Player Matchup

Chernobog
Chernobog
Auto Search
Chernobog
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,591 Elo+
Solo
Horus
Horus
Ichxban
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 261L
1,574 Elo+
Party 1
Lancelot
Lancelot
LegendSingleton
Lancelot
Level 129
God Stats
1W - 1L
1,688 SR
Queue Stats
169W - 170L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
Olajuawan
Gilgamesh
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 148L
1,591 Elo+
Solo
Xbalanque
Xbalanque
PerryTheBussypus
Xbalanque
Level 109
God Stats
0W - 2L
1,394 SR
Queue Stats
80W - 74L
1,540 Elo+
Solo
Team Averages
Level 126
1,516 SR
1,576 Elo+

VS

Team Averages
Level 137
1,481 SR
1,500 Elo+
Ra
Ra
Bigshploof25
Ra
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 35L
1,431 Elo+
Solo
Anhur
Anhur
FFouz
Anhur
Level 158
God Stats
2W - 2L
1,404 SR
Queue Stats
167W - 153L
1,589 Elo+
Party 2
Shiva
Shiva
PAPERNINJA1119
Shiva
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 59L
1,522 Elo+
Party 2
Rama
Rama
Proud Dinosaur
Rama
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,522 Elo+
Party 2
Thanatos
Thanatos
Very Hongry
Thanatos
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Auto Search
Chernobog
16
1 / 4 / 11
8,899
742
11,012
12,961
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Ichxban
Horus
15
5 / 5 / 6
8,857
738
9,107
17,360
13,905
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
14
2 / 2 / 5
7,591
633
7,517
13,974
14,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Gilgamesh
Olajuawan
Gilgamesh
14
3 / 6 / 8
8,174
681
11,637
16,107
12,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
16
2 / 3 / 8
8,702
725
16,913
10,959
5,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 8
11,411
951
15,562
13,883
14,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
FFouz
Anhur
17
4 / 2 / 13
9,703
809
15,519
12,762
6,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 15
9,198
767
13,349
17,469
24,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 2 / 11
9,152
763
12,152
11,766
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Very Hongry
Thanatos
16
6 / 6 / 6
9,746
812
8,350
13,425
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
73
13
Kills
20
20
Deaths
13
38
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Auto Search
Chernobog
1
4
11
1.63
W
7
1
8
11
W
Anhur
FFouz
Anhur
4
2
13
5.25
L
Horus
Ichxban
Horus
5
5
6
1.6
L
Lancelot
2
2
5
2.25
L
Gilgamesh
Olajuawan
Gilgamesh
3
6
8
1.17
W
1
2
15
4.25
L
Xbalanque
2
3
8
2
W
2
2
11
3.75
W
Thanatos
Very Hongry
Thanatos
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,186
Damage
64,932
71,361
Taken
69,305
51,384
Mitigated
60,521
25,847
Healing
31,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Auto Search
Chernobog
11,012
3,740
1,775
3,477
12,961
5,840
0
2,214
10,588
0
28,453
W
15,562
1,291
8,711
5,550
13,883
14,957
1,731
0
13,500
48,270
0
W
Anhur
FFouz
Anhur
15,519
7,446
1,246
2,868
12,762
6,927
2,464
0
12,053
0
28,860
L
Horus
Ichxban
Horus
9,107
2,503
4,380
5,140
17,360
13,905
0
2,683
14,105
0
10,700
L
Lancelot
7,517
906
2,231
3,326
13,974
14,138
0
4,140
9,343
0
11,503
L
Gilgamesh
Olajuawan
Gilgamesh
11,637
2,815
909
1,726
16,107
12,398
0
3,513
12,273
0
19,995
W
13,349
849
3,695
4,029
17,469
24,890
378
0
16,723
0
17,538
L
Xbalanque
16,913
6,230
0
2,883
10,959
5,103
0
2,809
7,864
0
38,884
W
12,152
11,325
369
1,436
11,766
7,055
2,585
0
11,549
0
25,457
W
Thanatos
Very Hongry
Thanatos
8,350
461
202
3,535
13,425
6,692
903
0
13,088
0
11,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,223
Gold Earned
49,210
121
Minions Killed
133
0
Camps Cleared
0
1,183,674
Distance Traveled
1,121,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,899
742
37
3
0
212,357
0
W
Ra
11,411
951
70
6
0
252,523
0
W
Anhur
9,703
809
20
2
0
192,827
0
L
Horus
8,857
738
7
1
0
254,791
0
L
Lancelot
7,591
633
8
1
0
297,356
0
L
Gilgamesh
8,174
681
14
1
0
204,749
0
W
Shiva
9,198
767
8
1
0
248,405
0
L
Xbalanque
8,702
725
55
5
0
214,421
0
W
Rama
9,152
763
29
2
0
194,368
0
W
Thanatos
9,746
812
6
1
0
233,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role