Player Matchup

Tiamat
Tiamat
Backninja123307
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,467 Elo+
Solo
Chaac
Chaac
FumundaaCheese
Chaac
Level 64
God Stats
6W - 7L
1,647 SR
Queue Stats
57W - 49L
1,431 Elo+
Party 2
Achilles
Achilles
Tito_Panda8
Achilles
Level 67
God Stats
1W - 1L
1,406 SR
Queue Stats
9W - 12L
1,284 Elo+
Solo
Freya
Freya
Veltore
Freya
Level 108
God Stats
4W - 4L
1,506 SR
Queue Stats
53W - 44L
1,450 Elo+
Party 2
Cupid
Cupid
Xemar100
Cupid
Level 46
God Stats
1W - 1L
1,359 SR
Queue Stats
26W - 29L
1,392 Elo+
Party 2
Team Averages
Level 58
1,484 SR
1,405 Elo+

VS

Team Averages
Level 93
1,497 SR
1,381 Elo+
Chernobog
Chernobog
ETERNALFIREO7
Chernobog
Level 145
God Stats
1W - 1L
1,195 SR
Queue Stats
28W - 39L
1,361 Elo+
Party 1
Janus
Janus
Love420Always
Janus
Level 63
God Stats
5W - 5L
1,526 SR
Queue Stats
19W - 36L
1,303 Elo+
Party 1
Loki
Loki
ch8246
Loki
Level 105
God Stats
1W - 1L
1,508 SR
Queue Stats
14W - 14L
1,417 Elo+
Party 1
Vulcan
Vulcan
gofixit
Vulcan
Level 26
God Stats
13W - 7L
1,571 SR
Queue Stats
62W - 45L
1,490 Elo+
Solo
Charon
Charon
savi0r117
Charon
Level 127
God Stats
2W - 3L
1,683 SR
Queue Stats
24W - 42L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,276
661
9,493
12,022
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 2 / 2
7,646
695
9,835
9,718
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Tito_Panda8
Achilles
13
1 / 1 / 2
7,046
641
3,318
9,272
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Veltore
Freya
13
1 / 2 / 3
7,057
642
7,471
8,547
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Xemar100
Cupid
16
0 / 0 / 1
7,909
719
1,692
6,419
2,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ETERNALFIREO7
Chernobog
14
1 / 2 / 6
7,456
678
6,472
9,677
4,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 3
6,948
632
4,045
6,478
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
ch8246
Loki
14
1 / 2 / 5
7,660
696
6,027
9,127
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
gofixit
Vulcan
18
4 / 0 / 0
9,564
869
12,149
5,486
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
savi0r117
Charon
14
3 / 0 / 5
8,595
781
7,974
8,795
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
10
10
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Chernobog
ETERNALFIREO7
Chernobog
1
2
6
2
L
4
2
2
2.5
W
1
4
3
0.63
L
Achilles
Tito_Panda8
Achilles
1
1
2
2
L
Freya
Veltore
Freya
1
2
3
1.25
L
Cupid
Xemar100
Cupid
0
0
1
0.5
W
Loki
ch8246
Loki
1
2
5
1.75
W
Vulcan
gofixit
Vulcan
4
0
0
4
W
Charon
savi0r117
Charon
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
36,667
45,978
Taken
39,563
32,335
Mitigated
21,628
9,693
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,493
465
0
1,755
12,022
7,328
16
5,923
5,971
19,744
0
W
Chernobog
ETERNALFIREO7
Chernobog
6,472
3,281
0
1,190
9,677
4,009
166
5,099
4,057
0
19,797
L
9,835
810
0
3,408
9,718
9,508
0
4,340
5,232
0
27,175
W
4,045
0
0
0
6,478
2,673
0
1,856
4,395
8,864
0
L
Achilles
Tito_Panda8
Achilles
3,318
758
58
1,720
9,272
9,727
0
4,167
5,015
0
15,709
L
Freya
Veltore
Freya
7,471
1,849
0
818
8,547
3,426
0
5,429
2,964
19,614
0
L
Cupid
Xemar100
Cupid
1,692
705
467
1,467
6,419
2,346
366
3,612
2,599
0
28,335
W
Loki
ch8246
Loki
6,027
751
0
791
9,127
3,750
0
3,974
4,574
0
21,619
W
Vulcan
gofixit
Vulcan
12,149
4,171
0
500
5,486
2,664
702
1,174
4,188
60,528
0
W
Charon
savi0r117
Charon
7,974
1,214
0
1,398
8,795
8,532
334
4,084
3,766
15,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
40,223
205
Minions Killed
226
0
Camps Cleared
0
1,119,734
Distance Traveled
1,030,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,276
661
32
3
0
194,766
0
W
Chernobog
7,456
678
36
3
0
202,416
0
L
Chaac
7,646
695
35
3
0
257,962
0
W
Janus
6,948
632
17
2
0
128,519
0
L
Achilles
7,046
641
19
2
0
220,746
0
L
Freya
7,057
642
42
4
0
211,722
0
L
Cupid
7,909
719
77
7
0
234,538
0
W
Loki
7,660
696
26
2
0
229,370
0
W
Vulcan
9,564
869
135
12
0
254,338
0
W
Charon
8,595
781
12
1
0
215,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role