Player Matchup

Amaterasu
Amaterasu
AiriGamer00
Amaterasu
Level 18
God Stats
1W - 3L
1,182 SR
Queue Stats
2W - 4L
1,140 Elo+
Party 2
Sylvanus
Sylvanus
Navy LoOLoO
Sylvanus
Level 126
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 4L
1,307 Elo+
Party 2
Lancelot
Lancelot
ValkyrieIProfile
Lancelot
Level 79
God Stats
2W - 2L
1,641 SR
Queue Stats
268W - 240L
1,605 Elo+
Solo
Charon
Charon
Xhalo_forX
Charon
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,323 Elo+
Solo
Bakasura
Bakasura
lBeleth
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,307 Elo+
Party 2
Team Averages
Level 68
1,423 SR
1,336 Elo+

VS

Team Averages
Level 65
1,426 SR
1,441 Elo+
Charon
Charon
Crooked_Smile-_-
Charon
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,689 Elo+
Solo
Odin
Odin
IDirkThirtyI
Odin
Level 59
God Stats
7W - 8L
1,130 SR
Queue Stats
185W - 178L
1,361 Elo+
Party 1
Discordia
Discordia
KiNgBoXP0UNDER
Discordia
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 95L
1,347 Elo+
Party 1
Izanami
Izanami
StealnKilz
Izanami
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 65L
1,512 Elo+
Solo
Poseidon
Poseidon
x0xGooDL00KSx0x
Poseidon
Level 14
God Stats
5W - 9L
1,500 SR
Queue Stats
143W - 155L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AiriGamer00
Amaterasu
16
0 / 0 / 8
9,946
904
5,862
14,083
14,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
Navy LoOLoO
Sylvanus
16
1 / 0 / 10
10,541
958
8,569
10,740
9,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 5
11,038
1,003
9,331
10,036
6,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
Xhalo_forX
Charon
17
2 / 0 / 9
11,977
1,089
9,714
13,799
16,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
lBeleth
Bakasura
17
5 / 2 / 3
11,395
1,036
18,140
15,890
10,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

260

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
9,913
901
9,362
11,300
14,118
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 2 / 2
9,589
872
12,078
19,278
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
KiNgBoXP0UNDER
Discordia
15
0 / 1 / 1
9,559
869
10,738
5,208
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
StealnKilz
Izanami
15
2 / 1 / 0
10,581
962
10,175
5,779
2,299
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
16
0 / 8 / 2
9,828
893
17,208
14,054
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
13
Kills
2
2
Deaths
13
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AiriGamer00
Amaterasu
0
0
8
4
L
0
1
2
1
L
0
2
2
0.5
L
Discordia
KiNgBoXP0UNDER
Discordia
0
1
1
0.5
W
Sylvanus
Navy LoOLoO
Sylvanus
1
0
10
6
L
Izanami
StealnKilz
Izanami
2
1
0
2
W
5
0
5
7.5
W
Charon
Xhalo_forX
Charon
2
0
9
6.5
W
Bakasura
lBeleth
Bakasura
5
2
3
3.25
L
Poseidon
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,616
Damage
59,561
64,548
Taken
55,619
57,244
Mitigated
35,615
12,926
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AiriGamer00
Amaterasu
5,862
2,485
0
1,527
14,083
14,493
0
8,459
5,338
0
11,135
L
9,362
881
0
1,696
11,300
14,118
0
4,109
6,580
19,978
0
L
12,078
4,385
222
1,029
19,278
11,466
0
5,252
12,325
0
21,805
L
Discordia
KiNgBoXP0UNDER
Discordia
10,738
1,062
117
166
5,208
2,222
0
1,942
2,983
25,759
0
W
Sylvanus
Navy LoOLoO
Sylvanus
8,569
2,396
2,193
2,628
10,740
9,110
0
7,318
3,064
21,878
0
L
Izanami
StealnKilz
Izanami
10,175
7,217
66
464
5,779
2,299
0
2,316
3,230
0
51,292
W
9,331
1,964
0
1,670
10,036
6,490
0
5,349
4,599
0
36,067
W
Charon
Xhalo_forX
Charon
9,714
943
66
1,688
13,799
16,187
0
7,253
5,997
29,972
0
W
Bakasura
lBeleth
Bakasura
18,140
12,546
0
3,154
15,890
10,964
0
8,854
6,772
0
35,032
L
Poseidon
17,208
3,265
0
0
14,054
5,510
0
4,758
9,018
31,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,897
Gold Earned
49,470
206
Minions Killed
247
11
Camps Cleared
3
1,108,911
Distance Traveled
941,246
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,946
904
22
2
0
226,836
0
L
Charon
9,913
901
16
1
0
225,501
0
L
Odin
9,589
872
34
3
2
222,339
0
L
Discordia
9,559
869
46
4
1
157,524
1
W
Sylvanus
10,541
958
33
3
0
187,760
0
L
Izanami
10,581
962
113
10
0
164,487
1
W
Lancelot
11,038
1,003
53
5
2
241,926
0
W
Charon
11,977
1,089
32
3
0
227,101
0
W
Bakasura
11,395
1,036
66
6
9
225,288
0
L
Poseidon
9,828
893
38
3
0
171,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role