Player Matchup

Susano
Susano
 
Susano
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ItssMarcc
Hercules
Level 100
God Stats
11W - 11L
1,527 SR
Queue Stats
55W - 45L
1,477 Elo+
Party 2
Izanami
Izanami
OMGitsCoCo
Izanami
Level 66
God Stats
18W - 15L
1,533 SR
Queue Stats
21W - 16L
1,576 Elo+
Solo
Hel
Hel
Zaylin
Hel
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,668 Elo+
Party 1
Zhong Kui
Zhong Kui
yungbudduh
Zhong Kui
Level 27
God Stats
1W - 0L
1,425 SR
Queue Stats
3W - 2L
1,409 Elo+
Party 2
Team Averages
Level 70
1,497 SR
1,526 Elo+

VS

Team Averages
Level 76
1,486 SR
1,488 Elo+
Zeus
Zeus
Benjamau
Zeus
Level 80
God Stats
88W - 78L
1,531 SR
Queue Stats
168W - 189L
1,499 Elo+
Solo
Ravana
Ravana
Kynax
Ravana
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
236W - 263L
1,470 Elo+
Party 3
Gilgamesh
Gilgamesh
Nekaz
Gilgamesh
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,531 Elo+
Solo
Janus
Janus
Wolves357
Janus
Level 44
God Stats
5W - 13L
1,327 SR
Queue Stats
127W - 113L
1,469 Elo+
Solo
Danzaburou
Danzaburou
kuwildan05
Danzaburou
Level 79
God Stats
27W - 43L
1,332 SR
Queue Stats
236W - 260L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
2 / 2 / 21
9,933
1,104
14,688
12,695
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ItssMarcc
Hercules
16
2 / 1 / 17
9,830
1,092
8,718
15,634
17,483
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Izanami
OMGitsCoCo
Izanami
17
5 / 0 / 17
11,405
1,267
13,420
10,619
4,066
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
Zaylin
Hel
17
13 / 0 / 12
12,489
1,388
19,146
9,220
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
yungbudduh
Zhong Kui
17
5 / 3 / 17
10,767
1,196
18,010
12,349
10,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

298

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 11 / 1
9,540
1,060
12,514
20,411
7,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Kynax
Ravana
14
0 / 4 / 2
8,505
945
7,630
11,910
10,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Nekaz
Gilgamesh
15
2 / 4 / 3
9,514
1,057
9,434
17,920
15,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Wolves357
Janus
15
1 / 6 / 4
9,569
1,063
17,867
15,575
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
kuwildan05
Danzaburou
14
1 / 2 / 3
9,146
1,016
7,599
11,668
4,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
19
27
Kills
6
6
Deaths
27
84
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
2
21
6.25
L
Zeus
2
11
1
0.23
W
Hercules
ItssMarcc
Hercules
2
1
17
10.5
L
Ravana
Kynax
Ravana
0
4
2
0.25
L
Gilgamesh
Nekaz
Gilgamesh
2
4
3
0.88
W
Izanami
OMGitsCoCo
Izanami
5
0
17
13.5
L
Janus
Wolves357
Janus
1
6
4
0.5
W
Hel
Zaylin
Hel
13
0
12
19
L
Danzaburou
kuwildan05
Danzaburou
1
2
3
1.25
W
Zhong Kui
yungbudduh
Zhong Kui
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,982
Damage
55,044
60,517
Taken
77,484
43,804
Mitigated
44,498
16,998
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,688
3,440
0
100
12,695
5,857
0
5,329
6,803
0
23,145
L
Zeus
12,514
697
0
96
20,411
7,175
0
12,372
7,817
34,308
0
W
Hercules
ItssMarcc
Hercules
8,718
1,637
0
3,374
15,634
17,483
0
7,298
7,541
183
16,989
L
Ravana
Kynax
Ravana
7,630
2,246
0
1,193
11,910
10,926
0
4,872
7,038
281
12,387
L
Gilgamesh
Nekaz
Gilgamesh
9,434
2,272
0
324
17,920
15,793
0
5,157
12,123
68
15,789
W
Izanami
OMGitsCoCo
Izanami
13,420
9,621
0
271
10,619
4,066
0
8,129
2,321
0
46,567
L
Janus
Wolves357
Janus
17,867
532
0
3
15,575
5,740
0
8,249
7,075
40,828
0
W
Hel
Zaylin
Hel
19,146
1,271
5,625
5,451
9,220
5,721
0
4,563
4,516
34,385
0
L
Danzaburou
kuwildan05
Danzaburou
7,599
2,779
0
1,005
11,668
4,864
0
5,701
5,873
0
25,398
W
Zhong Kui
yungbudduh
Zhong Kui
18,010
1,562
0
2,177
12,349
10,677
0
5,304
6,723
36,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,424
Gold Earned
46,274
216
Minions Killed
173
8
Camps Cleared
3
987,939
Distance Traveled
804,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,933
1,104
15
2
1
213,253
0
L
Zeus
9,540
1,060
38
4
2
145,496
0
W
Hercules
9,830
1,092
27
3
0
194,382
0
L
Ravana
8,505
945
9
1
1
139,236
0
L
Gilgamesh
9,514
1,057
16
2
0
177,612
0
W
Izanami
11,405
1,267
82
9
4
186,489
0
L
Janus
9,569
1,063
61
7
0
191,217
0
W
Hel
12,489
1,388
40
4
2
221,776
0
L
Danzaburou
9,146
1,016
49
5
0
150,922
0
W
Zhong Kui
10,767
1,196
52
6
1
172,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role