Player Matchup

Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Belnik_Sidious
Cerberus
Level 145
God Stats
2W - 4L
1,538 SR
Queue Stats
212W - 231L
1,437 Elo+
Party 1
Artemis
Artemis
GRIZZLE703
Artemis
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 156L
1,411 Elo+
Party 1
Skadi
Skadi
MortleWombat
Skadi
Level 158
God Stats
4W - 3L
1,654 SR
Queue Stats
244W - 255L
1,459 Elo+
Solo
Hachiman
Hachiman
XDDemonXX
Hachiman
Level 46
God Stats
0W - 2L
1,257 SR
Queue Stats
74W - 110L
1,395 Elo+
Solo
Team Averages
Level 124
1,490 SR
1,440 Elo+

VS

Team Averages
Level 67
1,555 SR
1,391 Elo+
Hachiman
Hachiman
A Wake Bake
Hachiman
Level 89
God Stats
1W - 6L
1,266 SR
Queue Stats
176W - 196L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IIOGII 336
Ah Muzen Cab
Level 34
God Stats
2W - 0L
1,709 SR
Queue Stats
204W - 244L
1,353 Elo+
Solo
Bacchus
Bacchus
Sack of Stuff
Bacchus
Level 106
God Stats
1W - 1L
1,832 SR
Queue Stats
75W - 64L
1,457 Elo+
Solo
Loki
Loki
Sesshomaru-Saito
Loki
Level 78
God Stats
2W - 6L
1,471 SR
Queue Stats
197W - 199L
1,431 Elo+
Solo
Set
Set
mannyfresh911
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 7 / 12
12,198
871
22,979
20,604
10,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
20
7 / 4 / 14
10,647
761
9,419
21,821
25,620
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
GRIZZLE703
Artemis
19
9 / 8 / 6
10,813
772
14,460
16,179
6,809
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
6,488
463
75
85
24
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
XDDemonXX
Hachiman
1
0 / 0 / 0
3,488
249
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A Wake Bake
Hachiman
17
2 / 9 / 6
10,802
772
4,343
15,137
6,256
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
IIOGII 336
Ah Muzen Cab
20
2 / 3 / 9
12,545
896
13,533
14,325
6,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
16
1 / 9 / 7
10,052
718
7,536
17,956
11,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 6 / 3
13,066
933
14,066
14,447
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 5 / 7
11,721
837
15,221
16,605
12,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
27
Kills
19
19
Deaths
32
32
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
11
7
12
2.43
W
Hachiman
A Wake Bake
Hachiman
2
9
6
0.56
L
Cerberus
7
4
14
3.5
L
Artemis
GRIZZLE703
Artemis
9
8
6
1.5
W
Ah Muzen Cab
IIOGII 336
Ah Muzen Cab
2
3
9
2.17
L
0
0
0
0
W
Bacchus
1
9
7
0.5
W
10
6
3
1.92
L
Hachiman
XDDemonXX
Hachiman
0
0
0
0
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,933
Damage
54,699
58,689
Taken
78,470
43,027
Mitigated
43,906
16,045
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
22,979
1,251
1,226
7,377
20,604
10,574
0
3,128
17,188
44,605
0
W
Hachiman
A Wake Bake
Hachiman
4,343
3,089
504
237
15,137
6,256
1,767
4,361
10,776
0
16,453
L
Cerberus
9,419
1,144
632
4,398
21,821
25,620
0
2,438
18,729
22,719
855
L
Artemis
GRIZZLE703
Artemis
14,460
6,812
671
1,741
16,179
6,809
0
2,012
13,765
0
27,582
W
Ah Muzen Cab
IIOGII 336
Ah Muzen Cab
13,533
5,380
9
2,162
14,325
6,910
2,746
8,495
5,646
0
43,431
L
75
30
0
0
85
24
0
0
85
0
75
W
Bacchus
7,536
0
0
1,614
17,956
11,380
542
6,309
11,623
15,423
0
W
14,066
3,350
497
1,914
14,447
6,670
2,798
6,328
8,083
0
30,504
L
Hachiman
XDDemonXX
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
15,221
5,134
433
5,215
16,605
12,690
933
6,203
10,402
0
33,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,634
Gold Earned
58,186
164
Minions Killed
179
0
Camps Cleared
0
577,453
Distance Traveled
1,210,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,198
871
54
4
0
187,510
0
W
Hachiman
10,802
772
31
2
0
214,943
0
L
Cerberus
10,647
761
58
4
0
218,129
0
L
Artemis
10,813
772
52
4
0
147,278
0
W
Ah Muzen Cab
12,545
896
78
6
0
232,182
0
L
Skadi
6,488
463
0
0
0
24,536
0
W
Bacchus
10,052
718
14
1
0
235,723
0
W
Loki
13,066
933
30
2
0
239,266
0
L
Hachiman
3,488
249
0
0
0
0
0
W
Set
11,721
837
26
2
0
288,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role