Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Elihecc
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,415 Elo+
Party 2
Vamana
Vamana
PleaseInsertID
Vamana
Level 38
God Stats
2W - 7L
1,355 SR
Queue Stats
52W - 56L
1,418 Elo+
Party 2
Bastet
Bastet
StarRaindrop680
Bastet
Level 64
God Stats
0W - 5L
1,195 SR
Queue Stats
114W - 104L
1,428 Elo+
Solo
Charon
Charon
spy2346
Charon
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,463 Elo+
Solo
Team Averages
Level 76
1,410 SR
1,445 Elo+

VS

Team Averages
Level 80
1,649 SR
1,563 Elo+
Kukulkan
Kukulkan
BRIANIT0
Kukulkan
Level 54
God Stats
58W - 43L
1,596 SR
Queue Stats
59W - 45L
1,594 Elo+
Party 1
Apollo
Apollo
FACIALSHOT7
Apollo
Level 69
God Stats
10W - 5L
1,498 SR
Queue Stats
128W - 118L
1,563 Elo+
Party 1
Medusa
Medusa
LuchaLord76
Medusa
Level 45
God Stats
19W - 18L
1,789 SR
Queue Stats
80W - 56L
1,688 Elo+
Party 1
Ymir
Ymir
TORNADOTRAINER
Ymir
Level 127
God Stats
61W - 57L
1,588 SR
Queue Stats
219W - 241L
1,456 Elo+
Party 3
Hel
Hel
thagovna7
Hel
Level 103
God Stats
3W - 4L
1,774 SR
Queue Stats
201W - 186L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 0 / 0
6,736
962
0
0
0
Kali
Elihecc
Kali
12
0 / 4 / 2
7,255
1,036
2,470
7,328
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 4
8,521
1,217
5,217
13,035
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 3
8,591
1,227
11,327
10,180
4,008
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
spy2346
Charon
13
2 / 2 / 3
8,350
1,193
8,311
8,396
7,371
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

224

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRIANIT0
Kukulkan
14
2 / 0 / 11
9,029
1,290
8,925
2,738
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
14
8 / 2 / 6
9,715
1,388
7,411
7,135
2,880
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
14
0 / 1 / 12
7,966
1,138
5,315
6,113
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 12
8,729
1,247
4,873
6,671
5,955
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 1 / 12
8,304
1,186
6,814
7,219
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
5
Kills
15
15
Deaths
5
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Kukulkan
BRIANIT0
Kukulkan
2
0
11
7.5
L
Kali
Elihecc
Kali
0
4
2
0.25
W
Apollo
8
2
6
5.5
W
Medusa
0
1
12
6
L
1
5
4
0.6
L
2
4
3
0.88
W
3
1
12
9
L
Charon
spy2346
Charon
2
2
3
1.75
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
33,338
38,939
Taken
29,876
27,275
Mitigated
15,368
2,536
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
BRIANIT0
Kukulkan
8,925
584
0
275
2,738
1,236
0
1,192
1,371
30,433
0
L
Kali
Elihecc
Kali
2,470
845
0
787
7,328
3,727
0
3,275
4,053
0
8,124
W
Apollo
7,411
5,122
193
358
7,135
2,880
0
1,001
5,970
0
13,126
W
Medusa
5,315
2,965
0
475
6,113
2,520
0
1,925
3,820
0
21,392
L
5,217
1,685
0
529
13,035
12,169
0
6,912
6,123
0
31,103
L
11,327
2,851
183
1,037
10,180
4,008
0
6,047
4,133
0
20,370
W
4,873
389
331
329
6,671
5,955
0
2,059
4,478
14,626
0
L
Charon
spy2346
Charon
8,311
403
0
0
8,396
7,371
0
4,452
3,944
18,245
0
W
6,814
612
3,917
3,564
7,219
2,777
0
1,854
5,197
18,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,453
Gold Earned
43,743
123
Minions Killed
171
3
Camps Cleared
8
515,098
Distance Traveled
707,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,736
962
0
0
0
0
0
W
Kukulkan
9,029
1,290
57
8
4
140,460
0
L
Kali
7,255
1,036
13
2
0
97,507
0
W
Apollo
9,715
1,388
14
2
2
136,556
0
W
Medusa
7,966
1,138
43
6
1
155,140
0
L
Vamana
8,521
1,217
75
11
2
135,489
0
L
Bastet
8,591
1,227
21
3
1
150,438
0
W
Ymir
8,729
1,247
28
4
0
138,736
0
L
Charon
8,350
1,193
14
2
0
131,664
0
W
Hel
8,304
1,186
29
4
1
137,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role