Player Matchup

Fenrir
Fenrir
CrazyRipp3r
Fenrir
Level 43
God Stats
4W - 6L
1,363 SR
Queue Stats
7W - 16L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
EQPwolfuge
Aphrodite
Level 7
God Stats
0W - 4L
1,264 SR
Queue Stats
2W - 6L
1,427 Elo+
Party 1
Surtr
Surtr
Guard_Derk_Fade
Surtr
Level 56
God Stats
5W - 2L
1,599 SR
Queue Stats
101W - 132L
1,401 Elo+
Solo
Martichoras
Martichoras
IL0veDoggos
Martichoras
Level 6
God Stats
3W - 7L
1,264 SR
Queue Stats
4W - 10L
1,314 Elo+
Party 1
Tiamat
Tiamat
StraitMostro
Tiamat
Level 62
God Stats
1W - 3L
1,480 SR
Queue Stats
5W - 10L
1,427 Elo+
Party 1
Team Averages
Level 35
1,394 SR
1,393 Elo+

VS

Team Averages
Level 70
1,497 SR
1,414 Elo+
Bacchus
Bacchus
 
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dudeman851850
Tsukuyomi
Level 24
God Stats
2W - 0L
1,527 SR
Queue Stats
87W - 98L
1,360 Elo+
Party 2
Heimdallr
Heimdallr
Marcsmommy99
Heimdallr
Level 69
God Stats
2W - 4L
1,421 SR
Queue Stats
70W - 70L
1,388 Elo+
Solo
Scylla
Scylla
RiverGlobe25214
Scylla
Level 101
God Stats
8W - 6L
1,535 SR
Queue Stats
69W - 68L
1,352 Elo+
Party 2
Charon
Charon
zPerseus119
Charon
Level 70
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 65L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 5 / 0
6,953
409
5,622
14,377
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
EQPwolfuge
Aphrodite
11
0 / 1 / 0
7,385
434
2,010
5,948
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 5 / 1
8,832
520
9,113
15,923
11,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
IL0veDoggos
Martichoras
11
0 / 2 / 0
6,751
397
3,685
10,681
4,797
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
14
1 / 5 / 1
8,356
492
7,203
10,136
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 0 / 8
8,842
520
6,235
8,281
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Dudeman851850
Tsukuyomi
15
2 / 4 / 8
9,469
557
8,926
15,722
9,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
Marcsmommy99
Heimdallr
14
3 / 0 / 5
8,478
499
8,079
8,126
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 6
8,839
520
9,038
7,789
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
16
7 / 1 / 4
9,285
546
7,818
10,869
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
5
Kills
18
18
Deaths
7
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
8
6
L
Fenrir
2
5
0
0.4
W
Tsukuyomi
Dudeman851850
Tsukuyomi
2
4
8
1.5
L
Aphrodite
EQPwolfuge
Aphrodite
0
1
0
0
L
2
5
1
0.5
L
Martichoras
IL0veDoggos
Martichoras
0
2
0
0
W
Heimdallr
Marcsmommy99
Heimdallr
3
0
5
5.5
W
4
2
6
3.5
L
Tiamat
1
5
1
0.3
W
Charon
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
40,096
57,065
Taken
50,787
32,119
Mitigated
32,034
14,658
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,235
686
317
2,993
8,281
10,348
0
1,211
7,070
26,894
0
L
Fenrir
5,622
2,245
0
333
14,377
5,417
0
6,204
8,173
0
29,388
W
Tsukuyomi
Dudeman851850
Tsukuyomi
8,926
1,662
0
4,860
15,722
9,463
284
1,329
14,379
0
71,677
L
Aphrodite
EQPwolfuge
Aphrodite
2,010
487
4,161
3,514
5,948
4,366
0
2,707
3,241
26,669
0
L
9,113
3,251
0
3,320
15,923
11,965
0
3,413
12,435
1,089
59,224
L
Martichoras
IL0veDoggos
Martichoras
3,685
1,271
0
2,368
10,681
4,797
0
3,680
7,001
0
50,134
W
Heimdallr
Marcsmommy99
Heimdallr
8,079
725
0
2,425
8,126
3,823
999
1,028
7,094
0
72,366
W
9,038
693
0
1,750
7,789
2,714
1,050
3,704
3,659
56,732
0
L
Tiamat
7,203
329
0
962
10,136
5,574
144
7,276
2,860
53,526
0
W
Charon
7,818
807
0
3,909
10,869
5,686
900
1,835
8,870
57,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
44,913
371
Minions Killed
419
0
Camps Cleared
0
1,717,279
Distance Traveled
1,711,742
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,842
520
30
2
0
372,848
2
L
Fenrir
6,953
409
45
3
0
413,819
0
W
Tsukuyomi
9,469
557
102
6
0
325,526
0
L
Aphrodite
7,385
434
39
2
0
328,855
0
L
Surtr
8,832
520
91
5
0
295,811
0
L
Martichoras
6,751
397
92
5
0
347,553
0
W
Heimdallr
8,478
499
119
7
0
339,159
0
W
Scylla
8,839
520
94
6
0
327,033
5
L
Tiamat
8,356
492
104
6
0
331,241
2
W
Charon
9,285
546
74
4
0
347,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role