Player Matchup

Ymir
Ymir
DadioPatio
Ymir
Level 109
God Stats
6W - 1L
1,788 SR
Queue Stats
165W - 145L
1,495 Elo+
Party 3
Thanatos
Thanatos
InhumanAbyss921
Thanatos
Level 84
God Stats
10W - 10L
1,392 SR
Queue Stats
43W - 35L
1,424 Elo+
Solo
Tiamat
Tiamat
Mero117
Tiamat
Level 29
God Stats
7W - 5L
1,733 SR
Queue Stats
136W - 138L
1,461 Elo+
Party 1
Hachiman
Hachiman
MuffinMan1
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,266 Elo+
Party 3
Nike
Nike
UnravelX
Nike
Level 124
God Stats
2W - 0L
1,732 SR
Queue Stats
127W - 111L
1,490 Elo+
Party 1
Team Averages
Level 73
1,629 SR
1,427 Elo+

VS

Team Averages
Level 73
1,636 SR
1,457 Elo+
Charon
Charon
Cu_Chulainn1x
Charon
Level 129
God Stats
2W - 1L
1,740 SR
Queue Stats
45W - 38L
1,553 Elo+
Party 4
Kukulkan
Kukulkan
Dripnut04
Kukulkan
Level 48
God Stats
6W - 8L
1,545 SR
Queue Stats
36W - 43L
1,452 Elo+
Party 2
Hachiman
Hachiman
HiroKairu
Hachiman
Level 81
God Stats
5W - 2L
1,695 SR
Queue Stats
41W - 33L
1,505 Elo+
Party 2
Amaterasu
Amaterasu
TTVWateryYapper
Amaterasu
Level 45
God Stats
1W - 1L
1,697 SR
Queue Stats
26W - 28L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kitana0219
Tsukuyomi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,301 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,521
579
5,847
8,094
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
12
2 / 2 / 1
7,247
557
4,642
12,856
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Mero117
Tiamat
13
2 / 0 / 1
7,815
601
4,194
4,728
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
MuffinMan1
Hachiman
11
6 / 0 / 2
7,204
554
11,145
8,322
2,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
13
0 / 0 / 1
7,489
576
5,725
10,670
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,863
528
7,001
10,485
8,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Dripnut04
Kukulkan
12
2 / 2 / 0
6,706
516
4,404
6,786
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
HiroKairu
Hachiman
11
0 / 5 / 0
6,222
479
7,122
11,359
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
TTVWateryYapper
Amaterasu
10
0 / 1 / 0
6,352
489
2,653
11,488
8,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
kitana0219
Tsukuyomi
10
0 / 3 / 1
5,689
438
2,005
9,455
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
7
5.5
L
Kukulkan
Dripnut04
Kukulkan
2
2
0
1
L
Hachiman
HiroKairu
Hachiman
0
5
0
0
W
Thanatos
2
2
1
1.25
W
Tiamat
Mero117
Tiamat
2
0
1
2.5
W
Hachiman
MuffinMan1
Hachiman
6
0
2
7
L
Amaterasu
TTVWateryYapper
Amaterasu
0
1
0
0
W
Nike
0
0
1
0.5
L
Tsukuyomi
kitana0219
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,553
Damage
23,185
44,670
Taken
49,573
24,325
Mitigated
26,287
18,225
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,001
637
0
1,500
10,485
8,258
0
383
10,102
45,514
716
W
5,847
1,934
0
1,934
8,094
7,614
0
1,104
6,875
19,430
0
L
Kukulkan
Dripnut04
Kukulkan
4,404
425
0
1,110
6,786
2,802
0
3,423
3,007
53,963
0
L
Hachiman
HiroKairu
Hachiman
7,122
3,734
0
2,950
11,359
3,750
68
1,420
9,939
0
50,249
W
Thanatos
4,642
437
0
9,050
12,856
5,131
0
1,803
11,039
0
61,240
W
Tiamat
Mero117
Tiamat
4,194
305
0
1,955
4,728
2,342
0
1,748
2,980
50,830
0
W
Hachiman
MuffinMan1
Hachiman
11,145
6,042
0
3,613
8,322
2,873
704
35
8,287
0
44,801
L
Amaterasu
TTVWateryYapper
Amaterasu
2,653
593
382
4,805
11,488
8,054
0
2,606
8,366
0
16,182
W
Nike
5,725
714
0
1,673
10,670
6,365
0
5,501
4,529
535
60,149
L
Tsukuyomi
kitana0219
Tsukuyomi
2,005
769
0
555
9,455
3,423
0
1,774
7,653
0
34,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,276
Gold Earned
31,832
376
Minions Killed
353
0
Camps Cleared
0
1,345,401
Distance Traveled
1,337,203
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,863
528
83
6
0
260,738
3
W
Ymir
7,521
579
25
2
0
247,397
7
L
Kukulkan
6,706
516
102
8
0
275,046
0
L
Hachiman
6,222
479
77
6
0
236,924
0
W
Thanatos
7,247
557
80
6
0
315,279
3
W
Tiamat
7,815
601
105
8
0
280,552
4
W
Hachiman
7,204
554
67
5
0
254,108
2
L
Amaterasu
6,352
489
35
3
0
293,457
0
W
Nike
7,489
576
99
8
0
248,065
0
L
Tsukuyomi
5,689
438
56
4
0
271,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role