Player Matchup

Thor
Thor
 
Thor
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GohanJr21
Fenrir
Level 103
God Stats
4W - 6L
1,561 SR
Queue Stats
154W - 178L
1,414 Elo+
Party 1
Artemis
Artemis
HockeyEinstein
Artemis
Level 129
God Stats
1W - 1L
1,512 SR
Queue Stats
169W - 245L
1,455 Elo+
Party 1
Charon
Charon
TheLokiMaster84
Charon
Level 171
God Stats
9W - 5L
1,864 SR
Queue Stats
469W - 498L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
WhoScharted
Nu Wa
Level 226
God Stats
20W - 11L
1,324 SR
Queue Stats
623W - 634L
1,489 Elo+
Party 1
Team Averages
Level 162
1,552 SR
1,474 Elo+

VS

Team Averages
Level 128
1,549 SR
1,560 Elo+
Thor
Thor
DRMVLL3
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,734 Elo+
Party 3
Charon
Charon
OrangeNinja33
Charon
Level 160
God Stats
11W - 7L
1,665 SR
Queue Stats
227W - 218L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
gahwyn
Kuzenbo
Level 218
God Stats
1W - 3L
1,500 SR
Queue Stats
355W - 359L
1,500 Elo+
Party 2
Olorun
Olorun
toughluck55
Olorun
Level 153
God Stats
5W - 5L
1,581 SR
Queue Stats
253W - 255L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
vagape
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 1
6,657
555
4,607
10,178
6,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
GohanJr21
Fenrir
13
5 / 0 / 3
7,279
607
4,354
7,497
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 0
6,421
535
3,850
6,915
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 5
6,408
534
5,968
8,378
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 0 / 7
6,958
580
10,239
5,068
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DRMVLL3
Thor
7
0 / 3 / 0
4,464
372
2,772
7,467
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 2
6,021
502
4,376
10,307
7,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
gahwyn
Kuzenbo
11
0 / 1 / 0
6,075
506
4,816
8,370
7,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
12
3 / 1 / 0
6,927
577
4,469
7,690
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
vagape
Nu Wa
9
0 / 6 / 0
5,167
431
4,030
7,696
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
3
3
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
1
1.5
L
Thor
DRMVLL3
Thor
0
3
0
0
W
Fenrir
GohanJr21
Fenrir
5
0
3
6.5
W
0
2
0
0
L
0
1
2
1
W
2
1
5
4.5
W
4
0
7
7.5
L
Kuzenbo
gahwyn
Kuzenbo
0
1
0
0
L
Olorun
3
1
0
3
L
Nu Wa
vagape
Nu Wa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,018
Damage
20,463
38,036
Taken
41,530
21,404
Mitigated
22,745
10,017
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,607
1,634
0
1,309
10,178
6,390
540
4,431
5,383
1,913
39,032
L
Thor
DRMVLL3
Thor
2,772
364
0
240
7,467
2,342
0
4,274
3,193
0
13,050
W
Fenrir
GohanJr21
Fenrir
4,354
967
0
3,574
7,497
3,626
55
1,872
5,625
0
49,924
W
3,850
1,101
0
2,124
6,915
2,799
618
4,334
2,581
0
52,766
L
4,376
665
30
2,236
10,307
7,566
0
4,660
5,647
23,051
0
W
5,968
895
0
2,567
8,378
6,588
0
3,713
4,665
21,657
0
W
10,239
1,870
0
443
5,068
2,001
158
3,117
1,951
61,300
0
L
Kuzenbo
gahwyn
Kuzenbo
4,816
1,677
0
2,806
8,370
7,418
0
577
7,793
34,195
0
L
Olorun
4,469
1,541
480
3,995
7,690
2,955
822
2,204
5,486
65,937
0
L
Nu Wa
vagape
Nu Wa
4,030
1,027
0
0
7,696
2,464
0
4,585
3,111
44,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
28,654
373
Minions Killed
274
0
Camps Cleared
0
1,124,815
Distance Traveled
1,072,041
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,657
555
80
7
0
195,652
0
L
Thor
4,464
372
14
1
0
219,768
0
W
Fenrir
7,279
607
78
7
0
273,724
0
W
Artemis
6,421
535
92
8
0
197,890
2
L
Charon
6,021
502
32
3
0
226,797
0
W
Charon
6,408
534
16
1
0
226,027
2
W
Nu Wa
6,958
580
107
9
0
231,522
0
L
Kuzenbo
6,075
506
59
5
0
212,865
2
L
Olorun
6,927
577
105
9
0
212,574
0
L
Nu Wa
5,167
431
64
5
0
200,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role