Player Matchup

Chronos
Chronos
ExoticForceV
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,629 Elo+
Party 1
Awilix
Awilix
MoonRevenant
Awilix
Level 154
God Stats
1W - 1L
1,716 SR
Queue Stats
78W - 78L
1,558 Elo+
Party 1
Sol
Sol
Mr GrimShot 29
Sol
Level 145
God Stats
3W - 3L
1,723 SR
Queue Stats
47W - 54L
1,529 Elo+
Party 1
Ratatoskr
Ratatoskr
Selven
Ratatoskr
Level 116
God Stats
3W - 1L
1,808 SR
Queue Stats
107W - 67L
1,554 Elo+
Party 3
Hercules
Hercules
thewexican
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 35L
1,535 Elo+
Party 3
Team Averages
Level 129
1,649 SR
1,561 Elo+

VS

Team Averages
Level 138
1,696 SR
1,729 Elo+
Tiamat
Tiamat
Baezil
Tiamat
Level 207
God Stats
23W - 1L
2,070 SR
Queue Stats
1,115W - 130L
1,966 Elo+
Party 2
Sol
Sol
NierFuture
Sol
Level 123
God Stats
10W - 13L
1,293 SR
Queue Stats
742W - 758L
1,484 Elo+
Solo
Hercules
Hercules
Sephiroth
Hercules
Level 153
God Stats
2W - 0L
1,719 SR
Queue Stats
233W - 34L
2,006 Elo+
Party 2
Ganesha
Ganesha
average
Ganesha
Level 191
God Stats
5W - 0L
1,896 SR
Queue Stats
1,105W - 129L
1,949 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
itz2icy
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ExoticForceV
Chronos
14
0 / 10 / 9
7,909
659
9,051
16,828
7,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
16
2 / 5 / 8
8,800
733
10,049
12,941
6,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 7 / 5
8,285
690
12,785
13,821
6,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Selven
Ratatoskr
15
5 / 8 / 7
8,964
747
10,050
21,605
23,155
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
thewexican
Hercules
18
5 / 6 / 7
11,064
922
7,889
28,893
35,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Baezil
Tiamat
20
26 / 2 / 9
13,376
1,115
34,830
12,361
14,054
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 22
10,250
854
14,565
10,557
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sephiroth
Hercules
17
6 / 3 / 21
10,963
914
18,237
20,705
24,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
average
Ganesha
18
0 / 3 / 30
10,434
870
10,240
17,575
20,396
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
itz2icy
Morgan Le Fay
14
2 / 6 / 12
9,114
760
6,135
9,908
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
130
14
Kills
36
36
Deaths
16
36
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Baezil
Tiamat
26
2
9
15.25
L
Chronos
ExoticForceV
Chronos
0
10
9
0.45
L
Awilix
2
5
8
1.2
L
2
7
5
0.64
W
2
2
22
6.5
L
Ratatoskr
Selven
Ratatoskr
5
8
7
1.06
W
Hercules
Sephiroth
Hercules
6
3
21
5.5
W
Ganesha
average
Ganesha
0
3
30
5
W
Morgan Le Fay
itz2icy
Morgan Le Fay
2
6
12
1.33
L
Hercules
thewexican
Hercules
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,824
Damage
84,007
94,088
Taken
71,106
78,165
Mitigated
68,487
23,090
Healing
22,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Baezil
Tiamat
34,830
3,326
135
2,278
12,361
14,054
1,460
4,420
7,824
48,207
0
L
Chronos
ExoticForceV
Chronos
9,051
3,134
272
359
16,828
7,284
0
12,873
2,386
20,722
0
L
Awilix
10,049
2,857
613
758
12,941
6,161
0
8,063
4,223
0
17,788
L
12,785
2,378
231
1,884
13,821
6,025
0
9,721
3,246
28,692
0
W
14,565
5,981
769
4,824
10,557
4,619
4,832
2,835
7,662
36,743
0
L
Ratatoskr
Selven
Ratatoskr
10,050
1,845
469
5,710
21,605
23,155
0
11,268
8,298
0
13,331
W
Hercules
Sephiroth
Hercules
18,237
6,120
1,277
6,904
20,705
24,173
334
7,749
12,812
529
21,482
W
Ganesha
average
Ganesha
10,240
256
2,470
3,512
17,575
20,396
733
4,776
12,596
23,719
0
W
Morgan Le Fay
itz2icy
Morgan Le Fay
6,135
1,850
0
54
9,908
5,245
1,157
2,104
7,804
11,099
0
L
Hercules
thewexican
Hercules
7,889
2,214
430
12,364
28,893
35,540
0
16,580
9,306
0
17,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
54,137
114
Minions Killed
126
0
Camps Cleared
0
1,049,500
Distance Traveled
1,267,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,376
1,115
64
5
0
272,923
0
L
Chronos
7,909
659
24
2
0
188,351
0
L
Awilix
8,800
733
35
3
0
244,123
0
L
Sol
8,285
690
29
2
0
179,262
0
W
Sol
10,250
854
44
4
0
221,942
0
L
Ratatoskr
8,964
747
5
0
0
217,505
0
W
Hercules
10,963
914
9
1
0
255,799
0
W
Ganesha
10,434
870
0
0
0
281,144
0
W
Morgan Le Fay
9,114
760
9
1
0
236,156
0
L
Hercules
11,064
922
21
2
0
220,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role