Player Matchup

Charon
Charon
FoopDaLoop
Charon
Level 63
God Stats
26W - 25L
1,312 SR
Queue Stats
48W - 45L
1,318 Elo+
Party 2
Chang'e
Chang'e
TheMissile00001
Chang'e
Level 49
God Stats
11W - 8L
1,301 SR
Queue Stats
193W - 213L
1,311 Elo+
Solo
Charybdis
Charybdis
broken501spider
Charybdis
Level 62
God Stats
3W - 3L
1,353 SR
Queue Stats
40W - 48L
1,240 Elo+
Party 2
Team Averages
Level 58
1,322 SR
1,290 Elo+

VS

Team Averages
Level 57
1,413 SR
1,260 Elo+
Loki
Loki
IInt3rf3ct0r3mII
Loki
Level 28
God Stats
2W - 4L
1,238 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 1
Raijin
Raijin
LuigiOnAcid
Raijin
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,302 Elo+
Solo
Izanami
Izanami
s1lent_Kill1
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FoopDaLoop
Charon
11
3 / 3 / 7
8,844
804
9,471
9,698
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 6
8,716
792
3,993
5,876
2,456
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
broken501spider
Charybdis
12
4 / 2 / 5
8,946
813
8,520
7,676
2,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
8,028
730
3,151
7,460
2,893
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
11
2 / 3 / 3
8,031
730
11,049
8,569
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
s1lent_Kill1
Izanami
9
0 / 5 / 3
7,063
642
4,595
12,146
4,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
FoopDaLoop
Charon
3
3
7
2.17
L
3
2
2
2
L
Raijin
2
3
3
1.17
W
3
0
6
6
W
Charybdis
broken501spider
Charybdis
4
2
5
3.25
L
Izanami
s1lent_Kill1
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
18,795
23,250
Taken
28,175
11,110
Mitigated
10,615
7,204
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
FoopDaLoop
Charon
9,471
1,137
0
0
9,698
5,889
396
4,810
4,888
32,885
1,260
L
3,151
621
0
364
7,460
2,893
0
3,323
4,107
0
17,303
L
Raijin
11,049
1,318
0
40
8,569
3,227
0
3,297
5,236
37,893
0
W
3,993
535
3,071
3,480
5,876
2,456
409
3,121
2,723
15,379
0
W
Charybdis
broken501spider
Charybdis
8,520
4,719
0
653
7,676
2,765
596
3,737
3,905
0
35,628
L
Izanami
s1lent_Kill1
Izanami
4,595
2,241
160
2,495
12,146
4,495
0
6,196
5,942
0
21,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,506
Gold Earned
23,122
106
Minions Killed
95
0
Camps Cleared
0
559,245
Distance Traveled
549,052
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,844
804
50
5
0
176,503
0
L
Loki
8,028
730
19
2
0
197,390
0
L
Raijin
8,031
730
51
5
0
178,414
0
W
Chang'e
8,716
792
15
1
0
193,989
2
W
Charybdis
8,946
813
41
4
0
188,753
0
L
Izanami
7,063
642
25
2
0
173,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role