Player Matchup

Nemesis
Nemesis
Diaveli
Nemesis
Level 38
God Stats
19W - 23L
1,199 SR
Queue Stats
49W - 56L
1,268 Elo+
Party 1
Hades
Hades
Puddkip
Hades
Level 66
God Stats
18W - 10L
1,601 SR
Queue Stats
125W - 111L
1,464 Elo+
Solo
Persephone
Persephone
Sangonomiya-13
Persephone
Level 82
God Stats
5W - 3L
1,593 SR
Queue Stats
182W - 190L
1,351 Elo+
Party 1
Charon
Charon
ketaminedog
Charon
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 42L
1,547 Elo+
Solo
Apollo
Apollo
kurumirex
Apollo
Level 54
God Stats
14W - 13L
1,474 SR
Queue Stats
57W - 74L
1,376 Elo+
Solo
Team Averages
Level 58
1,473 SR
1,401 Elo+

VS

Team Averages
Level 52
1,288 SR
1,378 Elo+
Thor
Thor
HOC1000
Thor
Level 69
God Stats
5W - 6L
1,577 SR
Queue Stats
66W - 59L
1,339 Elo+
Party 3
Scylla
Scylla
Vizorise
Scylla
Level 69
God Stats
1W - 4L
1,164 SR
Queue Stats
123W - 125L
1,487 Elo+
Party 2
Izanami
Izanami
phyzzaroo
Izanami
Level 25
God Stats
0W - 6L
1,009 SR
Queue Stats
12W - 22L
1,264 Elo+
Party 3
Khepri
Khepri
slumpjnthn
Khepri
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 90L
1,392 Elo+
Party 2
Charon
Charon
sqxiish
Charon
Level 46
God Stats
2W - 3L
1,190 SR
Queue Stats
71W - 84L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diaveli
Nemesis
14
4 / 0 / 2
8,625
575
6,123
10,837
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Puddkip
Hades
14
2 / 1 / 1
8,807
587
8,689
8,956
6,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
Sangonomiya-13
Persephone
13
3 / 3 / 6
8,595
573
12,663
8,988
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
13
2 / 1 / 8
8,822
588
6,501
9,083
9,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
kurumirex
Apollo
14
7 / 0 / 4
9,019
601
10,215
8,016
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HOC1000
Thor
13
1 / 3 / 3
7,555
504
6,037
16,407
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Vizorise
Scylla
12
2 / 4 / 0
6,931
462
6,120
9,615
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
phyzzaroo
Izanami
12
1 / 4 / 0
7,184
479
3,723
9,997
3,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
slumpjnthn
Khepri
9
0 / 7 / 1
6,308
421
2,313
15,117
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
sqxiish
Charon
13
1 / 1 / 0
7,158
477
5,877
11,551
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
18
Kills
5
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Diaveli
Nemesis
4
0
2
5
L
Thor
HOC1000
Thor
1
3
3
0.83
W
Hades
Puddkip
Hades
2
1
1
2.5
W
Persephone
Sangonomiya-13
Persephone
3
3
6
2
L
Scylla
Vizorise
Scylla
2
4
0
0.5
W
Charon
2
1
8
6
W
Apollo
kurumirex
Apollo
7
0
4
9
L
Izanami
phyzzaroo
Izanami
1
4
0
0.25
L
Khepri
slumpjnthn
Khepri
0
7
1
0.07
L
Charon
sqxiish
Charon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,191
Damage
24,070
45,880
Taken
62,687
25,791
Mitigated
30,529
18,393
Healing
12,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Diaveli
Nemesis
6,123
3,623
0
816
10,837
4,482
585
2,925
7,852
0
63,588
L
Thor
HOC1000
Thor
6,037
994
0
7,834
16,407
6,283
0
4,553
11,854
0
60,368
W
Hades
Puddkip
Hades
8,689
855
60
5,222
8,956
6,126
248
4,053
4,281
61,156
0
W
Persephone
Sangonomiya-13
Persephone
12,663
358
0
3,455
8,988
3,142
208
2,312
6,598
55,991
0
L
Scylla
Vizorise
Scylla
6,120
511
0
250
9,615
3,710
0
7,913
1,702
50,138
0
W
Charon
6,501
2,164
2,057
1,549
9,083
9,000
135
3,221
5,836
32,688
0
W
Apollo
kurumirex
Apollo
10,215
8,191
0
5,234
8,016
3,041
780
1,344
6,672
0
73,575
L
Izanami
phyzzaroo
Izanami
3,723
2,213
0
2,440
9,997
3,514
632
1,480
8,517
0
57,453
L
Khepri
slumpjnthn
Khepri
2,313
290
0
733
15,117
11,608
0
6,581
8,536
12,420
0
L
Charon
sqxiish
Charon
5,877
589
0
871
11,551
5,414
0
7,354
4,197
43,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
35,136
458
Minions Killed
379
0
Camps Cleared
0
1,422,852
Distance Traveled
1,415,530
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,625
575
95
6
0
330,895
1
L
Thor
7,555
504
93
6
0
320,818
0
W
Hades
8,807
587
107
7
0
257,426
0
W
Persephone
8,595
573
84
6
0
316,098
0
L
Scylla
6,931
462
87
6
0
279,590
0
W
Charon
8,822
588
35
2
0
249,806
2
W
Apollo
9,019
601
137
9
0
268,627
0
L
Izanami
7,184
479
105
7
0
272,593
0
L
Khepri
6,308
421
12
1
0
279,307
0
L
Charon
7,158
477
82
5
0
263,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role