
58
739
8,715
0
23,704
W
Tiamat
Resaka91
Tiamat
4,041
319
0
629
5,049
2,457
156
2,575
2,474
21,058
0
L
6,651
702
0
500
7,032
2,653
0
1,448
5,584
41,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,636
Gold Earned
26,437
114
Minions Killed
120
0
Camps Cleared
0
526,810
Distance Traveled
623,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,827
621
5
0
0
157,791
0
W
Hachiman
8,979
816
57
5
0
207,089
0
W
Arachne
8,994
818
27
2
0
199,635
0
L
Cernunnos
7,103
646
39
4
0
185,082
1
W
Tiamat
8,464
769
36
3
0
216,756
0
L
Thoth
7,706
701
70
6
0
183,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role