Player Matchup

Izanami
Izanami
EsquiFenix
Izanami
Level 68
God Stats
9W - 9L
1,491 SR
Queue Stats
116W - 96L
1,563 Elo+
Party 2
Charon
Charon
LilMiankii
Charon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 37L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
NicooJepsen
Baron Samedi
Level 141
God Stats
108W - 76L
1,493 SR
Queue Stats
368W - 310L
1,509 Elo+
Solo
Thor
Thor
diegolol12
Thor
Level 122
God Stats
1W - 1L
1,287 SR
Queue Stats
32W - 34L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
fndsbfnsm
Kukulkan
Level 128
God Stats
19W - 11L
1,565 SR
Queue Stats
132W - 131L
1,508 Elo+
Party 1
Team Averages
Level 97
1,467 SR
1,511 Elo+

VS

Team Averages
Level 89
1,562 SR
1,495 Elo+
Neith
Neith
Fxllcoz
Neith
Level 64
God Stats
6W - 9L
1,534 SR
Queue Stats
37W - 39L
1,510 Elo+
Solo
Sol
Sol
K4TYS2
Sol
Level 37
God Stats
6W - 5L
1,748 SR
Queue Stats
11W - 18L
1,403 Elo+
Party 3
Chronos
Chronos
Kokushibo6225
Chronos
Level 149
God Stats
2W - 3L
1,536 SR
Queue Stats
173W - 225L
1,542 Elo+
Party 3
Martichoras
Martichoras
Nafu_ARG
Martichoras
Level 128
God Stats
9W - 6L
1,730 SR
Queue Stats
453W - 466L
1,499 Elo+
Solo
Charon
Charon
u n i c Ro n502
Charon
Level 68
God Stats
1W - 2L
1,264 SR
Queue Stats
205W - 195L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EsquiFenix
Izanami
9
1 / 1 / 0
4,977
498
2,902
3,621
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
LilMiankii
Charon
8
0 / 1 / 1
5,104
510
2,011
5,701
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
NicooJepsen
Baron Samedi
11
2 / 1 / 1
6,434
643
5,081
5,256
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
5,174
517
2,133
7,252
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
fndsbfnsm
Kukulkan
11
0 / 0 / 0
6,155
616
1,903
2,219
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fxllcoz
Neith
8
1 / 0 / 1
4,870
487
3,557
4,620
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
K4TYS2
Sol
6
0 / 1 / 0
3,971
397
676
2,854
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
9
2 / 2 / 1
5,527
553
2,326
6,494
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Nafu_ARG
Martichoras
11
0 / 0 / 0
5,603
560
1,567
5,784
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 2
4,919
492
2,221
4,954
3,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
EsquiFenix
Izanami
1
1
0
1
L
Neith
Fxllcoz
Neith
1
0
1
1.5
L
Sol
K4TYS2
Sol
0
1
0
0
L
Chronos
2
2
1
1.25
W
Charon
LilMiankii
Charon
0
1
1
0.5
L
Martichoras
Nafu_ARG
Martichoras
0
0
0
0
W
Baron Samedi
NicooJepsen
Baron Samedi
2
1
1
2.5
W
1
0
0
1
W
Kukulkan
fndsbfnsm
Kukulkan
0
0
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
10,347
24,049
Taken
24,706
11,807
Mitigated
10,321
7,379
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EsquiFenix
Izanami
2,902
2,361
0
1,192
3,621
1,282
0
766
2,787
0
39,647
L
Neith
Fxllcoz
Neith
3,557
2,080
0
3,101
4,620
1,461
0
772
3,808
0
30,066
L
Sol
K4TYS2
Sol
676
56
0
1,509
2,854
817
0
1,838
848
10,210
0
L
Chronos
2,326
892
0
1,675
6,494
2,125
0
2,942
3,330
35,147
0
W
Charon
LilMiankii
Charon
2,011
504
0
1,907
5,701
4,305
0
1,569
4,120
12,976
0
L
Martichoras
Nafu_ARG
Martichoras
1,567
375
0
1,439
5,784
2,400
0
1,903
3,881
0
47,451
W
Baron Samedi
NicooJepsen
Baron Samedi
5,081
347
0
1,955
5,256
2,630
168
2,424
2,832
42,223
0
W
2,133
152
0
1,625
7,252
2,708
0
412
6,840
0
38,081
W
Kukulkan
fndsbfnsm
Kukulkan
1,903
356
0
700
2,219
882
0
0
2,219
56,234
0
L
2,221
593
147
1,497
4,954
3,518
0
1,226
3,728
13,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,844
Gold Earned
24,890
343
Minions Killed
240
0
Camps Cleared
0
953,240
Distance Traveled
746,868
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,977
498
70
7
0
173,000
0
L
Neith
4,870
487
61
6
0
171,005
2
L
Sol
3,971
397
19
2
0
63,097
0
L
Chronos
5,527
553
59
6
0
160,382
0
W
Charon
5,104
510
19
2
0
192,358
0
L
Martichoras
5,603
560
90
9
0
172,421
1
W
Baron Samedi
6,434
643
90
9
0
176,683
2
W
Thor
5,174
517
59
6
0
210,126
3
W
Kukulkan
6,155
616
105
11
0
201,073
0
L
Charon
4,919
492
11
1
0
179,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role