Player Matchup

Chronos
Chronos
AcThePlayer
Chronos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 77L
1,378 Elo+
Party 2
Hercules
Hercules
DaddyJayrude
Hercules
Level 67
God Stats
13W - 4L
1,718 SR
Queue Stats
240W - 270L
1,416 Elo+
Party 2
Charon
Charon
Paragon679
Charon
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
97W - 109L
1,416 Elo+
Party 2
Chiron
Chiron
lockpickles
Chiron
Level 57
God Stats
2W - 0L
1,772 SR
Queue Stats
67W - 43L
1,556 Elo+
Solo
Thanatos
Thanatos
metalface02
Thanatos
Level 29
God Stats
50W - 68L
1,335 SR
Queue Stats
91W - 125L
1,359 Elo+
Party 2
Team Averages
Level 59
1,565 SR
1,425 Elo+

VS

Team Averages
Level 44
1,530 SR
1,446 Elo+
Baba Yaga
Baba Yaga
AlphaPride
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 3
Apollo
Apollo
Kolya36
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 3
Nike
Nike
Subtleblackness
Nike
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,475 Elo+
Party 1
Hercules
Hercules
Urcutenuss
Hercules
Level 46
God Stats
26W - 19L
1,577 SR
Queue Stats
62W - 57L
1,485 Elo+
Party 1
Thanatos
Thanatos
helovesgore
Thanatos
Level 55
God Stats
24W - 20L
1,575 SR
Queue Stats
208W - 186L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AcThePlayer
Chronos
15
3 / 3 / 11
9,969
525
13,040
12,609
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
DaddyJayrude
Hercules
16
4 / 1 / 9
10,358
545
15,086
18,796
20,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
Paragon679
Charon
15
4 / 2 / 13
9,199
484
9,394
16,589
15,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
18
5 / 0 / 3
11,085
583
7,481
11,163
5,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
metalface02
Thanatos
15
13 / 5 / 6
10,955
577
13,312
15,164
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlphaPride
Baba Yaga
13
4 / 6 / 5
8,126
428
11,689
13,611
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Kolya36
Apollo
13
4 / 7 / 4
8,551
450
7,282
13,918
5,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 4
8,233
433
7,948
17,763
13,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Hercules
Urcutenuss
Hercules
13
0 / 6 / 8
8,028
423
7,802
17,637
16,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
helovesgore
Thanatos
14
2 / 7 / 8
8,587
452
9,879
21,359
8,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
39
29
Kills
10
11
Deaths
29
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
AcThePlayer
Chronos
3
3
11
2.83
L
Baba Yaga
AlphaPride
Baba Yaga
4
6
5
1.08
W
Hercules
DaddyJayrude
Hercules
4
1
9
8.5
L
Apollo
Kolya36
Apollo
4
7
4
0.86
W
Charon
Paragon679
Charon
4
2
13
5.25
L
0
3
4
0.67
L
Hercules
Urcutenuss
Hercules
0
6
8
0.67
L
Thanatos
helovesgore
Thanatos
2
7
8
0.86
W
Chiron
5
0
3
6.5
W
Thanatos
metalface02
Thanatos
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,313
Damage
44,600
74,321
Taken
84,288
53,285
Mitigated
50,553
32,722
Healing
24,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AcThePlayer
Chronos
13,040
1,516
0
2,515
12,609
5,069
870
3,390
9,111
69,576
0
L
Baba Yaga
AlphaPride
Baba Yaga
11,689
675
0
1,402
13,611
5,750
17
5,560
7,916
42,100
0
W
Hercules
DaddyJayrude
Hercules
15,086
4,758
0
5,468
18,796
20,220
101
2,749
15,919
171
71,667
L
Apollo
Kolya36
Apollo
7,282
3,865
0
1,777
13,918
5,596
69
2,591
11,046
0
41,177
W
Charon
Paragon679
Charon
9,394
740
0
3,952
16,589
15,951
94
5,364
11,225
32,736
1,035
L
7,948
2,077
0
4,839
17,763
13,973
0
2,410
15,219
0
52,861
L
Hercules
Urcutenuss
Hercules
7,802
1,184
0
4,082
17,637
16,474
0
6,174
10,815
1,825
28,240
L
Thanatos
helovesgore
Thanatos
9,879
2,084
0
12,077
21,359
8,760
0
3,516
17,708
0
72,271
W
Chiron
7,481
4,021
420
6,895
11,163
5,452
671
803
10,360
0
92,632
W
Thanatos
metalface02
Thanatos
13,312
2,975
0
13,472
15,164
6,593
0
1,513
13,651
0
55,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
41,525
458
Minions Killed
318
0
Camps Cleared
0
1,997,858
Distance Traveled
1,892,872
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,969
525
107
6
0
422,455
0
L
Baba Yaga
8,126
428
48
3
0
361,000
0
W
Hercules
10,358
545
107
6
0
408,212
3
L
Apollo
8,551
450
86
5
0
369,394
0
W
Charon
9,199
484
31
2
0
389,758
0
L
Nike
8,233
433
80
4
0
391,466
1
L
Hercules
8,028
423
28
1
0
369,623
0
L
Thanatos
8,587
452
76
4
0
401,389
0
W
Chiron
11,085
583
147
8
0
379,125
0
W
Thanatos
10,955
577
66
3
0
398,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role