Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Devcn
Persephone
Level 157
God Stats
0W - 5L
1,717 SR
Queue Stats
31W - 59L
1,523 Elo+
Solo
Nemesis
Nemesis
InfinitE-_-GxD97
Nemesis
Level 101
God Stats
24W - 24L
1,548 SR
Queue Stats
631W - 578L
1,505 Elo+
Solo
Hades
Hades
M Train33
Hades
Level 93
God Stats
0W - 4L
1,355 SR
Queue Stats
68W - 74L
1,419 Elo+
Solo
Charon
Charon
whxre9870
Charon
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 73L
1,504 Elo+
Party 2
Team Averages
Level 128
1,524 SR
1,490 Elo+

VS

Team Averages
Level 110
1,512 SR
1,453 Elo+
Nox
Nox
Mitezler
Nox
Level 82
God Stats
9W - 9L
1,504 SR
Queue Stats
37W - 55L
1,406 Elo+
Party 1
Chernobog
Chernobog
ZINC ALL DAY
Chernobog
Level 85
God Stats
2W - 6L
1,182 SR
Queue Stats
32W - 55L
1,379 Elo+
Party 1
Charon
Charon
beastgamer208723
Charon
Level 100
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 109L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
jtroz
Zhong Kui
Level 129
God Stats
12W - 6L
1,741 SR
Queue Stats
109W - 97L
1,567 Elo+
Solo
Thor
Thor
shmelias
Thor
Level 156
God Stats
7W - 3L
1,634 SR
Queue Stats
248W - 271L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 1
4,804
480
3,247
7,695
2,504
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Devcn
Persephone
9
1 / 1 / 0
5,503
550
2,655
7,444
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 0
5,929
593
3,185
8,059
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
M Train33
Hades
8
0 / 2 / 0
5,037
504
1,296
6,589
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
whxre9870
Charon
8
0 / 0 / 1
5,125
513
3,747
4,208
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,127
513
2,187
4,320
1,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
ZINC ALL DAY
Chernobog
9
2 / 2 / 1
4,695
470
3,153
7,666
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 0
5,351
535
4,409
5,476
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
jtroz
Zhong Kui
11
2 / 0 / 1
6,359
636
7,189
6,178
5,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
10
2 / 1 / 2
5,876
588
3,713
6,580
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Persephone
Devcn
Persephone
1
1
0
1
L
1
2
0
0.5
L
Hades
M Train33
Hades
0
2
0
0
W
0
0
3
1.5
W
Chernobog
ZINC ALL DAY
Chernobog
2
2
1
1.25
W
1
1
0
1
W
Zhong Kui
jtroz
Zhong Kui
2
0
1
2.5
W
Thor
2
1
2
3
L
Charon
whxre9870
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,130
Damage
20,651
33,995
Taken
30,220
13,296
Mitigated
14,286
12,199
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,247
2,394
0
2,197
7,695
2,504
0
2,422
5,241
0
39,318
L
Persephone
Devcn
Persephone
2,655
574
0
2,135
7,444
2,252
0
2,070
5,217
37,438
0
L
3,185
495
0
3,173
8,059
3,517
0
3,907
3,650
0
37,520
L
Hades
M Train33
Hades
1,296
410
75
2,838
6,589
2,310
0
3,402
2,981
27,012
0
W
2,187
62
1,402
1,555
4,320
1,463
0
1,611
2,709
16,002
0
W
Chernobog
ZINC ALL DAY
Chernobog
3,153
1,379
0
750
7,666
2,477
0
2,695
4,971
0
21,282
W
4,409
961
0
875
5,476
2,690
0
56
4,935
29,505
0
W
Zhong Kui
jtroz
Zhong Kui
7,189
1,349
0
2,864
6,178
5,264
0
1,986
4,168
49,565
0
W
Thor
3,713
580
0
479
6,580
2,392
0
1,294
5,195
0
43,159
L
Charon
whxre9870
Charon
3,747
359
170
1,611
4,208
2,713
0
1,164
3,034
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,398
Gold Earned
27,408
287
Minions Killed
296
0
Camps Cleared
0
976,592
Distance Traveled
994,552
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,804
480
71
7
0
187,828
0
L
Persephone
5,503
550
58
6
0
211,173
6
L
Nemesis
5,929
593
69
7
0
187,073
0
L
Hades
5,037
504
71
7
0
172,016
0
W
Nox
5,127
513
22
2
0
203,996
0
W
Chernobog
4,695
470
45
5
0
184,046
0
W
Charon
5,351
535
54
5
0
179,041
1
W
Zhong Kui
6,359
636
95
10
0
191,300
1
W
Thor
5,876
588
80
8
0
236,169
1
L
Charon
5,125
513
18
2
0
218,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role