Player Matchup

Ares
Ares
Gold IV
GiovanaTirocerto
Ares
Gold IV
Level 61
God Stats
3W - 3L
1,647 SR
Queue Stats
21W - 20L
1,394 MMR
Party 2
Anubis
Anubis
Silver V
NymphsGarden
Anubis
Silver V
Level 81
God Stats
6W - 9L
1,581 SR
Queue Stats
61W - 102L
1,071 MMR
Party 2
Serqet
Serqet
Silver II
x_Junior-Silva_x
Serqet
Silver II
Level 157
God Stats
177W - 129L
1,571 SR
Queue Stats
415W - 420L
1,102 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,600 SR
1,189 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,509 SR
1,207 MMR
Cerberus
Cerberus
Silver II
ClapsCh33kZ
Cerberus
Silver II
Level 49
God Stats
48W - 50L
1,421 SR
Queue Stats
139W - 169L
1,214 MMR
Solo
Ravana
Ravana
Silver III
Mista Coyne
Ravana
Silver III
Level 123
God Stats
2W - 3L
1,529 SR
Queue Stats
35W - 42L
1,136 MMR
Party 1
Discordia
Discordia
Gold V
mrbaxisofat
Discordia
Gold V
Level 130
God Stats
2W - 0L
1,578 SR
Queue Stats
19W - 29L
1,272 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
11,296
664
8,731
22,540
20,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
13
2 / 10 / 5
11,552
680
11,984
15,682
6,448
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 7 / 1
12,251
721
7,884
20,986
9,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
HerculesHorusThothHera

VS

Bans
Baron SamediCu ChulainnMartichorasPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClapsCh33kZ
Cerberus
15
5 / 3 / 14
13,252
780
12,630
21,836
23,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
17
11 / 1 / 9
14,620
860
17,246
11,905
7,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
mrbaxisofat
Discordia
17
6 / 5 / 12
13,999
823
18,327
11,624
4,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
22
22
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ClapsCh33kZ
Cerberus
5
3
14
4
L
2
5
3
0.7
W
Ravana
11
1
9
15.5
L
Anubis
2
10
5
0.45
W
Discordia
mrbaxisofat
Discordia
6
5
12
2.4
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
48,203
59,208
Taken
45,365
36,499
Mitigated
35,080
8,922
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ClapsCh33kZ
Cerberus
12,630
1,707
0
2,326
21,836
23,480
122
10,488
11,114
28,493
0
L
8,731
506
235
4,302
22,540
20,767
0
15,095
7,353
30,881
0
W
Ravana
17,246
3,854
0
4,182
11,905
7,415
1,243
5,094
5,653
0
61,571
L
Anubis
11,984
300
0
1,249
15,682
6,448
0
7,068
8,614
36,627
0
W
Discordia
mrbaxisofat
Discordia
18,327
1,151
0
0
11,624
4,185
1,393
4,890
6,023
82,740
0
L
7,884
1,664
0
3,136
20,986
9,284
0
9,348
11,450
0
39,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
41,871
138
Minions Killed
206
0
Camps Cleared
0
859,568
Distance Traveled
937,199
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,252
780
32
2
0
300,614
0
L
Ares
11,296
664
25
1
0
294,596
11
W
Ravana
14,620
860
62
4
0
329,337
2
L
Anubis
11,552
680
49
3
0
250,526
0
W
Discordia
13,999
823
112
7
0
307,248
0
L
Serqet
12,251
721
64
4
0
314,446
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role