Player Matchup

Mulan
Mulan
Angelfart
Mulan
Level 148
God Stats
12W - 3L
1,848 SR
Queue Stats
368W - 381L
1,464 Elo+
Solo
Bellona
Bellona
Denek90
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 2
Bacchus
Bacchus
KorexGG
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 2
Bakasura
Bakasura
Sundewspeach
Bakasura
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,458 Elo+
Party 2
Merlin
Merlin
robby-re-hoes
Merlin
Level 73
God Stats
6W - 5L
1,094 SR
Queue Stats
143W - 146L
1,460 Elo+
Solo
Team Averages
Level 104
1,489 SR
1,502 Elo+

VS

Team Averages
Level 90
1,609 SR
1,558 Elo+
Agni
Agni
GHOSTENSTEIN_
Agni
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 135L
1,442 Elo+
Solo
Ravana
Ravana
OldGreggles
Ravana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 90L
1,781 Elo+
Party 1
Vulcan
Vulcan
SleepyKayOS
Vulcan
Level 124
God Stats
4W - 1L
1,914 SR
Queue Stats
283W - 284L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
andovitas
Ratatoskr
Level 89
God Stats
1W - 1L
1,704 SR
Queue Stats
147W - 154L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
spaceL00p
Ah Muzen Cab
Level 122
God Stats
4W - 6L
1,427 SR
Queue Stats
177W - 169L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Angelfart
Mulan
16
4 / 4 / 21
9,326
933
11,357
15,914
12,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Denek90
Bellona
14
1 / 4 / 16
8,563
856
6,817
10,490
11,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
KorexGG
Bacchus
17
10 / 3 / 14
10,051
1,005
12,837
10,029
8,185
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Sundewspeach
Bakasura
17
9 / 4 / 11
10,172
1,017
8,655
13,145
10,744
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 2 / 11
9,429
943
9,267
7,272
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,228
623
1,794
5,972
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
13
4 / 7 / 3
7,621
762
6,322
15,189
9,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
15
0 / 5 / 9
7,761
776
16,137
8,238
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
andovitas
Ratatoskr
16
9 / 4 / 6
9,886
989
10,455
14,513
13,175
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
spaceL00p
Ah Muzen Cab
15
1 / 6 / 9
7,985
799
9,093
12,215
4,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
27
Kills
14
17
Deaths
27
73
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mulan
Angelfart
Mulan
4
4
21
3.63
W
Bellona
Denek90
Bellona
1
4
16
2.25
L
0
5
4
0.4
W
Bacchus
KorexGG
Bacchus
10
3
14
5.67
L
Ravana
4
7
3
0.79
L
Vulcan
0
5
9
0.9
W
Bakasura
Sundewspeach
Bakasura
9
4
11
3.63
L
Ratatoskr
andovitas
Ratatoskr
9
4
6
3
W
3
2
11
4.25
L
Ah Muzen Cab
spaceL00p
Ah Muzen Cab
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,933
Damage
43,801
56,850
Taken
56,127
45,997
Mitigated
33,078
18,752
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Angelfart
Mulan
11,357
1,204
415
3,319
15,914
12,586
696
6,052
9,641
0
16,062
W
Bellona
Denek90
Bellona
6,817
1,004
1,153
1,098
10,490
11,349
847
3,228
6,778
0
11,562
L
1,794
529
18
30
5,972
1,822
0
1,996
3,626
3,369
0
W
Bacchus
KorexGG
Bacchus
12,837
999
843
2,956
10,029
8,185
225
2,777
7,049
22,432
0
L
Ravana
6,322
1,360
334
2,011
15,189
9,845
31
7,437
7,091
0
9,189
L
Vulcan
16,137
4,501
722
226
8,238
3,326
0
3,154
4,376
32,028
0
W
Bakasura
Sundewspeach
Bakasura
8,655
6,144
1,995
3,914
13,145
10,744
1,470
4,090
8,723
0
9,675
L
Ratatoskr
andovitas
Ratatoskr
10,455
1,299
1,298
4,779
14,513
13,175
0
4,469
8,503
1,215
19,298
W
9,267
1,605
944
2,115
7,272
3,133
1,123
2,373
4,779
39,490
0
L
Ah Muzen Cab
spaceL00p
Ah Muzen Cab
9,093
2,499
315
1,390
12,215
4,910
0
5,026
6,412
0
25,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,541
Gold Earned
39,481
166
Minions Killed
110
0
Camps Cleared
0
1,061,735
Distance Traveled
821,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,326
933
15
2
0
189,524
0
W
Bellona
8,563
856
23
2
0
182,983
0
L
Agni
6,228
623
1
0
0
73,332
0
W
Bacchus
10,051
1,005
31
3
0
223,090
0
L
Ravana
7,621
762
6
1
0
175,917
0
L
Vulcan
7,761
776
52
5
0
190,680
0
W
Bakasura
10,172
1,017
34
3
0
244,794
0
L
Ratatoskr
9,886
989
12
1
0
219,877
0
W
Merlin
9,429
943
63
6
0
221,344
0
L
Ah Muzen Cab
7,985
799
39
4
0
161,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role