Player Matchup

Ymir
Ymir
IgStoopid
Ymir
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 19L
1,487 Elo+
Party 2
Apollo
Apollo
Nikkurh
Apollo
Level 23
God Stats
4W - 5L
1,460 SR
Queue Stats
159W - 300L
1,328 Elo+
Party 1
Chaac
Chaac
jarhead___lol
Chaac
Level 32
God Stats
0W - 1L
1,287 SR
Queue Stats
16W - 28L
1,690 Elo+
Party 2
Arachne
Arachne
ozaai
Arachne
Level 81
God Stats
25W - 24L
1,531 SR
Queue Stats
33W - 46L
1,326 Elo+
Party 1
Skadi
Skadi
poison765unkind
Skadi
Level 14
God Stats
4W - 6L
1,674 SR
Queue Stats
14W - 27L
1,690 Elo+
Party 2
Team Averages
Level 39
1,490 SR
1,504 Elo+

VS

Team Averages
Level 95
1,559 SR
1,453 Elo+
Ullr
Ullr
Shinobi_jose
Ullr
Level 120
God Stats
24W - 27L
1,428 SR
Queue Stats
194W - 203L
1,484 Elo+
Party 3
Charon
Charon
SoulSurvivor849
Charon
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 180L
1,481 Elo+
Solo
Horus
Horus
TlKHO
Horus
Level 92
God Stats
49W - 38L
1,542 SR
Queue Stats
154W - 162L
1,377 Elo+
Solo
Eset
Eset
highgardenn
Eset
Level 102
God Stats
8W - 6L
1,561 SR
Queue Stats
244W - 249L
1,448 Elo+
Solo
Ratatoskr
Ratatoskr
playboiiblurry
Ratatoskr
Level 56
God Stats
10W - 10L
1,766 SR
Queue Stats
85W - 89L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 3 / 1
6,014
430
4,212
9,569
7,347
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Nikkurh
Apollo
12
2 / 1 / 1
6,941
496
10,749
11,669
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
6,537
467
4,789
14,234
8,392
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
ozaai
Arachne
10
1 / 2 / 2
6,129
438
5,107
12,834
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
1 / 3 / 1
6,049
432
2,840
4,747
1,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,081
506
5,881
6,965
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 0 / 3
8,086
578
10,516
9,326
5,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
TlKHO
Horus
11
1 / 2 / 6
7,116
508
4,288
12,604
6,517
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 2 / 2
7,098
507
7,909
9,770
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
playboiiblurry
Ratatoskr
11
3 / 2 / 6
7,205
515
6,318
10,074
3,594
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
13
13
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
3
1
0.83
L
Apollo
Nikkurh
Apollo
2
1
1
2.5
W
4
0
3
5.5
W
3
0
3
4.5
W
Horus
TlKHO
Horus
1
2
6
2
W
2
2
2
1.5
L
0
4
0
0
L
Arachne
ozaai
Arachne
1
2
2
1
W
Ratatoskr
playboiiblurry
Ratatoskr
3
2
6
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
34,912
53,053
Taken
48,739
25,242
Mitigated
22,021
10,712
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,212
955
0
328
9,569
7,347
0
2,081
7,335
28,395
0
L
Apollo
Nikkurh
Apollo
10,749
5,089
0
3,079
11,669
4,322
522
6,620
4,994
0
56,016
W
5,881
2,362
0
985
6,965
2,852
700
1,016
5,949
0
45,111
W
10,516
2,602
0
2,738
9,326
5,724
114
554
8,772
51,795
218
W
Horus
TlKHO
Horus
4,288
2,091
4,080
6,605
12,604
6,517
58
1,861
10,743
0
22,418
W
7,909
1,241
127
3,480
9,770
3,334
0
0
9,770
43,741
0
L
4,789
1,432
0
5,922
14,234
8,392
0
7,605
5,600
0
46,370
L
Arachne
ozaai
Arachne
5,107
3,689
0
1,258
12,834
4,042
69
662
12,170
0
36,891
W
Ratatoskr
playboiiblurry
Ratatoskr
6,318
2,104
0
250
10,074
3,594
479
964
9,110
0
36,146
L
2,840
1,197
0
125
4,747
1,139
0
0
4,747
85
31,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
36,586
278
Minions Killed
329
0
Camps Cleared
0
1,309,116
Distance Traveled
1,339,454
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,014
430
28
2
0
257,762
0
L
Apollo
6,941
496
66
5
0
248,750
0
W
Ullr
7,081
506
76
5
0
248,570
0
W
Charon
8,086
578
89
6
0
225,057
0
W
Horus
7,116
508
30
2
0
291,794
11
W
Eset
7,098
507
81
6
0
232,347
0
L
Chaac
6,537
467
63
5
0
264,521
0
L
Arachne
6,129
438
53
4
0
284,573
0
W
Ratatoskr
7,205
515
53
4
0
341,686
0
L
Skadi
6,049
432
68
5
0
253,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role