Player Matchup

Fenrir
Fenrir
GroveMother
Fenrir
Level 104
God Stats
9W - 10L
1,640 SR
Queue Stats
237W - 262L
1,432 Elo+
Party 2
Horus
Horus
VigilVirus
Horus
Level 22
God Stats
0W - 6L
1,197 SR
Queue Stats
21W - 30L
1,347 Elo+
Party 2
Thor
Thor
baconsweat
Thor
Level 61
God Stats
29W - 16L
1,646 SR
Queue Stats
317W - 286L
1,469 Elo+
Party 3
Izanami
Izanami
papagamer20
Izanami
Level 37
God Stats
5W - 3L
1,656 SR
Queue Stats
123W - 108L
1,463 Elo+
Party 3
Sol
Sol
xEBUx
Sol
Level 62
God Stats
73W - 49L
1,535 SR
Queue Stats
296W - 250L
1,463 Elo+
Party 3
Team Averages
Level 57
1,535 SR
1,435 Elo+

VS

Team Averages
Level 123
1,507 SR
1,415 Elo+
Charon
Charon
AceJit
Charon
Level 104
God Stats
3W - 2L
1,711 SR
Queue Stats
68W - 55L
1,447 Elo+
Party 4
Chang'e
Chang'e
CadaverCat
Chang'e
Level 155
God Stats
2W - 1L
1,530 SR
Queue Stats
47W - 58L
1,395 Elo+
Party 1
Shiva
Shiva
ScuffAlex
Shiva
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 34L
1,392 Elo+
Party 4
Cupid
Cupid
itsOnCite
Cupid
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,469 Elo+
Party 4
Anubis
Anubis
maggotwarlord
Anubis
Level 148
God Stats
6W - 7L
1,294 SR
Queue Stats
76W - 71L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 0 / 0
5,353
535
3,897
10,248
8,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
8
0 / 3 / 1
4,849
485
855
6,621
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
2 / 1 / 2
5,814
581
5,092
8,698
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
papagamer20
Izanami
9
1 / 4 / 0
5,147
515
1,496
6,945
2,000
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
xEBUx
Sol
11
5 / 2 / 1
6,580
658
9,222
10,482
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AceJit
Charon
10
2 / 0 / 2
5,972
597
4,507
8,106
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
CadaverCat
Chang'e
9
1 / 4 / 0
5,227
523
4,631
7,828
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
ScuffAlex
Shiva
10
0 / 2 / 0
5,641
564
5,059
7,301
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
itsOnCite
Cupid
11
5 / 0 / 4
6,453
645
5,778
4,324
1,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 5 / 4
5,642
564
6,156
7,814
3,296
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
10
Kills
10
10
Deaths
11
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
AceJit
Charon
2
0
2
3
W
Chang'e
CadaverCat
Chang'e
1
4
0
0.25
L
Fenrir
2
0
0
2
W
Shiva
ScuffAlex
Shiva
0
2
0
0
L
Horus
0
3
1
0.17
L
2
1
2
3
W
Cupid
itsOnCite
Cupid
5
0
4
7
W
2
5
4
0.8
L
Izanami
papagamer20
Izanami
1
4
0
0.25
L
Sol
xEBUx
Sol
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
26,131
42,994
Taken
35,373
21,299
Mitigated
15,254
14,491
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AceJit
Charon
4,507
1,317
0
3,237
8,106
3,488
190
1,788
6,152
40,190
0
W
Chang'e
CadaverCat
Chang'e
4,631
488
720
1,943
7,828
2,562
600
4,029
3,757
26,772
0
L
Fenrir
3,897
1,604
0
2,866
10,248
8,118
0
1,061
9,187
0
23,893
W
Shiva
ScuffAlex
Shiva
5,059
1,631
0
298
7,301
4,332
0
0
7,301
0
31,999
L
Horus
855
490
200
1,471
6,621
4,956
0
2,237
4,384
0
10,890
L
5,092
922
0
3,381
8,698
3,157
0
2,404
6,242
0
36,563
W
Cupid
itsOnCite
Cupid
5,778
3,391
58
1,979
4,324
1,576
816
666
3,658
0
34,025
W
6,156
621
0
1,299
7,814
3,296
766
2,879
4,835
25,941
0
L
Izanami
papagamer20
Izanami
1,496
1,008
0
2,003
6,945
2,000
0
1,594
5,351
0
35,050
L
Sol
xEBUx
Sol
9,222
4,748
0
4,570
10,482
3,068
748
8,097
2,345
48,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
28,935
238
Minions Killed
251
0
Camps Cleared
0
949,313
Distance Traveled
950,766
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,972
597
68
7
0
204,520
0
W
Chang'e
5,227
523
48
5
0
193,105
0
L
Fenrir
5,353
535
39
4
0
176,333
0
W
Shiva
5,641
564
49
5
0
204,534
0
L
Horus
4,849
485
13
1
0
187,383
0
L
Thor
5,814
581
59
6
0
216,088
2
W
Cupid
6,453
645
53
5
0
179,739
0
W
Anubis
5,642
564
33
3
0
168,868
0
L
Izanami
5,147
515
57
6
0
179,469
0
L
Sol
6,580
658
70
7
0
190,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role