Player Matchup

Hercules
Hercules
BmyDScout
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 120L
1,701 Elo+
Party 2
Nu Wa
Nu Wa
CrepusRise
Nu Wa
Level 42
God Stats
33W - 39L
1,539 SR
Queue Stats
80W - 88L
1,442 Elo+
Solo
Pele
Pele
QuikRubNtug
Pele
Level 156
God Stats
7W - 1L
1,996 SR
Queue Stats
324W - 365L
1,505 Elo+
Party 2
Janus
Janus
TheAlmightyKyle
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 124L
1,357 Elo+
Party 3
Olorun
Olorun
xtdjdx
Olorun
Level 14
God Stats
1W - 3L
1,475 SR
Queue Stats
43W - 58L
1,293 Elo+
Party 3
Team Averages
Level 51
1,602 SR
1,460 Elo+

VS

Team Averages
Level 66
1,517 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GoobyGod
Sun Wukong
Level 29
God Stats
4W - 4L
1,395 SR
Queue Stats
97W - 89L
1,510 Elo+
Party 4
Charon
Charon
Itsnotbananas
Charon
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
34W - 32L
1,467 Elo+
Party 4
Sol
Sol
Taevanis
Sol
Level 27
God Stats
5W - 3L
1,515 SR
Queue Stats
23W - 22L
1,408 Elo+
Party 1
Bastet
Bastet
Tsunamiiee
Bastet
Level 77
God Stats
7W - 3L
1,674 SR
Queue Stats
20W - 18L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BmyDScout
Hercules
6
1 / 2 / 1
4,152
593
2,065
7,283
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
7
0 / 1 / 0
4,090
584
2,038
3,233
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 2 / 0
4,384
626
2,310
7,455
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 5 / 0
3,119
446
1,059
3,887
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
xtdjdx
Olorun
7
1 / 2 / 1
4,214
602
1,902
3,308
1,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 1 / 0
4,175
596
1,512
3,644
1,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GoobyGod
Sun Wukong
9
5 / 0 / 1
6,038
863
5,378
4,302
2,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 1 / 3
4,798
685
3,340
3,773
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
4,334
619
1,701
3,462
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bastet
Tsunamiiee
Bastet
9
3 / 1 / 0
5,129
733
5,054
6,135
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
11
12
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
0
1
L
Hercules
BmyDScout
Hercules
1
2
1
0.75
L
Nu Wa
0
1
0
0
W
Sun Wukong
GoobyGod
Sun Wukong
5
0
1
5.5
W
2
1
3
3.5
L
1
2
0
0.5
W
0
0
0
0
L
0
5
0
0
W
Bastet
Tsunamiiee
Bastet
3
1
0
3
L
Olorun
xtdjdx
Olorun
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,374
Damage
16,985
25,166
Taken
21,316
9,126
Mitigated
9,145
4,171
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,512
919
0
1,010
3,644
1,106
0
814
2,830
0
16,625
L
Hercules
BmyDScout
Hercules
2,065
629
0
1,583
7,283
4,103
0
2,287
4,952
0
12,718
L
Nu Wa
2,038
588
0
0
3,233
952
0
1,287
1,946
24,615
0
W
Sun Wukong
GoobyGod
Sun Wukong
5,378
2,202
0
1,349
4,302
2,766
510
1,003
3,163
0
37,242
W
3,340
972
0
1,062
3,773
2,460
0
1,206
2,567
11,831
0
L
2,310
829
0
1,515
7,455
2,254
0
645
6,678
0
24,015
W
1,701
202
0
1,452
3,462
951
0
1,686
1,776
24,903
0
L
1,059
387
0
255
3,887
739
0
0
3,674
5,044
0
W
Bastet
Tsunamiiee
Bastet
5,054
1,371
0
1,634
6,135
1,862
0
154
5,981
0
31,593
L
Olorun
xtdjdx
Olorun
1,902
650
180
638
3,308
1,078
0
850
2,458
17,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,959
Gold Earned
24,474
154
Minions Killed
218
0
Camps Cleared
0
699,818
Distance Traveled
787,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,175
596
40
6
0
148,733
0
L
Hercules
4,152
593
22
3
0
146,814
0
L
Nu Wa
4,090
584
46
7
0
125,110
0
W
Sun Wukong
6,038
863
73
10
0
141,733
0
W
Charon
4,798
685
11
2
0
162,761
0
L
Pele
4,384
626
45
6
0
189,592
0
W
Sol
4,334
619
48
7
0
155,111
0
L
Janus
3,119
446
8
1
0
90,069
0
W
Bastet
5,129
733
46
7
0
179,600
0
L
Olorun
4,214
602
33
5
0
148,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role