Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CASG-01
Hercules
Level 159
God Stats
3W - 3L
1,430 SR
Queue Stats
557W - 680L
1,398 Elo+
Party 1
Medusa
Medusa
Nitrxm
Medusa
Level 26
God Stats
4W - 2L
1,697 SR
Queue Stats
141W - 208L
1,429 Elo+
Party 1
Maui
Maui
fuzzball49
Maui
Level 105
God Stats
6W - 10L
1,268 SR
Queue Stats
289W - 277L
1,423 Elo+
Solo
Charon
Charon
jcorona95
Charon
Level 147
God Stats
20W - 26L
1,811 SR
Queue Stats
445W - 559L
1,448 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,439 Elo+

VS

Team Averages
Level 106
1,457 SR
1,420 Elo+
Charon
Charon
Karbley
Charon
Level 105
God Stats
4W - 3L
1,244 SR
Queue Stats
212W - 172L
1,466 Elo+
Solo
Thor
Thor
Love Regret
Thor
Level 105
God Stats
1W - 2L
1,635 SR
Queue Stats
11W - 14L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Tpgaming72
Heimdallr
Level 61
God Stats
1W - 5L
1,256 SR
Queue Stats
18W - 29L
1,312 Elo+
Party 2
Amaterasu
Amaterasu
Wingz SS
Amaterasu
Level 120
God Stats
3W - 3L
1,448 SR
Queue Stats
201W - 188L
1,438 Elo+
Solo
Chronos
Chronos
lmlagginFRI
Chronos
Level 140
God Stats
2W - 3L
1,702 SR
Queue Stats
130W - 122L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 0 / 2
9,558
597
7,801
12,788
5,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
CASG-01
Hercules
16
7 / 0 / 0
9,624
602
10,312
9,534
3,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Nitrxm
Medusa
13
2 / 1 / 3
7,330
458
7,626
6,712
2,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 5
6,542
409
2,968
9,438
6,865
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
jcorona95
Charon
15
1 / 0 / 6
8,382
524
5,720
6,623
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Karbley
Charon
11
0 / 2 / 1
7,380
461
4,805
9,688
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 0
6,275
392
741
10,772
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Tpgaming72
Heimdallr
11
1 / 4 / 0
6,674
417
6,312
10,610
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Wingz SS
Amaterasu
13
0 / 4 / 0
7,267
454
4,752
15,147
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
lmlagginFRI
Chronos
14
0 / 3 / 0
7,691
481
7,612
11,428
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
2
7
W
Hercules
CASG-01
Hercules
7
0
0
7
L
Charon
Karbley
Charon
0
2
1
0.25
L
0
3
0
0
W
Medusa
Nitrxm
Medusa
2
1
3
3.5
L
Heimdallr
Tpgaming72
Heimdallr
1
4
0
0.25
L
Amaterasu
Wingz SS
Amaterasu
0
4
0
0
W
0
0
5
2.5
W
Charon
jcorona95
Charon
1
0
6
4
L
Chronos
lmlagginFRI
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,427
Damage
24,222
45,095
Taken
57,645
22,247
Mitigated
27,562
14,956
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,801
5,089
0
5,433
12,788
5,987
649
3,910
8,878
0
77,723
W
Hercules
CASG-01
Hercules
10,312
1,832
0
5,516
9,534
3,691
541
1,087
8,447
0
73,996
L
Charon
Karbley
Charon
4,805
1,218
342
2,208
9,688
7,517
0
1,442
7,686
27,516
0
L
741
0
0
4,003
10,772
3,828
0
1,064
8,961
0
32,906
W
Medusa
Nitrxm
Medusa
7,626
2,775
0
2,528
6,712
2,518
528
1,735
4,977
0
43,175
L
Heimdallr
Tpgaming72
Heimdallr
6,312
1,965
0
1,769
10,610
4,206
0
1,526
8,822
0
47,993
L
Amaterasu
Wingz SS
Amaterasu
4,752
1,694
0
4,681
15,147
7,779
0
226
14,789
0
53,442
W
2,968
218
167
562
9,438
6,865
210
2,862
6,576
25,397
0
W
Charon
jcorona95
Charon
5,720
357
0
750
6,623
3,186
163
2,961
3,662
50,830
0
L
Chronos
lmlagginFRI
Chronos
7,612
1,143
0
2,366
11,428
4,232
0
3,792
6,717
74,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
35,287
452
Minions Killed
378
0
Camps Cleared
0
1,751,002
Distance Traveled
1,506,867
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,558
597
142
9
0
381,337
3
W
Hercules
9,624
602
123
8
0
326,082
0
L
Charon
7,380
461
24
2
0
291,344
5
L
Thor
6,275
392
49
3
0
313,723
0
W
Medusa
7,330
458
72
5
0
396,454
0
L
Heimdallr
6,674
417
78
5
0
276,745
0
L
Amaterasu
7,267
454
84
5
0
323,683
6
W
Maui
6,542
409
32
2
0
326,611
6
W
Charon
8,382
524
83
5
0
320,518
2
L
Chronos
7,691
481
143
9
0
301,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role