Player Matchup

Loki
Loki
Banana2354
Loki
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 69L
1,401 Elo+
Party 1
Charon
Charon
BoBo8585846
Charon
Level 130
God Stats
4W - 4L
1,500 SR
Queue Stats
70W - 100L
1,452 Elo+
Party 1
Thor
Thor
ElderStifNoodle
Thor
Level 141
God Stats
34W - 28L
1,497 SR
Queue Stats
725W - 672L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Omar2000
Baron Samedi
Level 102
God Stats
4W - 7L
1,444 SR
Queue Stats
26W - 32L
1,510 Elo+
Party 1
Neith
Neith
vxnostagia
Neith
Level 85
God Stats
0W - 2L
1,290 SR
Queue Stats
24W - 43L
1,402 Elo+
Party 1
Team Averages
Level 97
1,446 SR
1,459 Elo+

VS

Team Averages
Level 129
1,585 SR
1,494 Elo+
Ra
Ra
BigBrownChris
Ra
Level 127
God Stats
3W - 1L
1,551 SR
Queue Stats
165W - 171L
1,439 Elo+
Solo
Fenrir
Fenrir
KillerPanda1025
Fenrir
Level 103
God Stats
10W - 9L
1,492 SR
Queue Stats
77W - 61L
1,537 Elo+
Solo
Jing Wei
Jing Wei
MidniteGio
Jing Wei
Level 158
God Stats
3W - 2L
1,749 SR
Queue Stats
263W - 245L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
S4RGGON
Erlang Shen
Level 106
God Stats
2W - 2L
1,587 SR
Queue Stats
46W - 38L
1,436 Elo+
Party 2
Charon
Charon
Yahtzie
Charon
Level 149
God Stats
6W - 8L
1,545 SR
Queue Stats
311W - 301L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,878
488
1,678
5,400
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
10
0 / 2 / 0
5,485
549
2,771
6,883
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
4,651
465
3,790
6,915
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Omar2000
Baron Samedi
11
1 / 0 / 0
5,221
522
3,441
4,044
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
1 / 1 / 1
5,042
504
5,819
5,989
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,145
615
1,905
3,315
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 2
5,494
549
1,602
8,191
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
MidniteGio
Jing Wei
10
2 / 1 / 1
5,640
564
5,653
8,371
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
S4RGGON
Erlang Shen
7
0 / 0 / 2
4,485
449
2,555
5,958
4,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charon
Yahtzie
Charon
11
2 / 0 / 0
6,519
652
4,930
5,703
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
2
Kills
5
5
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
0
1
L
Charon
0
2
0
0
L
0
1
2
1
W
0
1
2
1
W
Jing Wei
MidniteGio
Jing Wei
2
1
1
2.5
L
Baron Samedi
Omar2000
Baron Samedi
1
0
0
1
W
Erlang Shen
S4RGGON
Erlang Shen
0
0
2
1
W
Charon
Yahtzie
Charon
2
0
0
2
L
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,499
Damage
16,645
29,231
Taken
31,538
11,488
Mitigated
15,008
7,578
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,678
302
0
1,892
5,400
1,582
0
262
5,094
0
24,513
W
1,905
66
636
1,626
3,315
1,321
0
1,213
1,920
50,997
0
L
Charon
2,771
226
0
1,400
6,883
2,937
0
4,000
2,275
31,214
0
L
3,790
766
0
1,113
6,915
3,062
0
254
6,629
0
27,192
W
1,602
165
0
1,274
8,191
3,470
0
1,239
6,822
0
45,646
W
Jing Wei
MidniteGio
Jing Wei
5,653
3,421
0
2,911
8,371
2,728
839
0
8,371
0
40,305
L
Baron Samedi
Omar2000
Baron Samedi
3,441
276
94
1,400
4,044
1,615
0
1,378
2,461
33,823
0
W
Erlang Shen
S4RGGON
Erlang Shen
2,555
908
252
1,901
5,958
4,154
0
871
4,995
0
15,660
W
Charon
Yahtzie
Charon
4,930
469
0
1,140
5,703
3,335
0
2,310
3,106
36,777
52
L
Neith
5,819
2,562
0
1,679
5,989
2,292
0
0
5,989
0
29,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
28,283
263
Minions Killed
314
0
Camps Cleared
0
994,071
Distance Traveled
1,028,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,878
488
53
5
0
241,047
0
W
Ra
6,145
615
98
10
0
202,647
0
L
Charon
5,485
549
56
6
0
188,718
0
L
Thor
4,651
465
31
3
0
171,906
0
W
Fenrir
5,494
549
70
7
0
214,048
0
W
Jing Wei
5,640
564
62
6
0
199,646
0
L
Baron Samedi
5,221
522
70
7
0
200,491
0
W
Erlang Shen
4,485
449
20
2
0
210,409
0
W
Charon
6,519
652
64
6
0
201,873
0
L
Neith
5,042
504
53
5
0
191,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role